/* * Copyright © 2012, 2013, 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "brw_vec4.h" #include "brw_cfg.h" using namespace brw; /** @file brw_vec4_cse.cpp * * Support for local common subexpression elimination. * * See Muchnick's Advanced Compiler Design and Implementation, section * 13.1 (p378). */ namespace { struct aeb_entry : public exec_node { /** The instruction that generates the expression value. */ vec4_instruction *generator; /** The temporary where the value is stored. */ src_reg tmp; }; } static bool is_expression(const vec4_instruction *const inst) { switch (inst->opcode) { case BRW_OPCODE_SEL: case BRW_OPCODE_NOT: case BRW_OPCODE_AND: case BRW_OPCODE_OR: case BRW_OPCODE_XOR: case BRW_OPCODE_SHR: case BRW_OPCODE_SHL: case BRW_OPCODE_ASR: case BRW_OPCODE_CMP: case BRW_OPCODE_CMPN: case BRW_OPCODE_ADD: case BRW_OPCODE_MUL: case BRW_OPCODE_FRC: case BRW_OPCODE_RNDU: case BRW_OPCODE_RNDD: case BRW_OPCODE_RNDE: case BRW_OPCODE_RNDZ: case BRW_OPCODE_LINE: case BRW_OPCODE_PLN: case BRW_OPCODE_MAD: case BRW_OPCODE_LRP: return true; case SHADER_OPCODE_RCP: case SHADER_OPCODE_RSQ: case SHADER_OPCODE_SQRT: case SHADER_OPCODE_EXP2: case SHADER_OPCODE_LOG2: case SHADER_OPCODE_POW: case SHADER_OPCODE_INT_QUOTIENT: case SHADER_OPCODE_INT_REMAINDER: case SHADER_OPCODE_SIN: case SHADER_OPCODE_COS: return inst->mlen == 0; default: return false; } } static bool is_expression_commutative(enum opcode op) { switch (op) { case BRW_OPCODE_AND: case BRW_OPCODE_OR: case BRW_OPCODE_XOR: case BRW_OPCODE_ADD: case BRW_OPCODE_MUL: return true; default: return false; } } static bool operands_match(enum opcode op, src_reg *xs, src_reg *ys) { if (!is_expression_commutative(op)) { return xs[0].equals(ys[0]) && xs[1].equals(ys[1]) && xs[2].equals(ys[2]); } else { return (xs[0].equals(ys[0]) && xs[1].equals(ys[1])) || (xs[1].equals(ys[0]) && xs[0].equals(ys[1])); } } static bool instructions_match(vec4_instruction *a, vec4_instruction *b) { return a->opcode == b->opcode && a->saturate == b->saturate && a->conditional_mod == b->conditional_mod && a->dst.type == b->dst.type && a->dst.writemask == b->dst.writemask && operands_match(a->opcode, a->src, b->src); } bool vec4_visitor::opt_cse_local(bblock_t *block) { bool progress = false; exec_list aeb; void *cse_ctx = ralloc_context(NULL); int ip = block->start_ip; foreach_inst_in_block (vec4_instruction, inst, block) { /* Skip some cases. */ if (is_expression(inst) && !inst->predicate && inst->mlen == 0 && (inst->dst.file != HW_REG || inst->dst.is_null())) { bool found = false; foreach_in_list_use_after(aeb_entry, entry, &aeb) { /* Match current instruction's expression against those in AEB. */ if (instructions_match(inst, entry->generator)) { found = true; progress = true; break; } } if (!found) { /* Our first sighting of this expression. Create an entry. */ aeb_entry *entry = ralloc(cse_ctx, aeb_entry); entry->tmp = src_reg(); /* file will be BAD_FILE */ entry->generator = inst; aeb.push_tail(entry); } else { /* This is at least our second sighting of this expression. * If we don't have a temporary already, make one. */ bool no_existing_temp = entry->tmp.file == BAD_FILE; if (no_existing_temp && !entry->generator->dst.is_null()) { entry->tmp = src_reg(this, glsl_type::float_type); entry->tmp.type = inst->dst.type; entry->tmp.swizzle = BRW_SWIZZLE_XYZW; vec4_instruction *copy = MOV(entry->generator->dst, entry->tmp); entry->generator->insert_after(block, copy); entry->generator->dst = dst_reg(entry->tmp); } /* dest <- temp */ if (!inst->dst.is_null()) { assert(inst->dst.type == entry->tmp.type); vec4_instruction *copy = MOV(inst->dst, entry->tmp); copy->force_writemask_all = inst->force_writemask_all; inst->insert_before(block, copy); } /* Set our iterator so that next time through the loop inst->next * will get the instruction in the basic block after the one we've * removed. */ vec4_instruction *prev = (vec4_instruction *)inst->prev; inst->remove(block); /* Appending an instruction may have changed our bblock end. */ if (inst == block->end) { block->end = prev; } inst = prev; } } foreach_in_list_safe(aeb_entry, entry, &aeb) { /* Kill all AEB entries that write a different value to or read from * the flag register if we just wrote it. */ if (inst->writes_flag()) { if (entry->generator->reads_flag() || (entry->generator->writes_flag() && !instructions_match(inst, entry->generator))) { entry->remove(); ralloc_free(entry); continue; } } for (int i = 0; i < 3; i++) { src_reg *src = &entry->generator->src[i]; /* Kill all AEB entries that use the destination we just * overwrote. */ if (inst->dst.file == entry->generator->src[i].file && inst->dst.reg == entry->generator->src[i].reg) { entry->remove(); ralloc_free(entry); break; } /* Kill any AEB entries using registers that don't get reused any * more -- a sure sign they'll fail operands_match(). */ if (src->file == GRF) { assert((src->reg * 4 + 3) < (virtual_grf_count * 4)); int last_reg_use = MAX2(MAX2(virtual_grf_end[src->reg * 4 + 0], virtual_grf_end[src->reg * 4 + 1]), MAX2(virtual_grf_end[src->reg * 4 + 2], virtual_grf_end[src->reg * 4 + 3])); if (last_reg_use < ip) { entry->remove(); ralloc_free(entry); break; } } } } ip++; } ralloc_free(cse_ctx); return progress; } bool vec4_visitor::opt_cse() { bool progress = false; calculate_live_intervals(); foreach_block (block, cfg) { progress = opt_cse_local(block) || progress; } if (progress) invalidate_live_intervals(false); return progress; }