/************************************************************************** * * Copyright 2006 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portionsalloc * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "main/accum.h" #include "main/enums.h" #include "main/state.h" #include "main/stencil.h" #include "main/bufferobj.h" #include "main/context.h" #include "swrast/swrast.h" #include "intel_context.h" #include "intel_pixel.h" #include "intel_regions.h" #define FILE_DEBUG_FLAG DEBUG_PIXEL static GLenum effective_func(GLenum func, bool src_alpha_is_one) { if (src_alpha_is_one) { if (func == GL_SRC_ALPHA) return GL_ONE; if (func == GL_ONE_MINUS_SRC_ALPHA) return GL_ZERO; } return func; } /** * Check if any fragment operations are in effect which might effect * glDraw/CopyPixels. */ bool intel_check_blit_fragment_ops(struct gl_context * ctx, bool src_alpha_is_one) { if (ctx->NewState) _mesa_update_state(ctx); if (_mesa_arb_fragment_program_enabled(ctx)) { DBG("fallback due to fragment program\n"); return false; } if (ctx->Color.BlendEnabled && (effective_func(ctx->Color.Blend[0].SrcRGB, src_alpha_is_one) != GL_ONE || effective_func(ctx->Color.Blend[0].DstRGB, src_alpha_is_one) != GL_ZERO || ctx->Color.Blend[0].EquationRGB != GL_FUNC_ADD || effective_func(ctx->Color.Blend[0].SrcA, src_alpha_is_one) != GL_ONE || effective_func(ctx->Color.Blend[0].DstA, src_alpha_is_one) != GL_ZERO || ctx->Color.Blend[0].EquationA != GL_FUNC_ADD)) { DBG("fallback due to blend\n"); return false; } if (ctx->Texture._MaxEnabledTexImageUnit != -1) { DBG("fallback due to texturing\n"); return false; } if (!(ctx->Color.ColorMask[0][0] && ctx->Color.ColorMask[0][1] && ctx->Color.ColorMask[0][2] && ctx->Color.ColorMask[0][3])) { DBG("fallback due to color masking\n"); return false; } if (ctx->Color.AlphaEnabled) { DBG("fallback due to alpha\n"); return false; } if (ctx->Depth.Test) { DBG("fallback due to depth test\n"); return false; } if (ctx->Fog.Enabled) { DBG("fallback due to fog\n"); return false; } if (ctx->_ImageTransferState) { DBG("fallback due to image transfer\n"); return false; } if (_mesa_stencil_is_enabled(ctx)) { DBG("fallback due to image stencil\n"); return false; } if (ctx->RenderMode != GL_RENDER) { DBG("fallback due to render mode\n"); return false; } return true; } void intelInitPixelFuncs(struct dd_function_table *functions) { functions->Bitmap = intelBitmap; functions->CopyPixels = intelCopyPixels; functions->DrawPixels = intelDrawPixels; functions->ReadPixels = intelReadPixels; }