/* * Copyright 2006 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "intel_batchbuffer.h" #include "intel_buffer_objects.h" #include "brw_bufmgr.h" #include "intel_buffers.h" #include "intel_fbo.h" #include "brw_context.h" #include "brw_defines.h" #include "brw_state.h" #include "common/gen_decoder.h" #include "util/hash_table.h" #include #include #define FILE_DEBUG_FLAG DEBUG_BUFMGR static void intel_batchbuffer_reset(struct intel_batchbuffer *batch, struct brw_bufmgr *bufmgr, bool has_llc); static bool uint_key_compare(const void *a, const void *b) { return a == b; } static uint32_t uint_key_hash(const void *key) { return (uintptr_t) key; } void intel_batchbuffer_init(struct intel_batchbuffer *batch, struct brw_bufmgr *bufmgr, bool has_llc) { intel_batchbuffer_reset(batch, bufmgr, has_llc); if (!has_llc) { batch->cpu_map = malloc(BATCH_SZ); batch->map = batch->cpu_map; batch->map_next = batch->cpu_map; } batch->reloc_count = 0; batch->reloc_array_size = 250; batch->relocs = malloc(batch->reloc_array_size * sizeof(struct drm_i915_gem_relocation_entry)); batch->exec_count = 0; batch->exec_array_size = 100; batch->exec_bos = malloc(batch->exec_array_size * sizeof(batch->exec_bos[0])); batch->exec_objects = malloc(batch->exec_array_size * sizeof(batch->exec_objects[0])); if (INTEL_DEBUG & DEBUG_BATCH) { batch->state_batch_sizes = _mesa_hash_table_create(NULL, uint_key_hash, uint_key_compare); } } static void intel_batchbuffer_reset(struct intel_batchbuffer *batch, struct brw_bufmgr *bufmgr, bool has_llc) { if (batch->last_bo != NULL) { brw_bo_unreference(batch->last_bo); batch->last_bo = NULL; } batch->last_bo = batch->bo; batch->bo = brw_bo_alloc(bufmgr, "batchbuffer", BATCH_SZ, 4096); if (has_llc) { batch->map = brw_bo_map(NULL, batch->bo, MAP_READ | MAP_WRITE); } batch->map_next = batch->map; batch->reserved_space = BATCH_RESERVED; batch->state_batch_offset = batch->bo->size; batch->needs_sol_reset = false; batch->state_base_address_emitted = false; /* We don't know what ring the new batch will be sent to until we see the * first BEGIN_BATCH or BEGIN_BATCH_BLT. Mark it as unknown. */ batch->ring = UNKNOWN_RING; if (batch->state_batch_sizes) _mesa_hash_table_clear(batch->state_batch_sizes, NULL); } static void intel_batchbuffer_reset_and_clear_render_cache(struct brw_context *brw) { intel_batchbuffer_reset(&brw->batch, brw->bufmgr, brw->has_llc); brw_render_cache_set_clear(brw); } void intel_batchbuffer_save_state(struct brw_context *brw) { brw->batch.saved.map_next = brw->batch.map_next; brw->batch.saved.reloc_count = brw->batch.reloc_count; brw->batch.saved.exec_count = brw->batch.exec_count; } void intel_batchbuffer_reset_to_saved(struct brw_context *brw) { for (int i = brw->batch.saved.exec_count; i < brw->batch.exec_count; i++) { if (brw->batch.exec_bos[i] != brw->batch.bo) { brw_bo_unreference(brw->batch.exec_bos[i]); } } brw->batch.reloc_count = brw->batch.saved.reloc_count; brw->batch.exec_count = brw->batch.saved.exec_count; brw->batch.map_next = brw->batch.saved.map_next; if (USED_BATCH(brw->batch) == 0) brw->batch.ring = UNKNOWN_RING; } void intel_batchbuffer_free(struct intel_batchbuffer *batch) { free(batch->cpu_map); for (int i = 0; i < batch->exec_count; i++) { if (batch->exec_bos[i] != batch->bo) { brw_bo_unreference(batch->exec_bos[i]); } } free(batch->relocs); free(batch->exec_bos); free(batch->exec_objects); brw_bo_unreference(batch->last_bo); brw_bo_unreference(batch->bo); if (batch->state_batch_sizes) _mesa_hash_table_destroy(batch->state_batch_sizes, NULL); } void intel_batchbuffer_require_space(struct brw_context *brw, GLuint sz, enum brw_gpu_ring ring) { /* If we're switching rings, implicitly flush the batch. */ if (unlikely(ring != brw->batch.ring) && brw->batch.ring != UNKNOWN_RING && brw->gen >= 6) { intel_batchbuffer_flush(brw); } #ifdef DEBUG assert(sz < BATCH_SZ - BATCH_RESERVED); #endif if (intel_batchbuffer_space(&brw->batch) < sz) intel_batchbuffer_flush(brw); /* The intel_batchbuffer_flush() calls above might have changed * brw->batch.ring to UNKNOWN_RING, so we need to set it here at the end. */ brw->batch.ring = ring; } #ifdef DEBUG #define CSI "\e[" #define BLUE_HEADER CSI "0;44m" #define NORMAL CSI "0m" static void decode_struct(struct brw_context *brw, struct gen_spec *spec, const char *struct_name, uint32_t *data, uint32_t gtt_offset, uint32_t offset, bool color) { struct gen_group *group = gen_spec_find_struct(spec, struct_name); if (!group) return; fprintf(stderr, "%s\n", struct_name); gen_print_group(stderr, group, gtt_offset + offset, &data[offset / 4], color); } static void decode_structs(struct brw_context *brw, struct gen_spec *spec, const char *struct_name, uint32_t *data, uint32_t gtt_offset, uint32_t offset, int struct_size, bool color) { struct gen_group *group = gen_spec_find_struct(spec, struct_name); if (!group) return; int entries = brw_state_batch_size(brw, offset) / struct_size; for (int i = 0; i < entries; i++) { fprintf(stderr, "%s %d\n", struct_name, i); gen_print_group(stderr, group, gtt_offset + offset, &data[(offset + i * struct_size) / 4], color); } } static void do_batch_dump(struct brw_context *brw) { struct intel_batchbuffer *batch = &brw->batch; struct gen_spec *spec = gen_spec_load(&brw->screen->devinfo); if (batch->ring != RENDER_RING) return; void *map = brw_bo_map(brw, batch->bo, MAP_READ); if (map == NULL) { fprintf(stderr, "WARNING: failed to map batchbuffer, " "dumping uploaded data instead.\n"); } uint32_t *data = map ? map : batch->map; uint32_t *end = data + USED_BATCH(*batch); uint32_t gtt_offset = map ? batch->bo->offset64 : 0; int length; bool color = INTEL_DEBUG & DEBUG_COLOR; const char *header_color = color ? BLUE_HEADER : ""; const char *reset_color = color ? NORMAL : ""; for (uint32_t *p = data; p < end; p += length) { struct gen_group *inst = gen_spec_find_instruction(spec, p); length = gen_group_get_length(inst, p); assert(inst == NULL || length > 0); length = MAX2(1, length); if (inst == NULL) { fprintf(stderr, "unknown instruction %08x\n", p[0]); continue; } uint64_t offset = gtt_offset + 4 * (p - data); fprintf(stderr, "%s0x%08"PRIx64": 0x%08x: %-80s%s\n", header_color, offset, p[0], gen_group_get_name(inst), reset_color); gen_print_group(stderr, inst, offset, p, color); switch (gen_group_get_opcode(inst) >> 16) { case _3DSTATE_PIPELINED_POINTERS: /* Note: these Gen4-5 pointers are full relocations rather than * offsets from the start of the batch. So we need to subtract * gtt_offset (the start of the batch) to obtain an offset we * can add to the map and get at the data. */ decode_struct(brw, spec, "VS_STATE", data, gtt_offset, (p[1] & ~0x1fu) - gtt_offset, color); if (p[2] & 1) { decode_struct(brw, spec, "GS_STATE", data, gtt_offset, (p[2] & ~0x1fu) - gtt_offset, color); } if (p[3] & 1) { decode_struct(brw, spec, "CLIP_STATE", data, gtt_offset, (p[3] & ~0x1fu) - gtt_offset, color); } decode_struct(brw, spec, "SF_STATE", data, gtt_offset, (p[4] & ~0x1fu) - gtt_offset, color); decode_struct(brw, spec, "WM_STATE", data, gtt_offset, (p[5] & ~0x1fu) - gtt_offset, color); decode_struct(brw, spec, "COLOR_CALC_STATE", data, gtt_offset, (p[6] & ~0x3fu) - gtt_offset, color); break; case _3DSTATE_BINDING_TABLE_POINTERS_VS: case _3DSTATE_BINDING_TABLE_POINTERS_HS: case _3DSTATE_BINDING_TABLE_POINTERS_DS: case _3DSTATE_BINDING_TABLE_POINTERS_GS: case _3DSTATE_BINDING_TABLE_POINTERS_PS: { struct gen_group *group = gen_spec_find_struct(spec, "RENDER_SURFACE_STATE"); if (!group) break; uint32_t bt_offset = p[1] & ~0x1fu; int bt_entries = brw_state_batch_size(brw, bt_offset) / 4; uint32_t *bt_pointers = &data[bt_offset / 4]; for (int i = 0; i < bt_entries; i++) { fprintf(stderr, "SURFACE_STATE - BTI = %d\n", i); gen_print_group(stderr, group, gtt_offset + bt_pointers[i], &data[bt_pointers[i] / 4], color); } break; } case _3DSTATE_SAMPLER_STATE_POINTERS_VS: case _3DSTATE_SAMPLER_STATE_POINTERS_HS: case _3DSTATE_SAMPLER_STATE_POINTERS_DS: case _3DSTATE_SAMPLER_STATE_POINTERS_GS: case _3DSTATE_SAMPLER_STATE_POINTERS_PS: decode_structs(brw, spec, "SAMPLER_STATE", data, gtt_offset, p[1] & ~0x1fu, 4 * 4, color); break; case _3DSTATE_VIEWPORT_STATE_POINTERS: decode_structs(brw, spec, "CLIP_VIEWPORT", data, gtt_offset, p[1] & ~0x3fu, 4 * 4, color); decode_structs(brw, spec, "SF_VIEWPORT", data, gtt_offset, p[1] & ~0x3fu, 8 * 4, color); decode_structs(brw, spec, "CC_VIEWPORT", data, gtt_offset, p[3] & ~0x3fu, 2 * 4, color); break; case _3DSTATE_VIEWPORT_STATE_POINTERS_CC: decode_structs(brw, spec, "CC_VIEWPORT", data, gtt_offset, p[1] & ~0x3fu, 2 * 4, color); break; case _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL: decode_structs(brw, spec, "SF_CLIP_VIEWPORT", data, gtt_offset, p[1] & ~0x3fu, 16 * 4, color); break; case _3DSTATE_SCISSOR_STATE_POINTERS: decode_structs(brw, spec, "SCISSOR_RECT", data, gtt_offset, p[1] & ~0x1fu, 2 * 4, color); break; case _3DSTATE_BLEND_STATE_POINTERS: /* TODO: handle Gen8+ extra dword at the beginning */ decode_structs(brw, spec, "BLEND_STATE", data, gtt_offset, p[1] & ~0x3fu, 8 * 4, color); break; case _3DSTATE_CC_STATE_POINTERS: if (brw->gen >= 7) { decode_struct(brw, spec, "COLOR_CALC_STATE", data, gtt_offset, p[1] & ~0x3fu, color); } else if (brw->gen == 6) { decode_structs(brw, spec, "BLEND_STATE", data, gtt_offset, p[1] & ~0x3fu, 2 * 4, color); decode_struct(brw, spec, "DEPTH_STENCIL_STATE", data, gtt_offset, p[2] & ~0x3fu, color); decode_struct(brw, spec, "COLOR_CALC_STATE", data, gtt_offset, p[3] & ~0x3fu, color); } break; case _3DSTATE_DEPTH_STENCIL_STATE_POINTERS: decode_struct(brw, spec, "DEPTH_STENCIL_STATE", data, gtt_offset, p[1] & ~0x3fu, color); break; } } if (map != NULL) { brw_bo_unmap(batch->bo); } } #else static void do_batch_dump(struct brw_context *brw) { } #endif /** * Called when starting a new batch buffer. */ static void brw_new_batch(struct brw_context *brw) { /* Unreference any BOs held by the previous batch, and reset counts. */ for (int i = 0; i < brw->batch.exec_count; i++) { if (brw->batch.exec_bos[i] != brw->batch.bo) { brw_bo_unreference(brw->batch.exec_bos[i]); } brw->batch.exec_bos[i] = NULL; } brw->batch.reloc_count = 0; brw->batch.exec_count = 0; brw->batch.aperture_space = BATCH_SZ; /* Create a new batchbuffer and reset the associated state: */ intel_batchbuffer_reset_and_clear_render_cache(brw); /* If the kernel supports hardware contexts, then most hardware state is * preserved between batches; we only need to re-emit state that is required * to be in every batch. Otherwise we need to re-emit all the state that * would otherwise be stored in the context (which for all intents and * purposes means everything). */ if (brw->hw_ctx == 0) brw->ctx.NewDriverState |= BRW_NEW_CONTEXT; brw->ctx.NewDriverState |= BRW_NEW_BATCH; brw->ib.index_size = -1; /* We need to periodically reap the shader time results, because rollover * happens every few seconds. We also want to see results every once in a * while, because many programs won't cleanly destroy our context, so the * end-of-run printout may not happen. */ if (INTEL_DEBUG & DEBUG_SHADER_TIME) brw_collect_and_report_shader_time(brw); } /** * Called from intel_batchbuffer_flush before emitting MI_BATCHBUFFER_END and * sending it off. * * This function can emit state (say, to preserve registers that aren't saved * between batches). All of this state MUST fit in the reserved space at the * end of the batchbuffer. If you add more GPU state, increase the reserved * space by updating the BATCH_RESERVED macro. */ static void brw_finish_batch(struct brw_context *brw) { /* Capture the closing pipeline statistics register values necessary to * support query objects (in the non-hardware context world). */ brw_emit_query_end(brw); if (brw->batch.ring == RENDER_RING) { /* Work around L3 state leaks into contexts set MI_RESTORE_INHIBIT which * assume that the L3 cache is configured according to the hardware * defaults. */ if (brw->gen >= 7) gen7_restore_default_l3_config(brw); if (brw->is_haswell) { /* From the Haswell PRM, Volume 2b, Command Reference: Instructions, * 3DSTATE_CC_STATE_POINTERS > "Note": * * "SW must program 3DSTATE_CC_STATE_POINTERS command at the end of every * 3D batch buffer followed by a PIPE_CONTROL with RC flush and CS stall." * * From the example in the docs, it seems to expect a regular pipe control * flush here as well. We may have done it already, but meh. * * See also WaAvoidRCZCounterRollover. */ brw_emit_mi_flush(brw); BEGIN_BATCH(2); OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (2 - 2)); OUT_BATCH(brw->cc.state_offset | 1); ADVANCE_BATCH(); brw_emit_pipe_control_flush(brw, PIPE_CONTROL_RENDER_TARGET_FLUSH | PIPE_CONTROL_CS_STALL); } } /* Mark that the current program cache BO has been used by the GPU. * It will be reallocated if we need to put new programs in for the * next batch. */ brw->cache.bo_used_by_gpu = true; } static void throttle(struct brw_context *brw) { /* Wait for the swapbuffers before the one we just emitted, so we * don't get too many swaps outstanding for apps that are GPU-heavy * but not CPU-heavy. * * We're using intelDRI2Flush (called from the loader before * swapbuffer) and glFlush (for front buffer rendering) as the * indicator that a frame is done and then throttle when we get * here as we prepare to render the next frame. At this point for * round trips for swap/copy and getting new buffers are done and * we'll spend less time waiting on the GPU. * * Unfortunately, we don't have a handle to the batch containing * the swap, and getting our hands on that doesn't seem worth it, * so we just use the first batch we emitted after the last swap. */ if (brw->need_swap_throttle && brw->throttle_batch[0]) { if (brw->throttle_batch[1]) { if (!brw->disable_throttling) { /* Pass NULL rather than brw so we avoid perf_debug warnings; * stalling is common and expected here... */ brw_bo_wait_rendering(NULL, brw->throttle_batch[1]); } brw_bo_unreference(brw->throttle_batch[1]); } brw->throttle_batch[1] = brw->throttle_batch[0]; brw->throttle_batch[0] = NULL; brw->need_swap_throttle = false; /* Throttling here is more precise than the throttle ioctl, so skip it */ brw->need_flush_throttle = false; } if (brw->need_flush_throttle) { __DRIscreen *dri_screen = brw->screen->driScrnPriv; drmCommandNone(dri_screen->fd, DRM_I915_GEM_THROTTLE); brw->need_flush_throttle = false; } } static void add_exec_bo(struct intel_batchbuffer *batch, struct brw_bo *bo) { if (bo != batch->bo) { for (int i = 0; i < batch->exec_count; i++) { if (batch->exec_bos[i] == bo) return; } brw_bo_reference(bo); } if (batch->exec_count == batch->exec_array_size) { batch->exec_array_size *= 2; batch->exec_bos = realloc(batch->exec_bos, batch->exec_array_size * sizeof(batch->exec_bos[0])); batch->exec_objects = realloc(batch->exec_objects, batch->exec_array_size * sizeof(batch->exec_objects[0])); } struct drm_i915_gem_exec_object2 *validation_entry = &batch->exec_objects[batch->exec_count]; validation_entry->handle = bo->gem_handle; if (bo == batch->bo) { validation_entry->relocation_count = batch->reloc_count; validation_entry->relocs_ptr = (uintptr_t) batch->relocs; } else { validation_entry->relocation_count = 0; validation_entry->relocs_ptr = 0; } validation_entry->alignment = bo->align; validation_entry->offset = bo->offset64; validation_entry->flags = bo->kflags; validation_entry->rsvd1 = 0; validation_entry->rsvd2 = 0; batch->exec_bos[batch->exec_count] = bo; batch->exec_count++; batch->aperture_space += bo->size; } static int execbuffer(int fd, struct intel_batchbuffer *batch, uint32_t ctx_id, int used, int in_fence, int *out_fence, int flags) { struct drm_i915_gem_execbuffer2 execbuf = { .buffers_ptr = (uintptr_t) batch->exec_objects, .buffer_count = batch->exec_count, .batch_start_offset = 0, .batch_len = used, .flags = flags, .rsvd1 = ctx_id, /* rsvd1 is actually the context ID */ }; unsigned long cmd = DRM_IOCTL_I915_GEM_EXECBUFFER2; if (in_fence != -1) { execbuf.rsvd2 = in_fence; execbuf.flags |= I915_EXEC_FENCE_IN; } if (out_fence != NULL) { cmd = DRM_IOCTL_I915_GEM_EXECBUFFER2_WR; *out_fence = -1; execbuf.flags |= I915_EXEC_FENCE_OUT; } int ret = drmIoctl(fd, cmd, &execbuf); if (ret != 0) ret = -errno; for (int i = 0; i < batch->exec_count; i++) { struct brw_bo *bo = batch->exec_bos[i]; bo->idle = false; /* Update brw_bo::offset64 */ if (batch->exec_objects[i].offset != bo->offset64) { DBG("BO %d migrated: 0x%" PRIx64 " -> 0x%llx\n", bo->gem_handle, bo->offset64, batch->exec_objects[i].offset); bo->offset64 = batch->exec_objects[i].offset; } } if (ret == 0 && out_fence != NULL) *out_fence = execbuf.rsvd2 >> 32; return ret; } static int do_flush_locked(struct brw_context *brw, int in_fence_fd, int *out_fence_fd) { __DRIscreen *dri_screen = brw->screen->driScrnPriv; struct intel_batchbuffer *batch = &brw->batch; int ret = 0; if (brw->has_llc) { brw_bo_unmap(batch->bo); } else { ret = brw_bo_subdata(batch->bo, 0, 4 * USED_BATCH(*batch), batch->map); if (ret == 0 && batch->state_batch_offset != batch->bo->size) { ret = brw_bo_subdata(batch->bo, batch->state_batch_offset, batch->bo->size - batch->state_batch_offset, (char *)batch->map + batch->state_batch_offset); } } if (!brw->screen->no_hw) { int flags; if (brw->gen >= 6 && batch->ring == BLT_RING) { flags = I915_EXEC_BLT; } else { flags = I915_EXEC_RENDER; } if (batch->needs_sol_reset) flags |= I915_EXEC_GEN7_SOL_RESET; if (ret == 0) { uint32_t hw_ctx = batch->ring == RENDER_RING ? brw->hw_ctx : 0; /* Add the batch itself to the end of the validation list */ add_exec_bo(batch, batch->bo); ret = execbuffer(dri_screen->fd, batch, hw_ctx, 4 * USED_BATCH(*batch), in_fence_fd, out_fence_fd, flags); } throttle(brw); } if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) do_batch_dump(brw); if (brw->ctx.Const.ResetStrategy == GL_LOSE_CONTEXT_ON_RESET_ARB) brw_check_for_reset(brw); if (ret != 0) { fprintf(stderr, "intel_do_flush_locked failed: %s\n", strerror(-ret)); exit(1); } return ret; } /** * The in_fence_fd is ignored if -1. Otherwise this function takes ownership * of the fd. * * The out_fence_fd is ignored if NULL. Otherwise, the caller takes ownership * of the returned fd. */ int _intel_batchbuffer_flush_fence(struct brw_context *brw, int in_fence_fd, int *out_fence_fd, const char *file, int line) { int ret; if (USED_BATCH(brw->batch) == 0) return 0; if (brw->throttle_batch[0] == NULL) { brw->throttle_batch[0] = brw->batch.bo; brw_bo_reference(brw->throttle_batch[0]); } if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) { int bytes_for_commands = 4 * USED_BATCH(brw->batch); int bytes_for_state = brw->batch.bo->size - brw->batch.state_batch_offset; int total_bytes = bytes_for_commands + bytes_for_state; fprintf(stderr, "%s:%d: Batchbuffer flush with %4db (pkt) + " "%4db (state) = %4db (%0.1f%%)\n", file, line, bytes_for_commands, bytes_for_state, total_bytes, 100.0f * total_bytes / BATCH_SZ); } brw->batch.reserved_space = 0; brw_finish_batch(brw); /* Mark the end of the buffer. */ intel_batchbuffer_emit_dword(&brw->batch, MI_BATCH_BUFFER_END); if (USED_BATCH(brw->batch) & 1) { /* Round batchbuffer usage to 2 DWORDs. */ intel_batchbuffer_emit_dword(&brw->batch, MI_NOOP); } intel_upload_finish(brw); /* Check that we didn't just wrap our batchbuffer at a bad time. */ assert(!brw->no_batch_wrap); ret = do_flush_locked(brw, in_fence_fd, out_fence_fd); if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) { fprintf(stderr, "waiting for idle\n"); brw_bo_wait_rendering(brw, brw->batch.bo); } /* Start a new batch buffer. */ brw_new_batch(brw); return ret; } bool brw_batch_has_aperture_space(struct brw_context *brw, unsigned extra_space) { return brw->batch.aperture_space + extra_space <= brw->screen->aperture_threshold; } bool brw_batch_references(struct intel_batchbuffer *batch, struct brw_bo *bo) { for (int i = 0; i < batch->exec_count; i++) { if (batch->exec_bos[i] == bo) return true; } return false; } /* This is the only way buffers get added to the validate list. */ uint64_t brw_emit_reloc(struct intel_batchbuffer *batch, uint32_t batch_offset, struct brw_bo *target, uint32_t target_offset, uint32_t read_domains, uint32_t write_domain) { uint64_t offset64; if (batch->reloc_count == batch->reloc_array_size) { batch->reloc_array_size *= 2; batch->relocs = realloc(batch->relocs, batch->reloc_array_size * sizeof(struct drm_i915_gem_relocation_entry)); } /* Check args */ assert(batch_offset <= BATCH_SZ - sizeof(uint32_t)); assert(_mesa_bitcount(write_domain) <= 1); if (target != batch->bo) add_exec_bo(batch, target); struct drm_i915_gem_relocation_entry *reloc = &batch->relocs[batch->reloc_count]; batch->reloc_count++; /* ensure gcc doesn't reload */ offset64 = *((volatile uint64_t *)&target->offset64); reloc->offset = batch_offset; reloc->delta = target_offset; reloc->target_handle = target->gem_handle; reloc->read_domains = read_domains; reloc->write_domain = write_domain; reloc->presumed_offset = offset64; /* Using the old buffer offset, write in what the right data would be, in * case the buffer doesn't move and we can short-circuit the relocation * processing in the kernel */ return offset64 + target_offset; } void intel_batchbuffer_data(struct brw_context *brw, const void *data, GLuint bytes, enum brw_gpu_ring ring) { assert((bytes & 3) == 0); intel_batchbuffer_require_space(brw, bytes, ring); memcpy(brw->batch.map_next, data, bytes); brw->batch.map_next += bytes >> 2; } static void load_sized_register_mem(struct brw_context *brw, uint32_t reg, struct brw_bo *bo, uint32_t read_domains, uint32_t write_domain, uint32_t offset, int size) { int i; /* MI_LOAD_REGISTER_MEM only exists on Gen7+. */ assert(brw->gen >= 7); if (brw->gen >= 8) { BEGIN_BATCH(4 * size); for (i = 0; i < size; i++) { OUT_BATCH(GEN7_MI_LOAD_REGISTER_MEM | (4 - 2)); OUT_BATCH(reg + i * 4); OUT_RELOC64(bo, read_domains, write_domain, offset + i * 4); } ADVANCE_BATCH(); } else { BEGIN_BATCH(3 * size); for (i = 0; i < size; i++) { OUT_BATCH(GEN7_MI_LOAD_REGISTER_MEM | (3 - 2)); OUT_BATCH(reg + i * 4); OUT_RELOC(bo, read_domains, write_domain, offset + i * 4); } ADVANCE_BATCH(); } } void brw_load_register_mem(struct brw_context *brw, uint32_t reg, struct brw_bo *bo, uint32_t read_domains, uint32_t write_domain, uint32_t offset) { load_sized_register_mem(brw, reg, bo, read_domains, write_domain, offset, 1); } void brw_load_register_mem64(struct brw_context *brw, uint32_t reg, struct brw_bo *bo, uint32_t read_domains, uint32_t write_domain, uint32_t offset) { load_sized_register_mem(brw, reg, bo, read_domains, write_domain, offset, 2); } /* * Write an arbitrary 32-bit register to a buffer via MI_STORE_REGISTER_MEM. */ void brw_store_register_mem32(struct brw_context *brw, struct brw_bo *bo, uint32_t reg, uint32_t offset) { assert(brw->gen >= 6); if (brw->gen >= 8) { BEGIN_BATCH(4); OUT_BATCH(MI_STORE_REGISTER_MEM | (4 - 2)); OUT_BATCH(reg); OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, offset); ADVANCE_BATCH(); } else { BEGIN_BATCH(3); OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2)); OUT_BATCH(reg); OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, offset); ADVANCE_BATCH(); } } /* * Write an arbitrary 64-bit register to a buffer via MI_STORE_REGISTER_MEM. */ void brw_store_register_mem64(struct brw_context *brw, struct brw_bo *bo, uint32_t reg, uint32_t offset) { assert(brw->gen >= 6); /* MI_STORE_REGISTER_MEM only stores a single 32-bit value, so to * read a full 64-bit register, we need to do two of them. */ if (brw->gen >= 8) { BEGIN_BATCH(8); OUT_BATCH(MI_STORE_REGISTER_MEM | (4 - 2)); OUT_BATCH(reg); OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, offset); OUT_BATCH(MI_STORE_REGISTER_MEM | (4 - 2)); OUT_BATCH(reg + sizeof(uint32_t)); OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, offset + sizeof(uint32_t)); ADVANCE_BATCH(); } else { BEGIN_BATCH(6); OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2)); OUT_BATCH(reg); OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, offset); OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2)); OUT_BATCH(reg + sizeof(uint32_t)); OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, offset + sizeof(uint32_t)); ADVANCE_BATCH(); } } /* * Write a 32-bit register using immediate data. */ void brw_load_register_imm32(struct brw_context *brw, uint32_t reg, uint32_t imm) { assert(brw->gen >= 6); BEGIN_BATCH(3); OUT_BATCH(MI_LOAD_REGISTER_IMM | (3 - 2)); OUT_BATCH(reg); OUT_BATCH(imm); ADVANCE_BATCH(); } /* * Write a 64-bit register using immediate data. */ void brw_load_register_imm64(struct brw_context *brw, uint32_t reg, uint64_t imm) { assert(brw->gen >= 6); BEGIN_BATCH(5); OUT_BATCH(MI_LOAD_REGISTER_IMM | (5 - 2)); OUT_BATCH(reg); OUT_BATCH(imm & 0xffffffff); OUT_BATCH(reg + 4); OUT_BATCH(imm >> 32); ADVANCE_BATCH(); } /* * Copies a 32-bit register. */ void brw_load_register_reg(struct brw_context *brw, uint32_t src, uint32_t dest) { assert(brw->gen >= 8 || brw->is_haswell); BEGIN_BATCH(3); OUT_BATCH(MI_LOAD_REGISTER_REG | (3 - 2)); OUT_BATCH(src); OUT_BATCH(dest); ADVANCE_BATCH(); } /* * Copies a 64-bit register. */ void brw_load_register_reg64(struct brw_context *brw, uint32_t src, uint32_t dest) { assert(brw->gen >= 8 || brw->is_haswell); BEGIN_BATCH(6); OUT_BATCH(MI_LOAD_REGISTER_REG | (3 - 2)); OUT_BATCH(src); OUT_BATCH(dest); OUT_BATCH(MI_LOAD_REGISTER_REG | (3 - 2)); OUT_BATCH(src + sizeof(uint32_t)); OUT_BATCH(dest + sizeof(uint32_t)); ADVANCE_BATCH(); } /* * Write 32-bits of immediate data to a GPU memory buffer. */ void brw_store_data_imm32(struct brw_context *brw, struct brw_bo *bo, uint32_t offset, uint32_t imm) { assert(brw->gen >= 6); BEGIN_BATCH(4); OUT_BATCH(MI_STORE_DATA_IMM | (4 - 2)); if (brw->gen >= 8) OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, offset); else { OUT_BATCH(0); /* MBZ */ OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, offset); } OUT_BATCH(imm); ADVANCE_BATCH(); } /* * Write 64-bits of immediate data to a GPU memory buffer. */ void brw_store_data_imm64(struct brw_context *brw, struct brw_bo *bo, uint32_t offset, uint64_t imm) { assert(brw->gen >= 6); BEGIN_BATCH(5); OUT_BATCH(MI_STORE_DATA_IMM | (5 - 2)); if (brw->gen >= 8) OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, offset); else { OUT_BATCH(0); /* MBZ */ OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, offset); } OUT_BATCH(imm & 0xffffffffu); OUT_BATCH(imm >> 32); ADVANCE_BATCH(); }