/* -*- mode:C; coding: mult-utf-8-unix -*-
*
* !!! Important: This file is encoded in UTF-8 !!!
*
* Note (Emacs): You need Mule. In Debian the package is called
* mule-ucs.
*
* Note (Emacs): You may have to enable multibyte characters in the
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*/
/*
* XML DRI client-side driver configuration
* Copyright (C) 2003 Felix Kuehling
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* FELIX KUEHLING, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
/**
* \file xmlpool.h
* \brief Pool of common options
* \author Felix Kuehling
*
* This file defines macros that can be used to construct driConfigOptions
* in the drivers.
*/
#ifndef __XMLPOOL_H
#define __XMLPOOL_H
/*
* generic macros
*/
/** \brief Begin __driConfigOptions */
#define DRI_CONF_BEGIN \
"\n"
/** \brief End __driConfigOptions */
#define DRI_CONF_END \
"\n"
/** \brief Begin a section of related options */
#define DRI_CONF_SECTION_BEGIN \
"\n"
/** \brief End a section of related options */
#define DRI_CONF_SECTION_END \
"\n"
/** \brief Begin an option definition */
#define DRI_CONF_OPT_BEGIN(name,type,def) \
"\n"
/** \brief A verbal description in a specified language (empty version) */
#define DRI_CONF_DESC(lang,text) \
"\n"
/** \brief A verbal description in a specified language */
#define DRI_CONF_DESC_BEGIN(lang,text) \
"\n"
/** \brief End a description */
#define DRI_CONF_DESC_END \
"\n"
/** \brief A verbal description of an enum value */
#define DRI_CONF_ENUM(value,text) \
"\n"
/*
* predefined option sections and options with multi-lingual descriptions
*/
/** \brief Debugging options */
#define DRI_CONF_SECTION_DEBUG \
DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(en,"Debugging") \
DRI_CONF_DESC(de,"Fehlersuche")
#define DRI_CONF_NO_RAST(def) \
DRI_CONF_OPT_BEGIN(no_rast,bool,def) \
DRI_CONF_DESC(en,"Disable 3D acceleration") \
DRI_CONF_DESC(de,"3D-Beschleunigung abschalten") \
DRI_CONF_OPT_END
#define DRI_CONF_PERFORMANCE_BOXES(def) \
DRI_CONF_OPT_BEGIN(performance_boxes,bool,def) \
DRI_CONF_DESC(en,"Show performance boxes") \
DRI_CONF_DESC(de,"Zeige Performanceboxen") \
DRI_CONF_OPT_END
#define DRI_CONF_DEBUG_DMA(def) \
DRI_CONF_OPT_BEGIN(debug_dma,bool,def) \
DRI_CONF_DESC(en,"Debug DMA buffers") \
DRI_CONF_DESC(de,"DMA Puffer debuggen") \
DRI_CONF_OPT_END
/** \brief Texture-related options */
#define DRI_CONF_SECTION_QUALITY \
DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(en,"Image Quality") \
DRI_CONF_DESC(de,"Bildqualität")
#define DRI_CONF_TEXTURE_DEPTH_FB 0
#define DRI_CONF_TEXTURE_DEPTH_32 1
#define DRI_CONF_TEXTURE_DEPTH_16 2
#define DRI_CONF_TEXTURE_DEPTH_FORCE_16 3
#define DRI_CONF_TEXTURE_DEPTH(def) \
DRI_CONF_OPT_BEGIN_V(texture_depth,enum,def,"0:3") \
DRI_CONF_DESC_BEGIN(en,"Texture color depth") \
DRI_CONF_ENUM(0,"Prefer frame buffer color depth") \
DRI_CONF_ENUM(1,"Prefer 32 bits") \
DRI_CONF_ENUM(2,"Prefer 16 bits") \
DRI_CONF_ENUM(3,"Force 16 bits") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(de,"Texturfarbtiefe") \
DRI_CONF_ENUM(0,"Bevorzugt so wie Framebuffer") \
DRI_CONF_ENUM(1,"Bevorzugt 32 Bits") \
DRI_CONF_ENUM(2,"Bevorzugt 16 Bits") \
DRI_CONF_ENUM(3,"Höchstens 16 Bits") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END
#define DRI_CONF_DEF_MAX_ANISOTROPY(def,range) \
DRI_CONF_OPT_BEGIN_V(def_max_anisotropy,float,def,range) \
DRI_CONF_DESC(en,"Default maximum value for anisotropic texture filtering") \
DRI_CONF_DESC(de,"Standard Maximalwert für anisotropische Texturfilterung") \
DRI_CONF_OPT_END
#define DRI_CONF_NO_NEG_LOD_BIAS(def) \
DRI_CONF_OPT_BEGIN(no_neg_lod_bias,bool,def) \
DRI_CONF_DESC(en,"Forbid negative texture LOD bias") \
DRI_CONF_DESC(de,"Verbiete negativen Textur-LOD-Bias") \
DRI_CONF_OPT_END
#define DRI_CONF_COLOR_REDUCTION_ROUND 0
#define DRI_CONF_COLOR_REDUCTION_DITHER 1
#define DRI_CONF_COLOR_REDUCTION(def) \
DRI_CONF_OPT_BEGIN_V(color_reduction,enum,def,"0:1") \
DRI_CONF_DESC_BEGIN(en,"Default color reduction method") \
DRI_CONF_ENUM(0,"Round or truncate") \
DRI_CONF_ENUM(1,"Dither") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(de,"Standardmethode zur Farbreduktion") \
DRI_CONF_ENUM(0,"Runden oder Abschneiden") \
DRI_CONF_ENUM(1,"Rastern") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END
#define DRI_CONF_ROUND_TRUNC 0
#define DRI_CONF_ROUND_ROUND 1
#define DRI_CONF_ROUND_MODE(def) \
DRI_CONF_OPT_BEGIN_V(round_mode,enum,def,"0:1") \
DRI_CONF_DESC_BEGIN(en,"Round or truncate colors") \
DRI_CONF_ENUM(0,"Truncate") \
DRI_CONF_ENUM(1,"Round") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(de,"Farben runden oder abschneiden") \
DRI_CONF_ENUM(0,"Abschneiden") \
DRI_CONF_ENUM(1,"Runden") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END
#define DRI_CONF_DITHER_XERRORDIFF 0
#define DRI_CONF_DITHER_XERRORDIFFRESET 1
#define DRI_CONF_DITHER_ORDERED 2
#define DRI_CONF_DITHER_MODE(def) \
DRI_CONF_OPT_BEGIN_V(dither_mode,enum,def,"0:2") \
DRI_CONF_DESC_BEGIN(en,"Color dithering") \
DRI_CONF_ENUM(0,"Horizontal error diffusion") \
DRI_CONF_ENUM(1,"Horizontal error diffusion, reset error at line start") \
DRI_CONF_ENUM(2,"Ordered 2D dithering") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(de,"Farben rastern") \
DRI_CONF_ENUM(0,"Horizontale Fehlerstreuung") \
DRI_CONF_ENUM(1,"Horizontale Fehlerstreuung, Fehler am Zeilenanfang zurücksetzen") \
DRI_CONF_ENUM(2,"Geordnete 2D Farbrasterung") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END
/** \brief Performance-related options */
#define DRI_CONF_SECTION_PERFORMANCE \
DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(en,"Performance") \
DRI_CONF_DESC(de,"Leistung")
#define DRI_CONF_TCL_SW 0
#define DRI_CONF_TCL_PIPELINED 1
#define DRI_CONF_TCL_VTXFMT 2
#define DRI_CONF_TCL_CODEGEN 3
#define DRI_CONF_TCL_MODE(def) \
DRI_CONF_OPT_BEGIN_V(tcl_mode,enum,def,"0:3") \
DRI_CONF_DESC_BEGIN(en,"TCL mode (Transformation, Clipping, Lighting)") \
DRI_CONF_ENUM(0,"Software") \
DRI_CONF_ENUM(1,"TCL stage in MESA pipeline") \
DRI_CONF_ENUM(2,"Bypass MESA's pipeline") \
DRI_CONF_ENUM(3,"Bypass MESA's pipeline with state-based code generation") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(de,"TCL Modus (Transformation, Clipping, Licht)") \
DRI_CONF_ENUM(0,"Software") \
DRI_CONF_ENUM(1,"TCL Stufe in MESA Pipeline") \
DRI_CONF_ENUM(2,"Umgehe MESAs Pipeline") \
DRI_CONF_ENUM(3,"Umgehe MESAs Pipeline mit zustandsbasierter Codegenerierung") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END
#define DRI_CONF_FTHROTTLE_BUSY 0
#define DRI_CONF_FTHROTTLE_USLEEPS 1
#define DRI_CONF_FTHROTTLE_IRQS 2
#define DRI_CONF_FTHROTTLE_MODE(def) \
DRI_CONF_OPT_BEGIN_V(fthrottle_mode,enum,def,"0:2") \
DRI_CONF_DESC_BEGIN(en,"Frame throttling") \
DRI_CONF_ENUM(0,"Busy waiting") \
DRI_CONF_ENUM(1,"Usleeps") \
DRI_CONF_ENUM(2,"Software interrupts") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(de,"Framethrottling") \
DRI_CONF_ENUM(0,"Aktives Warten") \
DRI_CONF_ENUM(1,"Usleeps") \
DRI_CONF_ENUM(2,"Software Interrutps") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END
#define DRI_CONF_VBLANK_NEVER 0
#define DRI_CONF_VBLANK_DEF_INTERVAL_0 1
#define DRI_CONF_VBLANK_DEF_INTERVAL_1 2
#define DRI_CONF_VBLANK_ALWAYS_SYNC 3
#define DRI_CONF_VBLANK_MODE(def) \
DRI_CONF_OPT_BEGIN_V(vblank_mode,enum,def,"0:3") \
DRI_CONF_DESC_BEGIN(en,"Synchronization with vertical refresh (swap intervals)") \
DRI_CONF_ENUM(0,"Never, FPS rulez!") \
DRI_CONF_ENUM(1,"Application preference, default interval 0") \
DRI_CONF_ENUM(2,"Application preference, default interval 1") \
DRI_CONF_ENUM(3,"Application preference, always synchronize with refresh") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(de,"Synchronisation mit dem vertikalen Bildaufbau (swap intervals)") \
DRI_CONF_ENUM(0,"Niemals, immer die maximale Framerate") \
DRI_CONF_ENUM(1,"Anwendung entscheidet, Standardinterval 0") \
DRI_CONF_ENUM(2,"Anwendung entscheidet, Standardinterval 1") \
DRI_CONF_ENUM(3,"Anwendung entscheidet, immer mit Bildaufbau synchronisieren") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END
#define DRI_CONF_MAX_TEXTURE_UNITS(def,min,max) \
DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \
DRI_CONF_DESC(en,"Number of texture units") \
DRI_CONF_DESC(de,"Anzahl der Textureinheiten") \
DRI_CONF_OPT_END
/* Options for features that are not done in hardware by the driver (like GL_ARB_vertex_program
On cards where there is no documentation (r200) or on rasterization-only hardware). */
#define DRI_CONF_SECTION_SOFTWARE \
DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(de,"Funktionalität, die nicht durch die Hardware beschleunigt wird") \
DRI_CONF_DESC(en,"Features that are not hardware-accelerated")
#define DRI_CONF_ARB_VERTEX_PROGRAM(def) \
DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \
DRI_CONF_DESC(de,"GL_ARB_vertex_program aktivieren") \
DRI_CONF_DESC(en,"Enable GL_ARB_vertex_program") \
DRI_CONF_DESC(fr,"Activer GL_ARB_vertex_program") \
DRI_CONF_OPT_END
#define DRI_CONF_NV_VERTEX_PROGRAM(def) \
DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \
DRI_CONF_DESC(de,"GL_NV_vertex_program aktivieren") \
DRI_CONF_DESC(en,"Enable GL_NV_vertex_program") \
DRI_CONF_DESC(fr,"Activer GL_NV_vertex_program") \
DRI_CONF_OPT_END
#endif