/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "main/mtypes.h" #include "main/blend.h" #include "main/samplerobj.h" #include "main/texformat.h" #include "main/teximage.h" #include "program/prog_parameter.h" #include "intel_mipmap_tree.h" #include "intel_batchbuffer.h" #include "intel_tex.h" #include "intel_fbo.h" #include "intel_buffer_objects.h" #include "brw_context.h" #include "brw_state.h" #include "brw_defines.h" #include "brw_wm.h" /** * Convert an swizzle enumeration (i.e. SWIZZLE_X) to one of the Gen7.5+ * "Shader Channel Select" enumerations (i.e. HSW_SCS_RED). The mappings are * * SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_ZERO, SWIZZLE_ONE * 0 1 2 3 4 5 * 4 5 6 7 0 1 * SCS_RED, SCS_GREEN, SCS_BLUE, SCS_ALPHA, SCS_ZERO, SCS_ONE * * which is simply adding 4 then modding by 8 (or anding with 7). * * We then may need to apply workarounds for textureGather hardware bugs. */ static unsigned swizzle_to_scs(GLenum swizzle, bool need_green_to_blue) { unsigned scs = (swizzle + 4) & 7; return (need_green_to_blue && scs == HSW_SCS_GREEN) ? HSW_SCS_BLUE : scs; } uint32_t gen7_surface_tiling_mode(uint32_t tiling) { switch (tiling) { case I915_TILING_X: return GEN7_SURFACE_TILING_X; case I915_TILING_Y: return GEN7_SURFACE_TILING_Y; default: return GEN7_SURFACE_TILING_NONE; } } uint32_t gen7_surface_msaa_bits(unsigned num_samples, enum intel_msaa_layout layout) { uint32_t ss4 = 0; assert(num_samples <= 8); /* The SURFACE_MULTISAMPLECOUNT_X enums are simply log2(num_samples) << 3. */ ss4 |= (ffs(MAX2(num_samples, 1)) - 1) << 3; if (layout == INTEL_MSAA_LAYOUT_IMS) ss4 |= GEN7_SURFACE_MSFMT_DEPTH_STENCIL; else ss4 |= GEN7_SURFACE_MSFMT_MSS; return ss4; } void gen7_set_surface_mcs_info(struct brw_context *brw, uint32_t *surf, uint32_t surf_offset, const struct intel_mipmap_tree *mcs_mt, bool is_render_target) { /* From the Ivy Bridge PRM, Vol4 Part1 p76, "MCS Base Address": * * "The MCS surface must be stored as Tile Y." */ assert(mcs_mt->tiling == I915_TILING_Y); /* Compute the pitch in units of tiles. To do this we need to divide the * pitch in bytes by 128, since a single Y-tile is 128 bytes wide. */ unsigned pitch_tiles = mcs_mt->pitch / 128; /* The upper 20 bits of surface state DWORD 6 are the upper 20 bits of the * GPU address of the MCS buffer; the lower 12 bits contain other control * information. Since buffer addresses are always on 4k boundaries (and * thus have their lower 12 bits zero), we can use an ordinary reloc to do * the necessary address translation. */ assert ((mcs_mt->bo->offset64 & 0xfff) == 0); surf[6] = GEN7_SURFACE_MCS_ENABLE | SET_FIELD(pitch_tiles - 1, GEN7_SURFACE_MCS_PITCH) | mcs_mt->bo->offset64; drm_intel_bo_emit_reloc(brw->batch.bo, surf_offset + 6 * 4, mcs_mt->bo, surf[6] & 0xfff, is_render_target ? I915_GEM_DOMAIN_RENDER : I915_GEM_DOMAIN_SAMPLER, is_render_target ? I915_GEM_DOMAIN_RENDER : 0); } void gen7_check_surface_setup(uint32_t *surf, bool is_render_target) { unsigned num_multisamples = surf[4] & INTEL_MASK(5, 3); unsigned multisampled_surface_storage_format = surf[4] & (1 << 6); unsigned surface_array_spacing = surf[0] & (1 << 10); bool is_multisampled = num_multisamples != GEN7_SURFACE_MULTISAMPLECOUNT_1; (void) surface_array_spacing; /* From the Ivybridge PRM, Volume 4 Part 1, page 66 (RENDER_SURFACE_STATE * dword 0 bit 10 "Surface Array Spacing" Programming Notes): * * If Multisampled Surface Storage Format is MSFMT_MSS and Number of * Multisamples is not MULTISAMPLECOUNT_1, this field must be set to * ARYSPC_LOD0. */ if (multisampled_surface_storage_format == GEN7_SURFACE_MSFMT_MSS && is_multisampled) assert(surface_array_spacing == GEN7_SURFACE_ARYSPC_LOD0); /* From the Ivybridge PRM, Volume 4 Part 1, page 72 (RENDER_SURFACE_STATE * dword 4 bit 6 "Multisampled Surface Storage" Programming Notes): * * All multisampled render target surfaces must have this field set to * MSFMT_MSS. * * But also: * * This field is ignored if Number of Multisamples is MULTISAMPLECOUNT_1. */ if (is_render_target && is_multisampled) { assert(multisampled_surface_storage_format == GEN7_SURFACE_MSFMT_MSS); } /* From the Ivybridge PRM, Volume 4 Part 1, page 72 (RENDER_SURFACE_STATE * dword 4 bit 6 "Multisampled Surface Storage Format" Errata): * * If the surface’s Number of Multisamples is MULTISAMPLECOUNT_8, Width * is >= 8192 (meaning the actual surface width is >= 8193 pixels), this * field must be set to MSFMT_MSS. */ uint32_t width = GET_FIELD(surf[2], GEN7_SURFACE_WIDTH) + 1; if (num_multisamples == GEN7_SURFACE_MULTISAMPLECOUNT_8 && width >= 8193) { assert(multisampled_surface_storage_format == GEN7_SURFACE_MSFMT_MSS); } /* From the Ivybridge PRM, Volume 4 Part 1, page 72 (RENDER_SURFACE_STATE * dword 4 bit 6 "Multisampled Surface Storage Format" Errata): * * If the surface’s Number of Multisamples is MULTISAMPLECOUNT_8, * ((Depth+1) * (Height+1)) is > 4,194,304, OR if the surface’s Number of * Multisamples is MULTISAMPLECOUNT_4, ((Depth+1) * (Height+1)) is > * 8,388,608, this field must be set to MSFMT_DEPTH_STENCIL.This field * must be set to MSFMT_DEPTH_STENCIL if Surface Format is one of the * following: I24X8_UNORM, L24X8_UNORM, A24X8_UNORM, or * R24_UNORM_X8_TYPELESS. * * But also (from the Programming Notes): * * This field is ignored if Number of Multisamples is MULTISAMPLECOUNT_1. */ uint32_t depth = GET_FIELD(surf[3], BRW_SURFACE_DEPTH) + 1; uint32_t height = GET_FIELD(surf[2], GEN7_SURFACE_HEIGHT) + 1; if (num_multisamples == GEN7_SURFACE_MULTISAMPLECOUNT_8 && depth * height > 4194304) { assert(multisampled_surface_storage_format == GEN7_SURFACE_MSFMT_DEPTH_STENCIL); } if (num_multisamples == GEN7_SURFACE_MULTISAMPLECOUNT_4 && depth * height > 8388608) { assert(multisampled_surface_storage_format == GEN7_SURFACE_MSFMT_DEPTH_STENCIL); } if (is_multisampled) { switch (GET_FIELD(surf[0], BRW_SURFACE_FORMAT)) { case BRW_SURFACEFORMAT_I24X8_UNORM: case BRW_SURFACEFORMAT_L24X8_UNORM: case BRW_SURFACEFORMAT_A24X8_UNORM: case BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS: assert(multisampled_surface_storage_format == GEN7_SURFACE_MSFMT_DEPTH_STENCIL); } } } static void gen7_emit_buffer_surface_state(struct brw_context *brw, uint32_t *out_offset, drm_intel_bo *bo, unsigned buffer_offset, unsigned surface_format, unsigned buffer_size, unsigned pitch, bool rw) { uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 8 * 4, 32, out_offset); memset(surf, 0, 8 * 4); surf[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT | surface_format << BRW_SURFACE_FORMAT_SHIFT | BRW_SURFACE_RC_READ_WRITE; surf[1] = (bo ? bo->offset64 : 0) + buffer_offset; /* reloc */ surf[2] = SET_FIELD((buffer_size - 1) & 0x7f, GEN7_SURFACE_WIDTH) | SET_FIELD(((buffer_size - 1) >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT); if (surface_format == BRW_SURFACEFORMAT_RAW) surf[3] = SET_FIELD(((buffer_size - 1) >> 21) & 0x3ff, BRW_SURFACE_DEPTH); else surf[3] = SET_FIELD(((buffer_size - 1) >> 21) & 0x3f, BRW_SURFACE_DEPTH); surf[3] |= (pitch - 1); surf[5] = SET_FIELD(GEN7_MOCS_L3, GEN7_SURFACE_MOCS); if (brw->is_haswell) { surf[7] |= (SET_FIELD(HSW_SCS_RED, GEN7_SURFACE_SCS_R) | SET_FIELD(HSW_SCS_GREEN, GEN7_SURFACE_SCS_G) | SET_FIELD(HSW_SCS_BLUE, GEN7_SURFACE_SCS_B) | SET_FIELD(HSW_SCS_ALPHA, GEN7_SURFACE_SCS_A)); } /* Emit relocation to surface contents */ if (bo) { drm_intel_bo_emit_reloc(brw->batch.bo, *out_offset + 4, bo, buffer_offset, I915_GEM_DOMAIN_SAMPLER, (rw ? I915_GEM_DOMAIN_SAMPLER : 0)); } gen7_check_surface_setup(surf, false /* is_render_target */); } static void gen7_update_texture_surface(struct gl_context *ctx, unsigned unit, uint32_t *surf_offset, bool for_gather) { struct brw_context *brw = brw_context(ctx); struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; struct intel_texture_object *intelObj = intel_texture_object(tObj); struct intel_mipmap_tree *mt = intelObj->mt; struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel]; struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); if (tObj->Target == GL_TEXTURE_BUFFER) { brw_update_buffer_texture_surface(ctx, unit, surf_offset); return; } uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 8 * 4, 32, surf_offset); memset(surf, 0, 8 * 4); uint32_t tex_format = translate_tex_format(brw, intelObj->_Format, sampler->sRGBDecode); if (for_gather && tex_format == BRW_SURFACEFORMAT_R32G32_FLOAT) tex_format = BRW_SURFACEFORMAT_R32G32_FLOAT_LD; surf[0] = translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT | tex_format << BRW_SURFACE_FORMAT_SHIFT | gen7_surface_tiling_mode(mt->tiling); /* mask of faces present in cube map; for other surfaces MBZ. */ if (tObj->Target == GL_TEXTURE_CUBE_MAP || tObj->Target == GL_TEXTURE_CUBE_MAP_ARRAY) surf[0] |= BRW_SURFACE_CUBEFACE_ENABLES; if (mt->align_h == 4) surf[0] |= GEN7_SURFACE_VALIGN_4; if (mt->align_w == 8) surf[0] |= GEN7_SURFACE_HALIGN_8; if (_mesa_is_array_texture(tObj->Target) || tObj->Target == GL_TEXTURE_CUBE_MAP) surf[0] |= GEN7_SURFACE_IS_ARRAY; /* if this is a view with restricted NumLayers, then * our effective depth is not just the miptree depth. */ uint32_t effective_depth = (tObj->Immutable && tObj->Target != GL_TEXTURE_3D) ? tObj->NumLayers : mt->logical_depth0; if (mt->array_layout == ALL_SLICES_AT_EACH_LOD) surf[0] |= GEN7_SURFACE_ARYSPC_LOD0; surf[1] = mt->bo->offset64 + mt->offset; /* reloc */ surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) | SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT); surf[3] = SET_FIELD(effective_depth - 1, BRW_SURFACE_DEPTH) | (mt->pitch - 1); if (brw->is_haswell && tObj->_IsIntegerFormat) surf[3] |= HSW_SURFACE_IS_INTEGER_FORMAT; surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout) | SET_FIELD(tObj->MinLayer, GEN7_SURFACE_MIN_ARRAY_ELEMENT) | SET_FIELD((effective_depth - 1), GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT); surf[5] = (SET_FIELD(GEN7_MOCS_L3, GEN7_SURFACE_MOCS) | SET_FIELD(tObj->MinLevel + tObj->BaseLevel - mt->first_level, GEN7_SURFACE_MIN_LOD) | /* mip count */ (intelObj->_MaxLevel - tObj->BaseLevel)); surf[7] = mt->fast_clear_color_value; if (brw->is_haswell) { /* Handling GL_ALPHA as a surface format override breaks 1.30+ style * texturing functions that return a float, as our code generation always * selects the .x channel (which would always be 0). */ const bool alpha_depth = tObj->DepthMode == GL_ALPHA && (firstImage->_BaseFormat == GL_DEPTH_COMPONENT || firstImage->_BaseFormat == GL_DEPTH_STENCIL); const int swizzle = unlikely(alpha_depth) ? SWIZZLE_XYZW : brw_get_texture_swizzle(ctx, tObj); const bool need_scs_green_to_blue = for_gather && tex_format == BRW_SURFACEFORMAT_R32G32_FLOAT_LD; surf[7] |= SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 0), need_scs_green_to_blue), GEN7_SURFACE_SCS_R) | SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 1), need_scs_green_to_blue), GEN7_SURFACE_SCS_G) | SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 2), need_scs_green_to_blue), GEN7_SURFACE_SCS_B) | SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 3), need_scs_green_to_blue), GEN7_SURFACE_SCS_A); } if (mt->mcs_mt) { gen7_set_surface_mcs_info(brw, surf, *surf_offset, mt->mcs_mt, false /* is RT */); } /* Emit relocation to surface contents */ drm_intel_bo_emit_reloc(brw->batch.bo, *surf_offset + 4, mt->bo, surf[1] - mt->bo->offset64, I915_GEM_DOMAIN_SAMPLER, 0); gen7_check_surface_setup(surf, false /* is_render_target */); } /** * Creates a null surface. * * This is used when the shader doesn't write to any color output. An FB * write to target 0 will still be emitted, because that's how the thread is * terminated (and computed depth is returned), so we need to have the * hardware discard the target 0 color output.. */ static void gen7_emit_null_surface_state(struct brw_context *brw, unsigned width, unsigned height, unsigned samples, uint32_t *out_offset) { /* From the Ivy bridge PRM, Vol4 Part1 p62 (Surface Type: Programming * Notes): * * A null surface is used in instances where an actual surface is not * bound. When a write message is generated to a null surface, no * actual surface is written to. When a read message (including any * sampling engine message) is generated to a null surface, the result * is all zeros. Note that a null surface type is allowed to be used * with all messages, even if it is not specificially indicated as * supported. All of the remaining fields in surface state are ignored * for null surfaces, with the following exceptions: Width, Height, * Depth, LOD, and Render Target View Extent fields must match the * depth buffer’s corresponding state for all render target surfaces, * including null. */ uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 8 * 4, 32, out_offset); memset(surf, 0, 8 * 4); /* From the Ivybridge PRM, Volume 4, Part 1, page 65, * Tiled Surface: Programming Notes: * "If Surface Type is SURFTYPE_NULL, this field must be TRUE." */ surf[0] = BRW_SURFACE_NULL << BRW_SURFACE_TYPE_SHIFT | BRW_SURFACEFORMAT_B8G8R8A8_UNORM << BRW_SURFACE_FORMAT_SHIFT | GEN7_SURFACE_TILING_Y; surf[2] = SET_FIELD(width - 1, GEN7_SURFACE_WIDTH) | SET_FIELD(height - 1, GEN7_SURFACE_HEIGHT); gen7_check_surface_setup(surf, true /* is_render_target */); } /** * Sets up a surface state structure to point at the given region. * While it is only used for the front/back buffer currently, it should be * usable for further buffers when doing ARB_draw_buffer support. */ static void gen7_update_renderbuffer_surface(struct brw_context *brw, struct gl_renderbuffer *rb, bool layered, unsigned int unit) { struct gl_context *ctx = &brw->ctx; struct intel_renderbuffer *irb = intel_renderbuffer(rb); struct intel_mipmap_tree *mt = irb->mt; uint32_t format; /* _NEW_BUFFERS */ mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb)); uint32_t surftype; bool is_array = false; int depth = MAX2(irb->layer_count, 1); const uint8_t mocs = GEN7_MOCS_L3; int min_array_element = irb->mt_layer / MAX2(mt->num_samples, 1); GLenum gl_target = rb->TexImage ? rb->TexImage->TexObject->Target : GL_TEXTURE_2D; uint32_t surf_index = brw->wm.prog_data->binding_table.render_target_start + unit; uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 8 * 4, 32, &brw->wm.base.surf_offset[surf_index]); memset(surf, 0, 8 * 4); intel_miptree_used_for_rendering(irb->mt); /* Render targets can't use IMS layout */ assert(irb->mt->msaa_layout != INTEL_MSAA_LAYOUT_IMS); assert(brw_render_target_supported(brw, rb)); format = brw->render_target_format[rb_format]; if (unlikely(!brw->format_supported_as_render_target[rb_format])) { _mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n", __func__, _mesa_get_format_name(rb_format)); } switch (gl_target) { case GL_TEXTURE_CUBE_MAP_ARRAY: case GL_TEXTURE_CUBE_MAP: surftype = BRW_SURFACE_2D; is_array = true; depth *= 6; break; case GL_TEXTURE_3D: depth = MAX2(irb->mt->logical_depth0, 1); /* fallthrough */ default: surftype = translate_tex_target(gl_target); is_array = _mesa_tex_target_is_array(gl_target); break; } surf[0] = surftype << BRW_SURFACE_TYPE_SHIFT | format << BRW_SURFACE_FORMAT_SHIFT | (irb->mt->array_layout == ALL_SLICES_AT_EACH_LOD ? GEN7_SURFACE_ARYSPC_LOD0 : GEN7_SURFACE_ARYSPC_FULL) | gen7_surface_tiling_mode(mt->tiling); if (irb->mt->align_h == 4) surf[0] |= GEN7_SURFACE_VALIGN_4; if (irb->mt->align_w == 8) surf[0] |= GEN7_SURFACE_HALIGN_8; if (is_array) { surf[0] |= GEN7_SURFACE_IS_ARRAY; } assert(mt->offset % mt->cpp == 0); surf[1] = mt->bo->offset64 + mt->offset; assert(brw->has_surface_tile_offset); surf[5] = SET_FIELD(mocs, GEN7_SURFACE_MOCS) | (irb->mt_level - irb->mt->first_level); surf[2] = SET_FIELD(irb->mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) | SET_FIELD(irb->mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT); surf[3] = ((depth - 1) << BRW_SURFACE_DEPTH_SHIFT) | (mt->pitch - 1); surf[4] = gen7_surface_msaa_bits(irb->mt->num_samples, irb->mt->msaa_layout) | min_array_element << GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT | (depth - 1) << GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT; if (irb->mt->mcs_mt) { gen7_set_surface_mcs_info(brw, surf, brw->wm.base.surf_offset[surf_index], irb->mt->mcs_mt, true /* is RT */); } surf[7] = irb->mt->fast_clear_color_value; if (brw->is_haswell) { surf[7] |= (SET_FIELD(HSW_SCS_RED, GEN7_SURFACE_SCS_R) | SET_FIELD(HSW_SCS_GREEN, GEN7_SURFACE_SCS_G) | SET_FIELD(HSW_SCS_BLUE, GEN7_SURFACE_SCS_B) | SET_FIELD(HSW_SCS_ALPHA, GEN7_SURFACE_SCS_A)); } drm_intel_bo_emit_reloc(brw->batch.bo, brw->wm.base.surf_offset[surf_index] + 4, mt->bo, surf[1] - mt->bo->offset64, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER); gen7_check_surface_setup(surf, true /* is_render_target */); } void gen7_init_vtable_surface_functions(struct brw_context *brw) { brw->vtbl.update_texture_surface = gen7_update_texture_surface; brw->vtbl.update_renderbuffer_surface = gen7_update_renderbuffer_surface; brw->vtbl.emit_null_surface_state = gen7_emit_null_surface_state; brw->vtbl.emit_buffer_surface_state = gen7_emit_buffer_surface_state; }