/* * Copyright © 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Neil Roberts */ /** @file brw_conditional_render.c * * Support for conditional rendering based on query objects * (GL_NV_conditional_render, GL_ARB_conditional_render_inverted) on Gen7+. */ #include "main/imports.h" #include "main/condrender.h" #include "brw_context.h" #include "brw_defines.h" #include "intel_batchbuffer.h" static void set_predicate_enable(struct brw_context *brw, bool value) { if (value) brw->predicate.state = BRW_PREDICATE_STATE_RENDER; else brw->predicate.state = BRW_PREDICATE_STATE_DONT_RENDER; } static void set_predicate_for_result(struct brw_context *brw, struct brw_query_object *query, bool inverted) { int load_op; assert(query->bo != NULL); brw_load_register_mem64(brw, MI_PREDICATE_SRC0, query->bo, I915_GEM_DOMAIN_INSTRUCTION, 0, /* write domain */ 0 /* offset */); brw_load_register_mem64(brw, MI_PREDICATE_SRC1, query->bo, I915_GEM_DOMAIN_INSTRUCTION, 0, /* write domain */ 8 /* offset */); if (inverted) load_op = MI_PREDICATE_LOADOP_LOAD; else load_op = MI_PREDICATE_LOADOP_LOADINV; BEGIN_BATCH(1); OUT_BATCH(GEN7_MI_PREDICATE | load_op | MI_PREDICATE_COMBINEOP_SET | MI_PREDICATE_COMPAREOP_SRCS_EQUAL); ADVANCE_BATCH(); brw->predicate.state = BRW_PREDICATE_STATE_USE_BIT; } static void brw_begin_conditional_render(struct gl_context *ctx, struct gl_query_object *q, GLenum mode) { struct brw_context *brw = brw_context(ctx); struct brw_query_object *query = (struct brw_query_object *) q; bool inverted; if (!brw->predicate.supported) return; switch (mode) { case GL_QUERY_WAIT: case GL_QUERY_NO_WAIT: case GL_QUERY_BY_REGION_WAIT: case GL_QUERY_BY_REGION_NO_WAIT: inverted = false; break; case GL_QUERY_WAIT_INVERTED: case GL_QUERY_NO_WAIT_INVERTED: case GL_QUERY_BY_REGION_WAIT_INVERTED: case GL_QUERY_BY_REGION_NO_WAIT_INVERTED: inverted = true; break; default: unreachable("Unexpected conditional render mode"); } /* If there are already samples from a BLT operation or if the query object * is ready then we can avoid looking at the values in the buffer and just * decide whether to draw using the CPU without stalling. */ if (query->Base.Result || query->Base.Ready) set_predicate_enable(brw, (query->Base.Result != 0) ^ inverted); else set_predicate_for_result(brw, query, inverted); } static void brw_end_conditional_render(struct gl_context *ctx, struct gl_query_object *q) { struct brw_context *brw = brw_context(ctx); /* When there is no longer a conditional render in progress it should * always render. */ brw->predicate.state = BRW_PREDICATE_STATE_RENDER; } void brw_init_conditional_render_functions(struct dd_function_table *functions) { functions->BeginConditionalRender = brw_begin_conditional_render; functions->EndConditionalRender = brw_end_conditional_render; } bool brw_check_conditional_render(struct brw_context *brw) { if (brw->predicate.supported) { /* In some cases it is possible to determine that the primitives should * be skipped without needing the predicate enable bit and still without * stalling. */ return brw->predicate.state != BRW_PREDICATE_STATE_DONT_RENDER; } else if (brw->ctx.Query.CondRenderQuery) { perf_debug("Conditional rendering is implemented in software and may " "stall.\n"); return _mesa_check_conditional_render(&brw->ctx); } else { return true; } }