/* * Copyright © 2009 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Eric Anholt * */ #include "brw_context.h" #include "brw_state.h" #include "brw_defines.h" #include "intel_batchbuffer.h" static void gen6_upload_scissor_state(struct brw_context *brw) { struct intel_context *intel = &brw->intel; struct gl_context *ctx = &intel->ctx; const bool render_to_fbo = (ctx->DrawBuffer->Name != 0); struct gen6_scissor_rect *scissor; uint32_t scissor_state_offset; scissor = brw_state_batch(brw, AUB_TRACE_SCISSOR_STATE, sizeof(*scissor), 32, &scissor_state_offset); /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT */ /* The scissor only needs to handle the intersection of drawable and * scissor rect. Clipping to the boundaries of static shared buffers * for front/back/depth is covered by looping over cliprects in brw_draw.c. * * Note that the hardware's coordinates are inclusive, while Mesa's min is * inclusive but max is exclusive. */ if (ctx->DrawBuffer->_Xmin == ctx->DrawBuffer->_Xmax || ctx->DrawBuffer->_Ymin == ctx->DrawBuffer->_Ymax) { /* If the scissor was out of bounds and got clamped to 0 * width/height at the bounds, the subtraction of 1 from * maximums could produce a negative number and thus not clip * anything. Instead, just provide a min > max scissor inside * the bounds, which produces the expected no rendering. */ scissor->xmin = 1; scissor->xmax = 0; scissor->ymin = 1; scissor->ymax = 0; } else if (render_to_fbo) { /* texmemory: Y=0=bottom */ scissor->xmin = ctx->DrawBuffer->_Xmin; scissor->xmax = ctx->DrawBuffer->_Xmax - 1; scissor->ymin = ctx->DrawBuffer->_Ymin; scissor->ymax = ctx->DrawBuffer->_Ymax - 1; } else { /* memory: Y=0=top */ scissor->xmin = ctx->DrawBuffer->_Xmin; scissor->xmax = ctx->DrawBuffer->_Xmax - 1; scissor->ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax; scissor->ymax = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin - 1; } BEGIN_BATCH(2); OUT_BATCH(_3DSTATE_SCISSOR_STATE_POINTERS << 16 | (2 - 2)); OUT_BATCH(scissor_state_offset); ADVANCE_BATCH(); } const struct brw_tracked_state gen6_scissor_state = { .dirty = { .mesa = _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT, .brw = BRW_NEW_BATCH, .cache = 0, }, .emit = gen6_upload_scissor_state, };