/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include #include "brw_context.h" #include "brw_state.h" #include "brw_defines.h" #include "brw_util.h" #include "brw_wm.h" #include "program/program.h" #include "program/prog_parameter.h" #include "program/prog_statevars.h" #include "intel_batchbuffer.h" static void upload_wm_state(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; const struct brw_fragment_program *fp = brw_fragment_program_const(brw->fragment_program); bool writes_depth = false; uint32_t dw1, dw2; /* _NEW_BUFFERS */ bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1; dw1 = dw2 = 0; dw1 |= GEN7_WM_STATISTICS_ENABLE; dw1 |= GEN7_WM_LINE_AA_WIDTH_1_0; dw1 |= GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5; /* _NEW_LINE */ if (ctx->Line.StippleFlag) dw1 |= GEN7_WM_LINE_STIPPLE_ENABLE; /* _NEW_POLYGON */ if (ctx->Polygon.StippleFlag) dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE; /* BRW_NEW_FRAGMENT_PROGRAM */ if (fp->program.Base.InputsRead & VARYING_BIT_POS) dw1 |= GEN7_WM_USES_SOURCE_DEPTH | GEN7_WM_USES_SOURCE_W; if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { writes_depth = fp->program.FragDepthLayout != FRAG_DEPTH_LAYOUT_UNCHANGED; switch (fp->program.FragDepthLayout) { case FRAG_DEPTH_LAYOUT_NONE: case FRAG_DEPTH_LAYOUT_ANY: dw1 |= GEN7_WM_PSCDEPTH_ON; break; case FRAG_DEPTH_LAYOUT_GREATER: dw1 |= GEN7_WM_PSCDEPTH_ON_GE; break; case FRAG_DEPTH_LAYOUT_LESS: dw1 |= GEN7_WM_PSCDEPTH_ON_LE; break; case FRAG_DEPTH_LAYOUT_UNCHANGED: break; } } /* CACHE_NEW_WM_PROG */ dw1 |= brw->wm.prog_data->barycentric_interp_modes << GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT; /* _NEW_COLOR, _NEW_MULTISAMPLE */ /* Enable if the pixel shader kernel generates and outputs oMask. */ if (fp->program.UsesKill || ctx->Color.AlphaEnabled || ctx->Multisample.SampleAlphaToCoverage || brw->wm.prog_data->uses_omask) { dw1 |= GEN7_WM_KILL_ENABLE; } /* _NEW_BUFFERS | _NEW_COLOR */ if (brw_color_buffer_write_enabled(brw) || writes_depth || dw1 & GEN7_WM_KILL_ENABLE) { dw1 |= GEN7_WM_DISPATCH_ENABLE; } if (multisampled_fbo) { /* _NEW_MULTISAMPLE */ if (ctx->Multisample.Enabled) dw1 |= GEN7_WM_MSRAST_ON_PATTERN; else dw1 |= GEN7_WM_MSRAST_OFF_PIXEL; if (_mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false) > 1) dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE; else dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL; } else { dw1 |= GEN7_WM_MSRAST_OFF_PIXEL; dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE; } if (fp->program.Base.SystemValuesRead & SYSTEM_BIT_SAMPLE_MASK_IN) { dw1 |= GEN7_WM_USES_INPUT_COVERAGE_MASK; } BEGIN_BATCH(3); OUT_BATCH(_3DSTATE_WM << 16 | (3 - 2)); OUT_BATCH(dw1); OUT_BATCH(dw2); ADVANCE_BATCH(); } const struct brw_tracked_state gen7_wm_state = { .dirty = { .mesa = (_NEW_LINE | _NEW_POLYGON | _NEW_COLOR | _NEW_BUFFERS | _NEW_MULTISAMPLE), .brw = (BRW_NEW_FRAGMENT_PROGRAM | BRW_NEW_BATCH), .cache = CACHE_NEW_WM_PROG, }, .emit = upload_wm_state, }; static void upload_ps_state(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; uint32_t dw2, dw4, dw5; const int max_threads_shift = brw->is_haswell ? HSW_PS_MAX_THREADS_SHIFT : IVB_PS_MAX_THREADS_SHIFT; dw2 = dw4 = dw5 = 0; dw2 |= (ALIGN(brw->wm.base.sampler_count, 4) / 4) << GEN7_PS_SAMPLER_COUNT_SHIFT; /* CACHE_NEW_WM_PROG */ dw2 |= ((brw->wm.prog_data->base.binding_table.size_bytes / 4) << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT); /* Use ALT floating point mode for ARB fragment programs, because they * require 0^0 == 1. Even though _CurrentFragmentProgram is used for * rendering, CurrentProgram[MESA_SHADER_FRAGMENT] is used for this check * to differentiate between the GLSL and non-GLSL cases. */ /* BRW_NEW_FRAGMENT_PROGRAM */ if (ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT] == NULL) dw2 |= GEN7_PS_FLOATING_POINT_MODE_ALT; /* Haswell requires the sample mask to be set in this packet as well as * in 3DSTATE_SAMPLE_MASK; the values should match. */ /* _NEW_BUFFERS, _NEW_MULTISAMPLE */ if (brw->is_haswell) dw4 |= SET_FIELD(gen6_determine_sample_mask(brw), HSW_PS_SAMPLE_MASK); dw4 |= (brw->max_wm_threads - 1) << max_threads_shift; /* CACHE_NEW_WM_PROG */ if (brw->wm.prog_data->base.nr_params > 0) dw4 |= GEN7_PS_PUSH_CONSTANT_ENABLE; /* From the IVB PRM, volume 2 part 1, page 287: * "This bit is inserted in the PS payload header and made available to * the DataPort (either via the message header or via header bypass) to * indicate that oMask data (one or two phases) is included in Render * Target Write messages. If present, the oMask data is used to mask off * samples." */ if (brw->wm.prog_data->uses_omask) dw4 |= GEN7_PS_OMASK_TO_RENDER_TARGET; /* From the IVB PRM, volume 2 part 1, page 287: * "If the PS kernel does not need the Position XY Offsets to * compute a Position Value, then this field should be programmed * to POSOFFSET_NONE." * "SW Recommendation: If the PS kernel needs the Position Offsets * to compute a Position XY value, this field should match Position * ZW Interpolation Mode to ensure a consistent position.xyzw * computation." * We only require XY sample offsets. So, this recommendation doesn't * look useful at the moment. We might need this in future. */ if (brw->wm.prog_data->uses_pos_offset) dw4 |= GEN7_PS_POSOFFSET_SAMPLE; else dw4 |= GEN7_PS_POSOFFSET_NONE; /* CACHE_NEW_WM_PROG | _NEW_COLOR * * The hardware wedges if you have this bit set but don't turn on any dual * source blend factors. */ if (brw->wm.prog_data->dual_src_blend && (ctx->Color.BlendEnabled & 1) && ctx->Color.Blend[0]._UsesDualSrc) { dw4 |= GEN7_PS_DUAL_SOURCE_BLEND_ENABLE; } /* CACHE_NEW_WM_PROG */ if (brw->wm.prog_data->num_varying_inputs != 0) dw4 |= GEN7_PS_ATTRIBUTE_ENABLE; /* In case of non 1x per sample shading, only one of SIMD8 and SIMD16 * should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader * is successfully compiled. In majority of the cases that bring us * better performance than 'SIMD8 only' dispatch. */ int min_inv_per_frag = _mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false); assert(min_inv_per_frag >= 1); if (brw->wm.prog_data->prog_offset_16) { dw4 |= GEN7_PS_16_DISPATCH_ENABLE; if (min_inv_per_frag == 1) { dw4 |= GEN7_PS_8_DISPATCH_ENABLE; dw5 |= (brw->wm.prog_data->first_curbe_grf << GEN7_PS_DISPATCH_START_GRF_SHIFT_0); dw5 |= (brw->wm.prog_data->first_curbe_grf_16 << GEN7_PS_DISPATCH_START_GRF_SHIFT_2); } else dw5 |= (brw->wm.prog_data->first_curbe_grf_16 << GEN7_PS_DISPATCH_START_GRF_SHIFT_0); } else { dw4 |= GEN7_PS_8_DISPATCH_ENABLE; dw5 |= (brw->wm.prog_data->first_curbe_grf << GEN7_PS_DISPATCH_START_GRF_SHIFT_0); } BEGIN_BATCH(8); OUT_BATCH(_3DSTATE_PS << 16 | (8 - 2)); if (brw->wm.prog_data->prog_offset_16 && min_inv_per_frag > 1) OUT_BATCH(brw->wm.base.prog_offset + brw->wm.prog_data->prog_offset_16); else OUT_BATCH(brw->wm.base.prog_offset); OUT_BATCH(dw2); if (brw->wm.prog_data->total_scratch) { OUT_RELOC(brw->wm.base.scratch_bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, ffs(brw->wm.prog_data->total_scratch) - 11); } else { OUT_BATCH(0); } OUT_BATCH(dw4); OUT_BATCH(dw5); OUT_BATCH(0); /* kernel 1 pointer */ OUT_BATCH(brw->wm.base.prog_offset + brw->wm.prog_data->prog_offset_16); ADVANCE_BATCH(); } const struct brw_tracked_state gen7_ps_state = { .dirty = { .mesa = (_NEW_COLOR | _NEW_BUFFERS | _NEW_MULTISAMPLE), .brw = (BRW_NEW_FRAGMENT_PROGRAM | BRW_NEW_BATCH), .cache = (CACHE_NEW_WM_PROG) }, .emit = upload_ps_state, };