/* Copyright (C) Intel Corp. 2006. All Rights Reserved. Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to develop this 3D driver. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice (including the next paragraph) shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. **********************************************************************/ /* * Authors: * Keith Whitwell */ #include "main/glheader.h" #include "main/macros.h" #include "main/enums.h" #include "program/program.h" #include "intel_batchbuffer.h" #include "brw_defines.h" #include "brw_context.h" #include "brw_eu.h" #include "brw_clip.h" static void brw_clip_line_alloc_regs( struct brw_clip_compile *c ) { struct brw_context *brw = c->func.brw; GLuint i = 0,j; /* Register usage is static, precompute here: */ c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++; if (c->key.nr_userclip) { c->reg.fixed_planes = brw_vec4_grf(i, 0); i += (6 + c->key.nr_userclip + 1) / 2; c->prog_data.curb_read_length = (6 + c->key.nr_userclip + 1) / 2; } else c->prog_data.curb_read_length = 0; /* Payload vertices plus space for more generated vertices: */ for (j = 0; j < 4; j++) { c->reg.vertex[j] = brw_vec4_grf(i, 0); i += c->nr_regs; } c->reg.t = brw_vec1_grf(i, 0); c->reg.t0 = brw_vec1_grf(i, 1); c->reg.t1 = brw_vec1_grf(i, 2); c->reg.planemask = retype(brw_vec1_grf(i, 3), BRW_REGISTER_TYPE_UD); c->reg.plane_equation = brw_vec4_grf(i, 4); i++; c->reg.dp0 = brw_vec1_grf(i, 0); /* fixme - dp4 will clobber r.1,2,3 */ c->reg.dp1 = brw_vec1_grf(i, 4); i++; if (!c->key.nr_userclip) { c->reg.fixed_planes = brw_vec8_grf(i, 0); i++; } c->reg.vertex_src_mask = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD); c->reg.clipdistance_offset = retype(brw_vec1_grf(i, 1), BRW_REGISTER_TYPE_W); i++; if (brw->gen == 5) { c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD); i++; } c->first_tmp = i; c->last_tmp = i; c->prog_data.urb_read_length = c->nr_regs; /* ? */ c->prog_data.total_grf = i; } /* Line clipping, more or less following the following algorithm: * * for (p=0;p t1) t1 = t; * } else { * GLfloat t = dp0 / (dp0 - dp1); * if (t > t0) t0 = t; * } * * if (t0 + t1 >= 1.0) * return; * } * } * * interp( ctx, newvtx0, vtx0, vtx1, t0 ); * interp( ctx, newvtx1, vtx1, vtx0, t1 ); * */ static void clip_and_emit_line( struct brw_clip_compile *c ) { struct brw_compile *p = &c->func; struct brw_context *brw = p->brw; struct brw_indirect vtx0 = brw_indirect(0, 0); struct brw_indirect vtx1 = brw_indirect(1, 0); struct brw_indirect newvtx0 = brw_indirect(2, 0); struct brw_indirect newvtx1 = brw_indirect(3, 0); struct brw_indirect plane_ptr = brw_indirect(4, 0); struct brw_reg v1_null_ud = retype(vec1(brw_null_reg()), BRW_REGISTER_TYPE_UD); GLuint hpos_offset = brw_varying_to_offset(&c->vue_map, VARYING_SLOT_POS); GLint clipdist0_offset = c->key.nr_userclip ? brw_varying_to_offset(&c->vue_map, VARYING_SLOT_CLIP_DIST0) : 0; brw_MOV(p, get_addr_reg(vtx0), brw_address(c->reg.vertex[0])); brw_MOV(p, get_addr_reg(vtx1), brw_address(c->reg.vertex[1])); brw_MOV(p, get_addr_reg(newvtx0), brw_address(c->reg.vertex[2])); brw_MOV(p, get_addr_reg(newvtx1), brw_address(c->reg.vertex[3])); brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c)); /* Note: init t0, t1 together: */ brw_MOV(p, vec2(c->reg.t0), brw_imm_f(0)); brw_clip_init_planes(c); brw_clip_init_clipmask(c); /* -ve rhw workaround */ if (brw->has_negative_rhw_bug) { brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<20)); brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(0x3f)); } brw_set_predicate_control(p, BRW_PREDICATE_NONE); /* Set the initial vertex source mask: The first 6 planes are the bounds * of the view volume; the next 8 planes are the user clipping planes. */ brw_MOV(p, c->reg.vertex_src_mask, brw_imm_ud(0x3fc0)); /* Set the initial clipdistance offset to be 6 floats before gl_ClipDistance[0]. * We'll increment 6 times before we start hitting actual user clipping. */ brw_MOV(p, c->reg.clipdistance_offset, brw_imm_d(clipdist0_offset - 6*sizeof(float))); brw_DO(p, BRW_EXECUTE_1); { /* if (planemask & 1) */ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); brw_AND(p, v1_null_ud, c->reg.planemask, brw_imm_ud(1)); brw_IF(p, BRW_EXECUTE_1); { brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); brw_AND(p, v1_null_ud, c->reg.vertex_src_mask, brw_imm_ud(1)); brw_IF(p, BRW_EXECUTE_1); { /* user clip distance: just fetch the correct float from each vertex */ struct brw_indirect temp_ptr = brw_indirect(7, 0); brw_ADD(p, get_addr_reg(temp_ptr), get_addr_reg(vtx0), c->reg.clipdistance_offset); brw_MOV(p, c->reg.dp0, deref_1f(temp_ptr, 0)); brw_ADD(p, get_addr_reg(temp_ptr), get_addr_reg(vtx1), c->reg.clipdistance_offset); brw_MOV(p, c->reg.dp1, deref_1f(temp_ptr, 0)); } brw_ELSE(p); { /* fixed plane: fetch the hpos, dp4 against the plane. */ if (c->key.nr_userclip) brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0)); else brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0)); brw_DP4(p, vec4(c->reg.dp0), deref_4f(vtx0, hpos_offset), c->reg.plane_equation); brw_DP4(p, vec4(c->reg.dp1), deref_4f(vtx1, hpos_offset), c->reg.plane_equation); } brw_ENDIF(p); brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, vec1(c->reg.dp1), brw_imm_f(0.0f)); brw_IF(p, BRW_EXECUTE_1); { /* * Both can be negative on GM965/G965 due to RHW workaround * if so, this object should be rejected. */ if (brw->has_negative_rhw_bug) { brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE, c->reg.dp0, brw_imm_f(0.0)); brw_IF(p, BRW_EXECUTE_1); { brw_clip_kill_thread(c); } brw_ENDIF(p); } brw_ADD(p, c->reg.t, c->reg.dp1, negate(c->reg.dp0)); brw_math_invert(p, c->reg.t, c->reg.t); brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp1); brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t1 ); brw_MOV(p, c->reg.t1, c->reg.t); brw_set_predicate_control(p, BRW_PREDICATE_NONE); } brw_ELSE(p); { /* Coming back in. We know that both cannot be negative * because the line would have been culled in that case. */ /* If both are positive, do nothing */ /* Only on GM965/G965 */ if (brw->has_negative_rhw_bug) { brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0)); brw_IF(p, BRW_EXECUTE_1); } { brw_ADD(p, c->reg.t, c->reg.dp0, negate(c->reg.dp1)); brw_math_invert(p, c->reg.t, c->reg.t); brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp0); brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t0 ); brw_MOV(p, c->reg.t0, c->reg.t); brw_set_predicate_control(p, BRW_PREDICATE_NONE); } if (brw->has_negative_rhw_bug) { brw_ENDIF(p); } } brw_ENDIF(p); } brw_ENDIF(p); /* plane_ptr++; */ brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c)); /* while (planemask>>=1) != 0 */ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1)); brw_SHR(p, c->reg.vertex_src_mask, c->reg.vertex_src_mask, brw_imm_ud(1)); brw_ADD(p, c->reg.clipdistance_offset, c->reg.clipdistance_offset, brw_imm_w(sizeof(float))); } brw_WHILE(p); brw_ADD(p, c->reg.t, c->reg.t0, c->reg.t1); brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.t, brw_imm_f(1.0)); brw_IF(p, BRW_EXECUTE_1); { brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, false); brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, false); brw_clip_emit_vue(c, newvtx0, 1, 0, (_3DPRIM_LINESTRIP << URB_WRITE_PRIM_TYPE_SHIFT) | URB_WRITE_PRIM_START); brw_clip_emit_vue(c, newvtx1, 0, 1, (_3DPRIM_LINESTRIP << URB_WRITE_PRIM_TYPE_SHIFT) | URB_WRITE_PRIM_END); } brw_ENDIF(p); brw_clip_kill_thread(c); } void brw_emit_line_clip( struct brw_clip_compile *c ) { brw_clip_line_alloc_regs(c); brw_clip_init_ff_sync(c); if (c->has_flat_shading) { if (c->key.pv_first) brw_clip_copy_flatshaded_attributes(c, 1, 0); else brw_clip_copy_flatshaded_attributes(c, 0, 1); } clip_and_emit_line(c); }