/* * Copyright © 2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include "../../../mesa/main/glheader.h" #include "glapi/glapi.h" #include "glapi/glapitable.h" struct name_offset { const char *name; int offset; }; extern const struct name_offset linux_gl_abi[]; TEST(GetProcAddress, ABIOffsetByName) { /* 408 functions have had their locations in the dispatch table set since * the dawn of time. Verify that all of these functions are at the correct * locations. */ for (unsigned i = 0; linux_gl_abi[i].name != NULL; i++) { EXPECT_EQ(linux_gl_abi[i].offset, _glapi_get_proc_offset(linux_gl_abi[i].name)) << "function name: " << linux_gl_abi[i].name; } } TEST(GetProcAddress, TableBigEnoughForABI) { /* FINISHME: This should check that the dispatch table is large enough to * FINISHME: hold all of the unique functions for OpenGL 1.2, OpenGL ES * FINISHME: 1.1, and OpenGL ES 2.0. */ EXPECT_LT(408u, _glapi_get_dispatch_table_size()); } const struct name_offset linux_gl_abi[] = { { "glNewList", 0 }, { "glEndList", 1 }, { "glCallList", 2 }, { "glCallLists", 3 }, { "glDeleteLists", 4 }, { "glGenLists", 5 }, { "glListBase", 6 }, { "glBegin", 7 }, { "glBitmap", 8 }, { "glColor3b", 9 }, { "glColor3bv", 10 }, { "glColor3d", 11 }, { "glColor3dv", 12 }, { "glColor3f", 13 }, { "glColor3fv", 14 }, { "glColor3i", 15 }, { "glColor3iv", 16 }, { "glColor3s", 17 }, { "glColor3sv", 18 }, { "glColor3ub", 19 }, { "glColor3ubv", 20 }, { "glColor3ui", 21 }, { "glColor3uiv", 22 }, { "glColor3us", 23 }, { "glColor3usv", 24 }, { "glColor4b", 25 }, { "glColor4bv", 26 }, { "glColor4d", 27 }, { "glColor4dv", 28 }, { "glColor4f", 29 }, { "glColor4fv", 30 }, { "glColor4i", 31 }, { "glColor4iv", 32 }, { "glColor4s", 33 }, { "glColor4sv", 34 }, { "glColor4ub", 35 }, { "glColor4ubv", 36 }, { "glColor4ui", 37 }, { "glColor4uiv", 38 }, { "glColor4us", 39 }, { "glColor4usv", 40 }, { "glEdgeFlag", 41 }, { "glEdgeFlagv", 42 }, { "glEnd", 43 }, { "glIndexd", 44 }, { "glIndexdv", 45 }, { "glIndexf", 46 }, { "glIndexfv", 47 }, { "glIndexi", 48 }, { "glIndexiv", 49 }, { "glIndexs", 50 }, { "glIndexsv", 51 }, { "glNormal3b", 52 }, { "glNormal3bv", 53 }, { "glNormal3d", 54 }, { "glNormal3dv", 55 }, { "glNormal3f", 56 }, { "glNormal3fv", 57 }, { "glNormal3i", 58 }, { "glNormal3iv", 59 }, { "glNormal3s", 60 }, { "glNormal3sv", 61 }, { "glRasterPos2d", 62 }, { "glRasterPos2dv", 63 }, { "glRasterPos2f", 64 }, { "glRasterPos2fv", 65 }, { "glRasterPos2i", 66 }, { "glRasterPos2iv", 67 }, { "glRasterPos2s", 68 }, { "glRasterPos2sv", 69 }, { "glRasterPos3d", 70 }, { "glRasterPos3dv", 71 }, { "glRasterPos3f", 72 }, { "glRasterPos3fv", 73 }, { "glRasterPos3i", 74 }, { "glRasterPos3iv", 75 }, { "glRasterPos3s", 76 }, { "glRasterPos3sv", 77 }, { "glRasterPos4d", 78 }, { "glRasterPos4dv", 79 }, { "glRasterPos4f", 80 }, { "glRasterPos4fv", 81 }, { "glRasterPos4i", 82 }, { "glRasterPos4iv", 83 }, { "glRasterPos4s", 84 }, { "glRasterPos4sv", 85 }, { "glRectd", 86 }, { "glRectdv", 87 }, { "glRectf", 88 }, { "glRectfv", 89 }, { "glRecti", 90 }, { "glRectiv", 91 }, { "glRects", 92 }, { "glRectsv", 93 }, { "glTexCoord1d", 94 }, { "glTexCoord1dv", 95 }, { "glTexCoord1f", 96 }, { "glTexCoord1fv", 97 }, { "glTexCoord1i", 98 }, { "glTexCoord1iv", 99 }, { "glTexCoord1s", 100 }, { "glTexCoord1sv", 101 }, { "glTexCoord2d", 102 }, { "glTexCoord2dv", 103 }, { "glTexCoord2f", 104 }, { "glTexCoord2fv", 105 }, { "glTexCoord2i", 106 }, { "glTexCoord2iv", 107 }, { "glTexCoord2s", 108 }, { "glTexCoord2sv", 109 }, { "glTexCoord3d", 110 }, { "glTexCoord3dv", 111 }, { "glTexCoord3f", 112 }, { "glTexCoord3fv", 113 }, { "glTexCoord3i", 114 }, { "glTexCoord3iv", 115 }, { "glTexCoord3s", 116 }, { "glTexCoord3sv", 117 }, { "glTexCoord4d", 118 }, { "glTexCoord4dv", 119 }, { "glTexCoord4f", 120 }, { "glTexCoord4fv", 121 }, { "glTexCoord4i", 122 }, { "glTexCoord4iv", 123 }, { "glTexCoord4s", 124 }, { "glTexCoord4sv", 125 }, { "glVertex2d", 126 }, { "glVertex2dv", 127 }, { "glVertex2f", 128 }, { "glVertex2fv", 129 }, { "glVertex2i", 130 }, { "glVertex2iv", 131 }, { "glVertex2s", 132 }, { "glVertex2sv", 133 }, { "glVertex3d", 134 }, { "glVertex3dv", 135 }, { "glVertex3f", 136 }, { "glVertex3fv", 137 }, { "glVertex3i", 138 }, { "glVertex3iv", 139 }, { "glVertex3s", 140 }, { "glVertex3sv", 141 }, { "glVertex4d", 142 }, { "glVertex4dv", 143 }, { "glVertex4f", 144 }, { "glVertex4fv", 145 }, { "glVertex4i", 146 }, { "glVertex4iv", 147 }, { "glVertex4s", 148 }, { "glVertex4sv", 149 }, { "glClipPlane", 150 }, { "glColorMaterial", 151 }, { "glCullFace", 152 }, { "glFogf", 153 }, { "glFogfv", 154 }, { "glFogi", 155 }, { "glFogiv", 156 }, { "glFrontFace", 157 }, { "glHint", 158 }, { "glLightf", 159 }, { "glLightfv", 160 }, { "glLighti", 161 }, { "glLightiv", 162 }, { "glLightModelf", 163 }, { "glLightModelfv", 164 }, { "glLightModeli", 165 }, { "glLightModeliv", 166 }, { "glLineStipple", 167 }, { "glLineWidth", 168 }, { "glMaterialf", 169 }, { "glMaterialfv", 170 }, { "glMateriali", 171 }, { "glMaterialiv", 172 }, { "glPointSize", 173 }, { "glPolygonMode", 174 }, { "glPolygonStipple", 175 }, { "glScissor", 176 }, { "glShadeModel", 177 }, { "glTexParameterf", 178 }, { "glTexParameterfv", 179 }, { "glTexParameteri", 180 }, { "glTexParameteriv", 181 }, { "glTexImage1D", 182 }, { "glTexImage2D", 183 }, { "glTexEnvf", 184 }, { "glTexEnvfv", 185 }, { "glTexEnvi", 186 }, { "glTexEnviv", 187 }, { "glTexGend", 188 }, { "glTexGendv", 189 }, { "glTexGenf", 190 }, { "glTexGenfv", 191 }, { "glTexGeni", 192 }, { "glTexGeniv", 193 }, { "glFeedbackBuffer", 194 }, { "glSelectBuffer", 195 }, { "glRenderMode", 196 }, { "glInitNames", 197 }, { "glLoadName", 198 }, { "glPassThrough", 199 }, { "glPopName", 200 }, { "glPushName", 201 }, { "glDrawBuffer", 202 }, { "glClear", 203 }, { "glClearAccum", 204 }, { "glClearIndex", 205 }, { "glClearColor", 206 }, { "glClearStencil", 207 }, { "glClearDepth", 208 }, { "glStencilMask", 209 }, { "glColorMask", 210 }, { "glDepthMask", 211 }, { "glIndexMask", 212 }, { "glAccum", 213 }, { "glDisable", 214 }, { "glEnable", 215 }, { "glFinish", 216 }, { "glFlush", 217 }, { "glPopAttrib", 218 }, { "glPushAttrib", 219 }, { "glMap1d", 220 }, { "glMap1f", 221 }, { "glMap2d", 222 }, { "glMap2f", 223 }, { "glMapGrid1d", 224 }, { "glMapGrid1f", 225 }, { "glMapGrid2d", 226 }, { "glMapGrid2f", 227 }, { "glEvalCoord1d", 228 }, { "glEvalCoord1dv", 229 }, { "glEvalCoord1f", 230 }, { "glEvalCoord1fv", 231 }, { "glEvalCoord2d", 232 }, { "glEvalCoord2dv", 233 }, { "glEvalCoord2f", 234 }, { "glEvalCoord2fv", 235 }, { "glEvalMesh1", 236 }, { "glEvalPoint1", 237 }, { "glEvalMesh2", 238 }, { "glEvalPoint2", 239 }, { "glAlphaFunc", 240 }, { "glBlendFunc", 241 }, { "glLogicOp", 242 }, { "glStencilFunc", 243 }, { "glStencilOp", 244 }, { "glDepthFunc", 245 }, { "glPixelZoom", 246 }, { "glPixelTransferf", 247 }, { "glPixelTransferi", 248 }, { "glPixelStoref", 249 }, { "glPixelStorei", 250 }, { "glPixelMapfv", 251 }, { "glPixelMapuiv", 252 }, { "glPixelMapusv", 253 }, { "glReadBuffer", 254 }, { "glCopyPixels", 255 }, { "glReadPixels", 256 }, { "glDrawPixels", 257 }, { "glGetBooleanv", 258 }, { "glGetClipPlane", 259 }, { "glGetDoublev", 260 }, { "glGetError", 261 }, { "glGetFloatv", 262 }, { "glGetIntegerv", 263 }, { "glGetLightfv", 264 }, { "glGetLightiv", 265 }, { "glGetMapdv", 266 }, { "glGetMapfv", 267 }, { "glGetMapiv", 268 }, { "glGetMaterialfv", 269 }, { "glGetMaterialiv", 270 }, { "glGetPixelMapfv", 271 }, { "glGetPixelMapuiv", 272 }, { "glGetPixelMapusv", 273 }, { "glGetPolygonStipple", 274 }, { "glGetString", 275 }, { "glGetTexEnvfv", 276 }, { "glGetTexEnviv", 277 }, { "glGetTexGendv", 278 }, { "glGetTexGenfv", 279 }, { "glGetTexGeniv", 280 }, { "glGetTexImage", 281 }, { "glGetTexParameterfv", 282 }, { "glGetTexParameteriv", 283 }, { "glGetTexLevelParameterfv", 284 }, { "glGetTexLevelParameteriv", 285 }, { "glIsEnabled", 286 }, { "glIsList", 287 }, { "glDepthRange", 288 }, { "glFrustum", 289 }, { "glLoadIdentity", 290 }, { "glLoadMatrixf", 291 }, { "glLoadMatrixd", 292 }, { "glMatrixMode", 293 }, { "glMultMatrixf", 294 }, { "glMultMatrixd", 295 }, { "glOrtho", 296 }, { "glPopMatrix", 297 }, { "glPushMatrix", 298 }, { "glRotated", 299 }, { "glRotatef", 300 }, { "glScaled", 301 }, { "glScalef", 302 }, { "glTranslated", 303 }, { "glTranslatef", 304 }, { "glViewport", 305 }, { "glArrayElement", 306 }, { "glColorPointer", 308 }, { "glDisableClientState", 309 }, { "glDrawArrays", 310 }, { "glDrawElements", 311 }, { "glEdgeFlagPointer", 312 }, { "glEnableClientState", 313 }, { "glGetPointerv", 329 }, { "glIndexPointer", 314 }, { "glInterleavedArrays", 317 }, { "glNormalPointer", 318 }, { "glTexCoordPointer", 320 }, { "glVertexPointer", 321 }, { "glPolygonOffset", 319 }, { "glCopyTexImage1D", 323 }, { "glCopyTexImage2D", 324 }, { "glCopyTexSubImage1D", 325 }, { "glCopyTexSubImage2D", 326 }, { "glTexSubImage1D", 332 }, { "glTexSubImage2D", 333 }, { "glAreTexturesResident", 322 }, { "glBindTexture", 307 }, { "glDeleteTextures", 327 }, { "glGenTextures", 328 }, { "glIsTexture", 330 }, { "glPrioritizeTextures", 331 }, { "glIndexub", 315 }, { "glIndexubv", 316 }, { "glPopClientAttrib", 334 }, { "glPushClientAttrib", 335 }, { "glBlendColor", 336 }, { "glBlendEquation", 337 }, { "glDrawRangeElements", 338 }, { "glColorTable", 339 }, { "glColorTableParameterfv", 340 }, { "glColorTableParameteriv", 341 }, { "glCopyColorTable", 342 }, { "glGetColorTable", 343 }, { "glGetColorTableParameterfv", 344 }, { "glGetColorTableParameteriv", 345 }, { "glColorSubTable", 346 }, { "glCopyColorSubTable", 347 }, { "glConvolutionFilter1D", 348 }, { "glConvolutionFilter2D", 349 }, { "glConvolutionParameterf", 350 }, { "glConvolutionParameterfv", 351 }, { "glConvolutionParameteri", 352 }, { "glConvolutionParameteriv", 353 }, { "glCopyConvolutionFilter1D", 354 }, { "glCopyConvolutionFilter2D", 355 }, { "glGetConvolutionFilter", 356 }, { "glGetConvolutionParameterfv", 357 }, { "glGetConvolutionParameteriv", 358 }, { "glGetSeparableFilter", 359 }, { "glSeparableFilter2D", 360 }, { "glGetHistogram", 361 }, { "glGetHistogramParameterfv", 362 }, { "glGetHistogramParameteriv", 363 }, { "glGetMinmax", 364 }, { "glGetMinmaxParameterfv", 365 }, { "glGetMinmaxParameteriv", 366 }, { "glHistogram", 367 }, { "glMinmax", 368 }, { "glResetHistogram", 369 }, { "glResetMinmax", 370 }, { "glTexImage3D", 371 }, { "glTexSubImage3D", 372 }, { "glCopyTexSubImage3D", 373 }, { "glActiveTextureARB", 374 }, { "glClientActiveTextureARB", 375 }, { "glMultiTexCoord1dARB", 376 }, { "glMultiTexCoord1dvARB", 377 }, { "glMultiTexCoord1fARB", 378 }, { "glMultiTexCoord1fvARB", 379 }, { "glMultiTexCoord1iARB", 380 }, { "glMultiTexCoord1ivARB", 381 }, { "glMultiTexCoord1sARB", 382 }, { "glMultiTexCoord1svARB", 383 }, { "glMultiTexCoord2dARB", 384 }, { "glMultiTexCoord2dvARB", 385 }, { "glMultiTexCoord2fARB", 386 }, { "glMultiTexCoord2fvARB", 387 }, { "glMultiTexCoord2iARB", 388 }, { "glMultiTexCoord2ivARB", 389 }, { "glMultiTexCoord2sARB", 390 }, { "glMultiTexCoord2svARB", 391 }, { "glMultiTexCoord3dARB", 392 }, { "glMultiTexCoord3dvARB", 393 }, { "glMultiTexCoord3fARB", 394 }, { "glMultiTexCoord3fvARB", 395 }, { "glMultiTexCoord3iARB", 396 }, { "glMultiTexCoord3ivARB", 397 }, { "glMultiTexCoord3sARB", 398 }, { "glMultiTexCoord3svARB", 399 }, { "glMultiTexCoord4dARB", 400 }, { "glMultiTexCoord4dvARB", 401 }, { "glMultiTexCoord4fARB", 402 }, { "glMultiTexCoord4fvARB", 403 }, { "glMultiTexCoord4iARB", 404 }, { "glMultiTexCoord4ivARB", 405 }, { "glMultiTexCoord4sARB", 406 }, { "glMultiTexCoord4svARB", 407 }, { NULL, 0 } };