/* * Copyright © 2009 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Eric Anholt * */ #include "brw_context.h" #include "brw_state.h" #include "brw_defines.h" #include "brw_util.h" #include "brw_wm.h" #include "program/prog_parameter.h" #include "program/prog_statevars.h" #include "intel_batchbuffer.h" static void gen6_upload_wm_push_constants(struct brw_context *brw) { struct intel_context *intel = &brw->intel; struct gl_context *ctx = &intel->ctx; /* BRW_NEW_FRAGMENT_PROGRAM */ const struct brw_fragment_program *fp = brw_fragment_program_const(brw->fragment_program); /* Updates the ParameterValues[i] pointers for all parameters of the * basic type of PROGRAM_STATE_VAR. */ /* XXX: Should this happen somewhere before to get our state flag set? */ _mesa_load_state_parameters(ctx, fp->program.Base.Parameters); /* CACHE_NEW_WM_PROG */ if (brw->wm.prog_data->nr_params != 0) { float *constants; unsigned int i; constants = brw_state_batch(brw, AUB_TRACE_WM_CONSTANTS, brw->wm.prog_data->nr_params * sizeof(float), 32, &brw->wm.push_const_offset); for (i = 0; i < brw->wm.prog_data->nr_params; i++) { constants[i] = *brw->wm.prog_data->param[i]; } if (0) { printf("WM constants:\n"); for (i = 0; i < brw->wm.prog_data->nr_params; i++) { if ((i & 7) == 0) printf("g%d: ", brw->wm.prog_data->first_curbe_grf + i / 8); printf("%8f ", constants[i]); if ((i & 7) == 7) printf("\n"); } if ((i & 7) != 0) printf("\n"); printf("\n"); } } } const struct brw_tracked_state gen6_wm_push_constants = { .dirty = { .mesa = _NEW_PROGRAM_CONSTANTS, .brw = (BRW_NEW_BATCH | BRW_NEW_FRAGMENT_PROGRAM), .cache = CACHE_NEW_WM_PROG, }, .emit = gen6_upload_wm_push_constants, }; static void upload_wm_state(struct brw_context *brw) { struct intel_context *intel = &brw->intel; struct gl_context *ctx = &intel->ctx; const struct brw_fragment_program *fp = brw_fragment_program_const(brw->fragment_program); uint32_t dw2, dw4, dw5, dw6; /* _NEW_BUFFERS */ bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1; /* CACHE_NEW_WM_PROG */ if (brw->wm.prog_data->nr_params == 0) { /* Disable the push constant buffers. */ BEGIN_BATCH(5); OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (5 - 2)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); ADVANCE_BATCH(); } else { BEGIN_BATCH(5); OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | GEN6_CONSTANT_BUFFER_0_ENABLE | (5 - 2)); /* Pointer to the WM constant buffer. Covered by the set of * state flags from gen6_upload_wm_push_constants. */ OUT_BATCH(brw->wm.push_const_offset + ALIGN(brw->wm.prog_data->nr_params, brw->wm.prog_data->dispatch_width) / 8 - 1); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); ADVANCE_BATCH(); } dw2 = dw4 = dw5 = dw6 = 0; dw4 |= GEN6_WM_STATISTICS_ENABLE; dw5 |= GEN6_WM_LINE_AA_WIDTH_1_0; dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5; /* Use ALT floating point mode for ARB fragment programs, because they * require 0^0 == 1. Even though _CurrentFragmentProgram is used for * rendering, CurrentFragmentProgram is used for this check to * differentiate between the GLSL and non-GLSL cases. */ if (ctx->Shader.CurrentFragmentProgram == NULL) dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT; /* CACHE_NEW_SAMPLER */ dw2 |= (ALIGN(brw->sampler.count, 4) / 4) << GEN6_WM_SAMPLER_COUNT_SHIFT; dw4 |= (brw->wm.prog_data->first_curbe_grf << GEN6_WM_DISPATCH_START_GRF_SHIFT_0); dw4 |= (brw->wm.prog_data->first_curbe_grf_16 << GEN6_WM_DISPATCH_START_GRF_SHIFT_2); dw5 |= (brw->max_wm_threads - 1) << GEN6_WM_MAX_THREADS_SHIFT; /* CACHE_NEW_WM_PROG */ if (brw->wm.prog_data->dispatch_width == 8) { dw5 |= GEN6_WM_8_DISPATCH_ENABLE; if (brw->wm.prog_data->prog_offset_16) dw5 |= GEN6_WM_16_DISPATCH_ENABLE; } else { dw5 |= GEN6_WM_16_DISPATCH_ENABLE; } /* CACHE_NEW_WM_PROG | _NEW_COLOR */ if (brw->wm.prog_data->dual_src_blend && (ctx->Color.BlendEnabled & 1) && ctx->Color.Blend[0]._UsesDualSrc) { dw5 |= GEN6_WM_DUAL_SOURCE_BLEND_ENABLE; } /* _NEW_LINE */ if (ctx->Line.StippleFlag) dw5 |= GEN6_WM_LINE_STIPPLE_ENABLE; /* _NEW_POLYGON */ if (ctx->Polygon.StippleFlag) dw5 |= GEN6_WM_POLYGON_STIPPLE_ENABLE; /* BRW_NEW_FRAGMENT_PROGRAM */ if (fp->program.Base.InputsRead & FRAG_BIT_WPOS) dw5 |= GEN6_WM_USES_SOURCE_DEPTH | GEN6_WM_USES_SOURCE_W; if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) dw5 |= GEN6_WM_COMPUTED_DEPTH; /* CACHE_NEW_WM_PROG */ dw6 |= brw->wm.prog_data->barycentric_interp_modes << GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT; /* _NEW_COLOR, _NEW_MULTISAMPLE */ if (fp->program.UsesKill || ctx->Color.AlphaEnabled || ctx->Multisample.SampleAlphaToCoverage) dw5 |= GEN6_WM_KILL_ENABLE; if (brw_color_buffer_write_enabled(brw) || dw5 & (GEN6_WM_KILL_ENABLE | GEN6_WM_COMPUTED_DEPTH)) { dw5 |= GEN6_WM_DISPATCH_ENABLE; } dw6 |= _mesa_bitcount_64(brw->fragment_program->Base.InputsRead) << GEN6_WM_NUM_SF_OUTPUTS_SHIFT; if (multisampled_fbo) { /* _NEW_MULTISAMPLE */ if (ctx->Multisample.Enabled) dw6 |= GEN6_WM_MSRAST_ON_PATTERN; else dw6 |= GEN6_WM_MSRAST_OFF_PIXEL; dw6 |= GEN6_WM_MSDISPMODE_PERPIXEL; } else { dw6 |= GEN6_WM_MSRAST_OFF_PIXEL; dw6 |= GEN6_WM_MSDISPMODE_PERSAMPLE; } BEGIN_BATCH(9); OUT_BATCH(_3DSTATE_WM << 16 | (9 - 2)); OUT_BATCH(brw->wm.prog_offset); OUT_BATCH(dw2); if (brw->wm.prog_data->total_scratch) { OUT_RELOC(brw->wm.scratch_bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, ffs(brw->wm.prog_data->total_scratch) - 11); } else { OUT_BATCH(0); } OUT_BATCH(dw4); OUT_BATCH(dw5); OUT_BATCH(dw6); OUT_BATCH(0); /* kernel 1 pointer */ /* kernel 2 pointer */ OUT_BATCH(brw->wm.prog_offset + brw->wm.prog_data->prog_offset_16); ADVANCE_BATCH(); } const struct brw_tracked_state gen6_wm_state = { .dirty = { .mesa = (_NEW_LINE | _NEW_COLOR | _NEW_BUFFERS | _NEW_PROGRAM_CONSTANTS | _NEW_POLYGON | _NEW_MULTISAMPLE), .brw = (BRW_NEW_FRAGMENT_PROGRAM | BRW_NEW_BATCH), .cache = (CACHE_NEW_SAMPLER | CACHE_NEW_WM_PROG) }, .emit = upload_wm_state, };