/************************************************************************** * * Copyright 2003 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "main/mtypes.h" #include "main/context.h" #include "main/enums.h" #include "main/colormac.h" #include "main/fbobject.h" #include "intel_blit.h" #include "intel_buffers.h" #include "intel_context.h" #include "intel_fbo.h" #include "intel_reg.h" #include "intel_regions.h" #include "intel_batchbuffer.h" #include "intel_mipmap_tree.h" #define FILE_DEBUG_FLAG DEBUG_BLIT static void intel_miptree_set_alpha_to_one(struct intel_context *intel, struct intel_mipmap_tree *mt, int x, int y, int width, int height); static GLuint translate_raster_op(GLenum logicop) { switch(logicop) { case GL_CLEAR: return 0x00; case GL_AND: return 0x88; case GL_AND_REVERSE: return 0x44; case GL_COPY: return 0xCC; case GL_AND_INVERTED: return 0x22; case GL_NOOP: return 0xAA; case GL_XOR: return 0x66; case GL_OR: return 0xEE; case GL_NOR: return 0x11; case GL_EQUIV: return 0x99; case GL_INVERT: return 0x55; case GL_OR_REVERSE: return 0xDD; case GL_COPY_INVERTED: return 0x33; case GL_OR_INVERTED: return 0xBB; case GL_NAND: return 0x77; case GL_SET: return 0xFF; default: return 0; } } static uint32_t br13_for_cpp(int cpp) { switch (cpp) { case 4: return BR13_8888; break; case 2: return BR13_565; break; case 1: return BR13_8; break; default: assert(0); return 0; } } /** * Implements a rectangular block transfer (blit) of pixels between two * miptrees. * * Our blitter can operate on 1, 2, or 4-byte-per-pixel data, with generous, * but limited, pitches and sizes allowed. * * The src/dst coordinates are relative to the given level/slice of the * miptree. * * If @src_flip or @dst_flip is set, then the rectangle within that miptree * will be inverted (including scanline order) when copying. This is common * in GL when copying between window system and user-created * renderbuffers/textures. */ bool intel_miptree_blit(struct intel_context *intel, struct intel_mipmap_tree *src_mt, int src_level, int src_slice, uint32_t src_x, uint32_t src_y, bool src_flip, struct intel_mipmap_tree *dst_mt, int dst_level, int dst_slice, uint32_t dst_x, uint32_t dst_y, bool dst_flip, uint32_t width, uint32_t height, GLenum logicop) { /* No sRGB decode or encode is done by the hardware blitter, which is * consistent with what we want in the callers (glCopyTexSubImage(), * glBlitFramebuffer(), texture validation, etc.). */ mesa_format src_format = _mesa_get_srgb_format_linear(src_mt->format); mesa_format dst_format = _mesa_get_srgb_format_linear(dst_mt->format); /* The blitter doesn't support doing any format conversions. We do also * support blitting ARGB8888 to XRGB8888 (trivial, the values dropped into * the X channel don't matter), and XRGB8888 to ARGB8888 by setting the A * channel to 1.0 at the end. */ if (src_format != dst_format && ((src_format != MESA_FORMAT_B8G8R8A8_UNORM && src_format != MESA_FORMAT_B8G8R8X8_UNORM) || (dst_format != MESA_FORMAT_B8G8R8A8_UNORM && dst_format != MESA_FORMAT_B8G8R8X8_UNORM))) { perf_debug("%s: Can't use hardware blitter from %s to %s, " "falling back.\n", __func__, _mesa_get_format_name(src_format), _mesa_get_format_name(dst_format)); return false; } /* According to the Ivy Bridge PRM, Vol1 Part4, section 1.2.1.2 (Graphics * Data Size Limitations): * * The BLT engine is capable of transferring very large quantities of * graphics data. Any graphics data read from and written to the * destination is permitted to represent a number of pixels that * occupies up to 65,536 scan lines and up to 32,768 bytes per scan line * at the destination. The maximum number of pixels that may be * represented per scan line’s worth of graphics data depends on the * color depth. * * Furthermore, intelEmitCopyBlit (which is called below) uses a signed * 16-bit integer to represent buffer pitch, so it can only handle buffer * pitches < 32k. * * As a result of these two limitations, we can only use the blitter to do * this copy when the region's pitch is less than 32k. */ if (src_mt->region->pitch > 32768 || dst_mt->region->pitch > 32768) { perf_debug("Falling back due to >32k pitch\n"); return false; } if (src_flip) src_y = src_mt->level[src_level].height - src_y - height; if (dst_flip) dst_y = dst_mt->level[dst_level].height - dst_y - height; int src_pitch = src_mt->region->pitch; if (src_flip != dst_flip) src_pitch = -src_pitch; uint32_t src_image_x, src_image_y; intel_miptree_get_image_offset(src_mt, src_level, src_slice, &src_image_x, &src_image_y); src_x += src_image_x; src_y += src_image_y; uint32_t dst_image_x, dst_image_y; intel_miptree_get_image_offset(dst_mt, dst_level, dst_slice, &dst_image_x, &dst_image_y); dst_x += dst_image_x; dst_y += dst_image_y; if (!intelEmitCopyBlit(intel, src_mt->cpp, src_pitch, src_mt->region->bo, src_mt->offset, src_mt->region->tiling, dst_mt->region->pitch, dst_mt->region->bo, dst_mt->offset, dst_mt->region->tiling, src_x, src_y, dst_x, dst_y, width, height, logicop)) { return false; } if (src_mt->format == MESA_FORMAT_B8G8R8X8_UNORM && dst_mt->format == MESA_FORMAT_B8G8R8A8_UNORM) { intel_miptree_set_alpha_to_one(intel, dst_mt, dst_x, dst_y, width, height); } return true; } /* Copy BitBlt */ bool intelEmitCopyBlit(struct intel_context *intel, GLuint cpp, GLshort src_pitch, drm_intel_bo *src_buffer, GLuint src_offset, uint32_t src_tiling, GLshort dst_pitch, drm_intel_bo *dst_buffer, GLuint dst_offset, uint32_t dst_tiling, GLshort src_x, GLshort src_y, GLshort dst_x, GLshort dst_y, GLshort w, GLshort h, GLenum logic_op) { GLuint CMD, BR13, pass = 0; int dst_y2 = dst_y + h; int dst_x2 = dst_x + w; drm_intel_bo *aper_array[3]; bool dst_y_tiled = dst_tiling == I915_TILING_Y; bool src_y_tiled = src_tiling == I915_TILING_Y; BATCH_LOCALS; if (dst_tiling != I915_TILING_NONE) { if (dst_offset & 4095) return false; } if (src_tiling != I915_TILING_NONE) { if (src_offset & 4095) return false; } if (dst_y_tiled || src_y_tiled) return false; /* do space check before going any further */ do { aper_array[0] = intel->batch.bo; aper_array[1] = dst_buffer; aper_array[2] = src_buffer; if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { intel_batchbuffer_flush(intel); pass++; } else break; } while (pass < 2); if (pass >= 2) return false; intel_batchbuffer_require_space(intel, 8 * 4); DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __func__, src_buffer, src_pitch, src_offset, src_x, src_y, dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h); /* Blit pitch must be dword-aligned. Otherwise, the hardware appears to drop * the low bits. Offsets must be naturally aligned. */ if (src_pitch % 4 != 0 || src_offset % cpp != 0 || dst_pitch % 4 != 0 || dst_offset % cpp != 0) return false; /* For big formats (such as floating point), do the copy using 16 or 32bpp * and multiply the coordinates. */ if (cpp > 4) { if (cpp % 4 == 2) { dst_x *= cpp / 2; dst_x2 *= cpp / 2; src_x *= cpp / 2; cpp = 2; } else { assert(cpp % 4 == 0); dst_x *= cpp / 4; dst_x2 *= cpp / 4; src_x *= cpp / 4; cpp = 4; } } BR13 = br13_for_cpp(cpp) | translate_raster_op(logic_op) << 16; switch (cpp) { case 1: case 2: CMD = XY_SRC_COPY_BLT_CMD; break; case 4: CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; break; default: return false; } if (dst_y2 <= dst_y || dst_x2 <= dst_x) { return true; } assert(dst_x < dst_x2); assert(dst_y < dst_y2); BEGIN_BATCH(8); OUT_BATCH(CMD | (8 - 2)); OUT_BATCH(BR13 | (uint16_t)dst_pitch); OUT_BATCH((dst_y << 16) | dst_x); OUT_BATCH((dst_y2 << 16) | dst_x2); OUT_RELOC_FENCED(dst_buffer, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, dst_offset); OUT_BATCH((src_y << 16) | src_x); OUT_BATCH((uint16_t)src_pitch); OUT_RELOC_FENCED(src_buffer, I915_GEM_DOMAIN_RENDER, 0, src_offset); ADVANCE_BATCH(); intel_batchbuffer_emit_mi_flush(intel); return true; } /** * Use blitting to clear the renderbuffers named by 'flags'. * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field * since that might include software renderbuffers or renderbuffers * which we're clearing with triangles. * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear */ GLbitfield intelClearWithBlit(struct gl_context *ctx, GLbitfield mask) { struct intel_context *intel = intel_context(ctx); struct gl_framebuffer *fb = ctx->DrawBuffer; GLuint clear_depth_value, clear_depth_mask; GLint cx, cy, cw, ch; GLbitfield fail_mask = 0; BATCH_LOCALS; /* Note: we don't use this function on Gen7+ hardware, so we can safely * ignore fast color clear issues. */ assert(intel->gen < 7); /* * Compute values for clearing the buffers. */ clear_depth_value = 0; clear_depth_mask = 0; if (mask & BUFFER_BIT_DEPTH) { clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear); clear_depth_mask = XY_BLT_WRITE_RGB; } if (mask & BUFFER_BIT_STENCIL) { clear_depth_value |= (ctx->Stencil.Clear & 0xff) << 24; clear_depth_mask |= XY_BLT_WRITE_ALPHA; } cx = fb->_Xmin; if (_mesa_is_winsys_fbo(fb)) cy = ctx->DrawBuffer->Height - fb->_Ymax; else cy = fb->_Ymin; cw = fb->_Xmax - fb->_Xmin; ch = fb->_Ymax - fb->_Ymin; if (cw == 0 || ch == 0) return 0; /* Loop over all renderbuffers */ mask &= (1 << BUFFER_COUNT) - 1; while (mask) { GLuint buf = ffs(mask) - 1; bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; struct intel_renderbuffer *irb; int x1, y1, x2, y2; uint32_t clear_val; uint32_t BR13, CMD; struct intel_region *region; int pitch, cpp; drm_intel_bo *aper_array[2]; mask &= ~(1 << buf); irb = intel_get_renderbuffer(fb, buf); if (irb && irb->mt) { region = irb->mt->region; assert(region); assert(region->bo); } else { fail_mask |= 1 << buf; continue; } /* OK, clear this renderbuffer */ x1 = cx + irb->draw_x; y1 = cy + irb->draw_y; x2 = cx + cw + irb->draw_x; y2 = cy + ch + irb->draw_y; pitch = region->pitch; cpp = region->cpp; DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", __func__, region->bo, pitch, x1, y1, x2 - x1, y2 - y1); BR13 = 0xf0 << 16; CMD = XY_COLOR_BLT_CMD; /* Setup the blit command */ if (cpp == 4) { if (is_depth_stencil) { CMD |= clear_depth_mask; } else { /* clearing RGBA */ CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; } } assert(region->tiling != I915_TILING_Y); BR13 |= pitch; if (is_depth_stencil) { clear_val = clear_depth_value; } else { uint8_t clear[4]; GLfloat *color = ctx->Color.ClearColor.f; _mesa_unclamped_float_rgba_to_ubyte(clear, color); switch (intel_rb_format(irb)) { case MESA_FORMAT_B8G8R8A8_UNORM: case MESA_FORMAT_B8G8R8X8_UNORM: clear_val = PACK_COLOR_8888(clear[3], clear[0], clear[1], clear[2]); break; case MESA_FORMAT_B5G6R5_UNORM: clear_val = PACK_COLOR_565(clear[0], clear[1], clear[2]); break; case MESA_FORMAT_B4G4R4A4_UNORM: clear_val = PACK_COLOR_4444(clear[3], clear[0], clear[1], clear[2]); break; case MESA_FORMAT_B5G5R5A1_UNORM: clear_val = PACK_COLOR_1555(clear[3], clear[0], clear[1], clear[2]); break; case MESA_FORMAT_A_UNORM8: clear_val = PACK_COLOR_8888(clear[3], clear[3], clear[3], clear[3]); break; default: fail_mask |= 1 << buf; continue; } } BR13 |= br13_for_cpp(cpp); assert(x1 < x2); assert(y1 < y2); /* do space check before going any further */ aper_array[0] = intel->batch.bo; aper_array[1] = region->bo; if (drm_intel_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array)) != 0) { intel_batchbuffer_flush(intel); } BEGIN_BATCH(6); OUT_BATCH(CMD | (6 - 2)); OUT_BATCH(BR13); OUT_BATCH((y1 << 16) | x1); OUT_BATCH((y2 << 16) | x2); OUT_RELOC_FENCED(region->bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); OUT_BATCH(clear_val); ADVANCE_BATCH(); if (intel->always_flush_cache) intel_batchbuffer_emit_mi_flush(intel); if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); } return fail_mask; } bool intelEmitImmediateColorExpandBlit(struct intel_context *intel, GLuint cpp, GLubyte *src_bits, GLuint src_size, GLuint fg_color, GLshort dst_pitch, drm_intel_bo *dst_buffer, GLuint dst_offset, uint32_t dst_tiling, GLshort x, GLshort y, GLshort w, GLshort h, GLenum logic_op) { int dwords = ALIGN(src_size, 8) / 4; uint32_t opcode, br13, blit_cmd; if (dst_tiling != I915_TILING_NONE) { if (dst_offset & 4095) return false; if (dst_tiling == I915_TILING_Y) return false; } assert((logic_op >= GL_CLEAR) && (logic_op <= (GL_CLEAR + 0x0f))); assert(dst_pitch > 0); if (w < 0 || h < 0) return true; DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n", __func__, dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords); intel_batchbuffer_require_space(intel, (8 * 4) + (3 * 4) + dwords * 4); opcode = XY_SETUP_BLT_CMD; if (cpp == 4) opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29); br13 |= br13_for_cpp(cpp); blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */ if (dst_tiling != I915_TILING_NONE) blit_cmd |= XY_DST_TILED; BEGIN_BATCH(8 + 3); OUT_BATCH(opcode | (8 - 2)); OUT_BATCH(br13); OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */ OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */ OUT_RELOC_FENCED(dst_buffer, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, dst_offset); OUT_BATCH(0); /* bg */ OUT_BATCH(fg_color); /* fg */ OUT_BATCH(0); /* pattern base addr */ OUT_BATCH(blit_cmd | ((3 - 2) + dwords)); OUT_BATCH((y << 16) | x); OUT_BATCH(((y + h) << 16) | (x + w)); ADVANCE_BATCH(); intel_batchbuffer_data(intel, src_bits, dwords * 4); intel_batchbuffer_emit_mi_flush(intel); return true; } /* We don't have a memmove-type blit like some other hardware, so we'll do a * rectangular blit covering a large space, then emit 1-scanline blit at the * end to cover the last if we need. */ void intel_emit_linear_blit(struct intel_context *intel, drm_intel_bo *dst_bo, unsigned int dst_offset, drm_intel_bo *src_bo, unsigned int src_offset, unsigned int size) { struct gl_context *ctx = &intel->ctx; GLuint pitch, height; bool ok; /* The pitch given to the GPU must be DWORD aligned, and * we want width to match pitch. Max width is (1 << 15 - 1), * rounding that down to the nearest DWORD is 1 << 15 - 4 */ pitch = ROUND_DOWN_TO(MIN2(size, (1 << 15) - 1), 4); height = (pitch == 0) ? 1 : size / pitch; ok = intelEmitCopyBlit(intel, 1, pitch, src_bo, src_offset, I915_TILING_NONE, pitch, dst_bo, dst_offset, I915_TILING_NONE, 0, 0, /* src x/y */ 0, 0, /* dst x/y */ pitch, height, /* w, h */ GL_COPY); if (!ok) _mesa_problem(ctx, "Failed to linear blit %dx%d\n", pitch, height); src_offset += pitch * height; dst_offset += pitch * height; size -= pitch * height; assert (size < (1 << 15)); pitch = ALIGN(size, 4); if (size != 0) { ok = intelEmitCopyBlit(intel, 1, pitch, src_bo, src_offset, I915_TILING_NONE, pitch, dst_bo, dst_offset, I915_TILING_NONE, 0, 0, /* src x/y */ 0, 0, /* dst x/y */ size, 1, /* w, h */ GL_COPY); if (!ok) _mesa_problem(ctx, "Failed to linear blit %dx%d\n", size, 1); } } /** * Used to initialize the alpha value of an ARGB8888 miptree after copying * into it from an XRGB8888 source. * * This is very common with glCopyTexImage2D(). Note that the coordinates are * relative to the start of the miptree, not relative to a slice within the * miptree. */ static void intel_miptree_set_alpha_to_one(struct intel_context *intel, struct intel_mipmap_tree *mt, int x, int y, int width, int height) { struct intel_region *region = mt->region; uint32_t BR13, CMD; int pitch, cpp; drm_intel_bo *aper_array[2]; BATCH_LOCALS; pitch = region->pitch; cpp = region->cpp; DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", __func__, region->bo, pitch, x, y, width, height); BR13 = br13_for_cpp(cpp) | 0xf0 << 16; CMD = XY_COLOR_BLT_CMD; CMD |= XY_BLT_WRITE_ALPHA; BR13 |= pitch; /* do space check before going any further */ aper_array[0] = intel->batch.bo; aper_array[1] = region->bo; if (drm_intel_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array)) != 0) { intel_batchbuffer_flush(intel); } BEGIN_BATCH(6); OUT_BATCH(CMD | (6 - 2)); OUT_BATCH(BR13); OUT_BATCH((y << 16) | x); OUT_BATCH(((y + height) << 16) | (x + width)); OUT_RELOC_FENCED(region->bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); OUT_BATCH(0xffffffff); /* white, but only alpha gets written */ ADVANCE_BATCH(); intel_batchbuffer_emit_mi_flush(intel); }