/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "util/ralloc.h" #include "brw_context.h" #include "brw_defines.h" #include "brw_cs.h" #include "brw_wm.h" #include "intel_mipmap_tree.h" #include "intel_batchbuffer.h" #include "brw_state.h" #include "program/prog_statevars.h" #include "compiler/glsl/ir_uniform.h" #include "main/shaderapi.h" /** * Creates a region containing the push constants for the CS on gen7+. * * Push constants are constant values (such as GLSL uniforms) that are * pre-loaded into a shader stage's register space at thread spawn time. * * For other stages, see brw_curbe.c:brw_upload_constant_buffer for the * equivalent gen4/5 code and gen6_vs_state.c:gen6_upload_push_constants for * gen6+. */ static void brw_upload_cs_push_constants(struct brw_context *brw, const struct gl_program *prog, const struct brw_cs_prog_data *cs_prog_data, struct brw_stage_state *stage_state) { struct gl_context *ctx = &brw->ctx; const struct brw_stage_prog_data *prog_data = (struct brw_stage_prog_data*) cs_prog_data; /* Updates the ParamaterValues[i] pointers for all parameters of the * basic type of PROGRAM_STATE_VAR. */ /* XXX: Should this happen somewhere before to get our state flag set? */ _mesa_load_state_parameters(ctx, prog->Parameters); if (cs_prog_data->push.total.size == 0) { stage_state->push_const_size = 0; return; } gl_constant_value *param = (gl_constant_value*) brw_state_batch(brw, ALIGN(cs_prog_data->push.total.size, 64), 64, &stage_state->push_const_offset); assert(param); STATIC_ASSERT(sizeof(gl_constant_value) == sizeof(float)); if (cs_prog_data->push.cross_thread.size > 0) { gl_constant_value *param_copy = param; assert(cs_prog_data->thread_local_id_index < 0 || cs_prog_data->thread_local_id_index >= cs_prog_data->push.cross_thread.dwords); for (unsigned i = 0; i < cs_prog_data->push.cross_thread.dwords; i++) { param_copy[i] = *prog_data->param[i]; } } gl_constant_value thread_id; if (cs_prog_data->push.per_thread.size > 0) { for (unsigned t = 0; t < cs_prog_data->threads; t++) { unsigned dst = 8 * (cs_prog_data->push.per_thread.regs * t + cs_prog_data->push.cross_thread.regs); unsigned src = cs_prog_data->push.cross_thread.dwords; for ( ; src < prog_data->nr_params; src++, dst++) { if (src != cs_prog_data->thread_local_id_index) param[dst] = *prog_data->param[src]; else { thread_id.u = t * cs_prog_data->simd_size; param[dst] = thread_id; } } } } stage_state->push_const_size = cs_prog_data->push.cross_thread.regs + cs_prog_data->push.per_thread.regs; } static void gen7_upload_cs_push_constants(struct brw_context *brw) { struct brw_stage_state *stage_state = &brw->cs.base; /* BRW_NEW_COMPUTE_PROGRAM */ const struct brw_program *cp = (struct brw_program *) brw->compute_program; if (cp) { /* BRW_NEW_CS_PROG_DATA */ struct brw_cs_prog_data *cs_prog_data = brw_cs_prog_data(brw->cs.base.prog_data); _mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_COMPUTE); brw_upload_cs_push_constants(brw, &cp->program, cs_prog_data, stage_state); } } const struct brw_tracked_state gen7_cs_push_constants = { .dirty = { .mesa = _NEW_PROGRAM_CONSTANTS, .brw = BRW_NEW_BATCH | BRW_NEW_BLORP | BRW_NEW_COMPUTE_PROGRAM | BRW_NEW_CS_PROG_DATA, }, .emit = gen7_upload_cs_push_constants, }; /** * Creates a new CS constant buffer reflecting the current CS program's * constants, if needed by the CS program. */ static void brw_upload_cs_pull_constants(struct brw_context *brw) { struct brw_stage_state *stage_state = &brw->cs.base; /* BRW_NEW_COMPUTE_PROGRAM */ struct brw_program *cp = (struct brw_program *) brw->compute_program; /* BRW_NEW_CS_PROG_DATA */ const struct brw_stage_prog_data *prog_data = brw->cs.base.prog_data; _mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_COMPUTE); /* _NEW_PROGRAM_CONSTANTS */ brw_upload_pull_constants(brw, BRW_NEW_SURFACES, &cp->program, stage_state, prog_data); } const struct brw_tracked_state brw_cs_pull_constants = { .dirty = { .mesa = _NEW_PROGRAM_CONSTANTS, .brw = BRW_NEW_BATCH | BRW_NEW_BLORP | BRW_NEW_COMPUTE_PROGRAM | BRW_NEW_CS_PROG_DATA, }, .emit = brw_upload_cs_pull_constants, };