/* * Mesa 3-D graphics library * Version: 6.1 * * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "glheader.h" #include "imports.h" #include "buffers.h" #include "context.h" #include "texformat.h" #include "teximage.h" #include "texobj.h" #include "texstore.h" #include "bufferobj.h" #include "driverfuncs.h" #include "swrast/swrast.h" /** * Plug in default functions for all pointers in the dd_function_table * structure. * Device drivers should call this function and then plug in any * functions which it wants to override. * Some functions (pointers) MUST be implemented by all drivers (REQUIRED). * * \param table the dd_function_table to initialize */ void _mesa_init_driver_functions(struct dd_function_table *driver) { _mesa_bzero(driver, sizeof(*driver)); driver->GetString = NULL; /* REQUIRED! */ driver->UpdateState = NULL; /* REQUIRED! */ driver->GetBufferSize = NULL; /* REQUIRED! */ driver->ResizeBuffers = _swrast_alloc_buffers; driver->Error = NULL; driver->Finish = NULL; driver->Flush = NULL; /* framebuffer/image functions */ driver->Clear = _swrast_Clear; driver->Accum = _swrast_Accum; driver->DrawPixels = _swrast_DrawPixels; driver->ReadPixels = _swrast_ReadPixels; driver->CopyPixels = _swrast_CopyPixels; driver->Bitmap = _swrast_Bitmap; /* Texture functions */ driver->ChooseTextureFormat = _mesa_choose_tex_format; driver->TexImage1D = _mesa_store_teximage1d; driver->TexImage2D = _mesa_store_teximage2d; driver->TexImage3D = _mesa_store_teximage3d; driver->TexSubImage1D = _mesa_store_texsubimage1d; driver->TexSubImage2D = _mesa_store_texsubimage2d; driver->TexSubImage3D = _mesa_store_texsubimage3d; driver->CopyTexImage1D = _swrast_copy_teximage1d; driver->CopyTexImage2D = _swrast_copy_teximage2d; driver->CopyTexSubImage1D = _swrast_copy_texsubimage1d; driver->CopyTexSubImage2D = _swrast_copy_texsubimage2d; driver->CopyTexSubImage3D = _swrast_copy_texsubimage3d; driver->TestProxyTexImage = _mesa_test_proxy_teximage; driver->CompressedTexImage1D = _mesa_store_compressed_teximage1d; driver->CompressedTexImage2D = _mesa_store_compressed_teximage2d; driver->CompressedTexImage3D = _mesa_store_compressed_teximage3d; driver->CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d; driver->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d; driver->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d; driver->IsCompressedFormat = NULL; /* XXX?? */ driver->CompressedTextureSize = NULL; /* XXX?? */ driver->BindTexture = NULL; driver->NewTextureObject = _mesa_new_texture_object; driver->DeleteTexture = _mesa_delete_texture_object; driver->NewTextureImage = _mesa_new_texture_image; driver->IsTextureResident = NULL; driver->PrioritizeTexture = NULL; driver->ActiveTexture = NULL; driver->UpdateTexturePalette = NULL; /* imaging */ driver->CopyColorTable = _swrast_CopyColorTable; driver->CopyColorSubTable = _swrast_CopyColorSubTable; driver->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D; driver->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D; /* simple state commands */ driver->AlphaFunc = NULL; driver->BlendColor = NULL; driver->BlendEquation = NULL; driver->BlendFuncSeparate = NULL; driver->ClearColor = NULL; driver->ClearDepth = NULL; driver->ClearIndex = NULL; driver->ClearStencil = NULL; driver->ClipPlane = NULL; driver->ColorMask = NULL; driver->ColorMaterial = NULL; driver->CullFace = NULL; driver->DrawBuffer = _swrast_DrawBuffer; driver->FrontFace = NULL; driver->DepthFunc = NULL; driver->DepthMask = NULL; driver->DepthRange = NULL; driver->Enable = NULL; driver->Fogfv = NULL; driver->Hint = NULL; driver->IndexMask = NULL; driver->Lightfv = NULL; driver->LightModelfv = NULL; driver->LineStipple = NULL; driver->LineWidth = NULL; driver->LogicOpcode = NULL; driver->PointParameterfv = NULL; driver->PointSize = NULL; driver->PolygonMode = NULL; driver->PolygonOffset = NULL; driver->PolygonStipple = NULL; driver->ReadBuffer = NULL; driver->RenderMode = NULL; driver->Scissor = NULL; driver->ShadeModel = NULL; driver->StencilFunc = NULL; driver->StencilMask = NULL; driver->StencilOp = NULL; driver->ActiveStencilFace = NULL; driver->TexGen = NULL; driver->TexEnv = NULL; driver->TexParameter = NULL; driver->TextureMatrix = NULL; driver->Viewport = NULL; /* vertex arrays */ driver->VertexPointer = NULL; driver->NormalPointer = NULL; driver->ColorPointer = NULL; driver->FogCoordPointer = NULL; driver->IndexPointer = NULL; driver->SecondaryColorPointer = NULL; driver->TexCoordPointer = NULL; driver->EdgeFlagPointer = NULL; driver->VertexAttribPointer = NULL; driver->LockArraysEXT = NULL; driver->UnlockArraysEXT = NULL; /* state queries */ driver->GetBooleanv = NULL; driver->GetDoublev = NULL; driver->GetFloatv = NULL; driver->GetIntegerv = NULL; driver->GetPointerv = NULL; #if FEATURE_ARB_vertex_buffer_object driver->NewBufferObject = _mesa_new_buffer_object; driver->DeleteBuffer = _mesa_delete_buffer_object; driver->BindBuffer = NULL; driver->BufferData = _mesa_buffer_data; driver->BufferSubData = _mesa_buffer_subdata; driver->GetBufferSubData = _mesa_buffer_get_subdata; driver->MapBuffer = _mesa_buffer_map; driver->UnmapBuffer = NULL; #endif /* T&L stuff */ driver->NeedValidate = GL_FALSE; driver->ValidateTnlModule = NULL; driver->CurrentExecPrimitive = 0; driver->CurrentSavePrimitive = 0; driver->NeedFlush = 0; driver->SaveNeedFlush = 0; driver->FlushVertices = NULL; driver->SaveFlushVertices = NULL; driver->NotifySaveBegin = NULL; driver->LightingSpaceChange = NULL; driver->MakeCurrent = NULL; /* display list */ driver->NewList = NULL; driver->EndList = NULL; driver->BeginCallList = NULL; driver->EndCallList = NULL; }