/* * Copyright © 2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Jordan Justen * */ #include "main/imports.h" #include "main/bufferobj.h" #include "main/varray.h" #include "brw_context.h" #include "brw_defines.h" #include "brw_draw.h" #include "intel_batchbuffer.h" /** * Check if the hardware's cut index support can handle the primitive * restart index value (pre-Haswell only). */ static bool can_cut_index_handle_restart_index(struct gl_context *ctx, const struct _mesa_index_buffer *ib) { /* The FixedIndex variant means 0xFF, 0xFFFF, or 0xFFFFFFFF based on * the index buffer type, which corresponds exactly to the hardware. */ if (ctx->Array.PrimitiveRestartFixedIndex) return true; bool cut_index_will_work; switch (ib->type) { case GL_UNSIGNED_BYTE: cut_index_will_work = ctx->Array.RestartIndex == 0xff; break; case GL_UNSIGNED_SHORT: cut_index_will_work = ctx->Array.RestartIndex == 0xffff; break; case GL_UNSIGNED_INT: cut_index_will_work = ctx->Array.RestartIndex == 0xffffffff; break; default: unreachable("not reached"); } return cut_index_will_work; } /** * Check if the hardware's cut index support can handle the primitive * restart case. */ static bool can_cut_index_handle_prims(struct gl_context *ctx, const struct _mesa_prim *prim, GLuint nr_prims, const struct _mesa_index_buffer *ib) { struct brw_context *brw = brw_context(ctx); /* Otherwise Haswell can do it all. */ if (brw->gen >= 8 || brw->is_haswell) return true; if (!can_cut_index_handle_restart_index(ctx, ib)) { /* The primitive restart index can't be handled, so take * the software path */ return false; } for (int i = 0; i < nr_prims; i++) { switch (prim[i].mode) { case GL_POINTS: case GL_LINES: case GL_LINE_STRIP: case GL_TRIANGLES: case GL_TRIANGLE_STRIP: case GL_LINES_ADJACENCY: case GL_LINE_STRIP_ADJACENCY: case GL_TRIANGLES_ADJACENCY: case GL_TRIANGLE_STRIP_ADJACENCY: /* Cut index supports these primitive types */ break; default: /* Cut index does not support these primitive types */ //case GL_LINE_LOOP: //case GL_TRIANGLE_FAN: //case GL_QUADS: //case GL_QUAD_STRIP: //case GL_POLYGON: return false; } } return true; } /** * Check if primitive restart is enabled, and if so, handle it properly. * * In some cases the support will be handled in software. When available * hardware will handle primitive restart. */ GLboolean brw_handle_primitive_restart(struct gl_context *ctx, const struct _mesa_prim *prims, GLuint nr_prims, const struct _mesa_index_buffer *ib, struct gl_buffer_object *indirect) { struct brw_context *brw = brw_context(ctx); /* We only need to handle cases where there is an index buffer. */ if (ib == NULL) { return GL_FALSE; } /* If we have set the in_progress flag, then we are in the middle * of handling the primitive restart draw. */ if (brw->prim_restart.in_progress) { return GL_FALSE; } /* If PrimitiveRestart is not enabled, then we aren't concerned about * handling this draw. */ if (!(ctx->Array._PrimitiveRestart)) { return GL_FALSE; } /* Signal that we are in the process of handling the * primitive restart draw */ brw->prim_restart.in_progress = true; if (can_cut_index_handle_prims(ctx, prims, nr_prims, ib)) { /* Cut index should work for primitive restart, so use it */ brw->prim_restart.enable_cut_index = true; brw_draw_prims(ctx, prims, nr_prims, ib, GL_FALSE, -1, -1, NULL, indirect); brw->prim_restart.enable_cut_index = false; } else { /* Not all the primitive draw modes are supported by the cut index, * so take the software path */ vbo_sw_primitive_restart(ctx, prims, nr_prims, ib, indirect); } brw->prim_restart.in_progress = false; /* The primitive restart draw was completed, so return true. */ return GL_TRUE; } static void haswell_upload_cut_index(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; /* Don't trigger on Ivybridge */ if (brw->gen < 8 && !brw->is_haswell) return; const unsigned cut_index_setting = ctx->Array._PrimitiveRestart ? HSW_CUT_INDEX_ENABLE : 0; /* BRW_NEW_INDEX_BUFFER */ unsigned cut_index; if (brw->ib.ib) { cut_index = _mesa_primitive_restart_index(ctx, brw->ib.type); } else { /* There's no index buffer, but primitive restart may still apply * to glDrawArrays and such. FIXED_INDEX mode only applies to drawing * operations that use an index buffer, so we can ignore it and use * the GL restart index directly. */ cut_index = ctx->Array.RestartIndex; } BEGIN_BATCH(2); OUT_BATCH(_3DSTATE_VF << 16 | cut_index_setting | (2 - 2)); OUT_BATCH(cut_index); ADVANCE_BATCH(); } const struct brw_tracked_state haswell_cut_index = { .dirty = { .mesa = _NEW_TRANSFORM, .brw = BRW_NEW_INDEX_BUFFER, .cache = 0, }, .emit = haswell_upload_cut_index, };