/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "anv_meta.h" struct anv_render_pass anv_meta_dummy_renderpass = {0}; void anv_meta_save(struct anv_meta_saved_state *state, const struct anv_cmd_buffer *cmd_buffer, uint32_t dynamic_mask) { state->old_pipeline = cmd_buffer->state.pipeline; state->old_descriptor_set0 = cmd_buffer->state.descriptors[0]; memcpy(state->old_vertex_bindings, cmd_buffer->state.vertex_bindings, sizeof(state->old_vertex_bindings)); state->dynamic_mask = dynamic_mask; anv_dynamic_state_copy(&state->dynamic, &cmd_buffer->state.dynamic, dynamic_mask); } void anv_meta_restore(const struct anv_meta_saved_state *state, struct anv_cmd_buffer *cmd_buffer) { cmd_buffer->state.pipeline = state->old_pipeline; cmd_buffer->state.descriptors[0] = state->old_descriptor_set0; memcpy(cmd_buffer->state.vertex_bindings, state->old_vertex_bindings, sizeof(state->old_vertex_bindings)); cmd_buffer->state.vb_dirty |= (1 << ANV_META_VERTEX_BINDING_COUNT) - 1; cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE; cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT; anv_dynamic_state_copy(&cmd_buffer->state.dynamic, &state->dynamic, state->dynamic_mask); cmd_buffer->state.dirty |= state->dynamic_mask; /* Since we've used the pipeline with the VS disabled, set * need_query_wa. See CmdBeginQuery. */ cmd_buffer->state.need_query_wa = true; } VkImageViewType anv_meta_get_view_type(const struct anv_image *image) { switch (image->type) { case VK_IMAGE_TYPE_1D: return VK_IMAGE_VIEW_TYPE_1D; case VK_IMAGE_TYPE_2D: return VK_IMAGE_VIEW_TYPE_2D; case VK_IMAGE_TYPE_3D: return VK_IMAGE_VIEW_TYPE_3D; default: unreachable("bad VkImageViewType"); } } /** * When creating a destination VkImageView, this function provides the needed * VkImageViewCreateInfo::subresourceRange::baseArrayLayer. */ uint32_t anv_meta_get_iview_layer(const struct anv_image *dest_image, const VkImageSubresourceLayers *dest_subresource, const VkOffset3D *dest_offset) { switch (dest_image->type) { case VK_IMAGE_TYPE_1D: case VK_IMAGE_TYPE_2D: return dest_subresource->baseArrayLayer; case VK_IMAGE_TYPE_3D: /* HACK: Vulkan does not allow attaching a 3D image to a framebuffer, * but meta does it anyway. When doing so, we translate the * destination's z offset into an array offset. */ return dest_offset->z; default: assert(!"bad VkImageType"); return 0; } } static void * meta_alloc(void* _device, size_t size, size_t alignment, VkSystemAllocationScope allocationScope) { struct anv_device *device = _device; return device->alloc.pfnAllocation(device->alloc.pUserData, size, alignment, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE); } static void * meta_realloc(void* _device, void *original, size_t size, size_t alignment, VkSystemAllocationScope allocationScope) { struct anv_device *device = _device; return device->alloc.pfnReallocation(device->alloc.pUserData, original, size, alignment, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE); } static void meta_free(void* _device, void *data) { struct anv_device *device = _device; return device->alloc.pfnFree(device->alloc.pUserData, data); } VkResult anv_device_init_meta(struct anv_device *device) { VkResult result; device->meta_state.alloc = (VkAllocationCallbacks) { .pUserData = device, .pfnAllocation = meta_alloc, .pfnReallocation = meta_realloc, .pfnFree = meta_free, }; result = anv_device_init_meta_clear_state(device); if (result != VK_SUCCESS) goto fail_clear; result = anv_device_init_meta_resolve_state(device); if (result != VK_SUCCESS) goto fail_resolve; result = anv_device_init_meta_blit_state(device); if (result != VK_SUCCESS) goto fail_blit; result = anv_device_init_meta_blit2d_state(device); if (result != VK_SUCCESS) goto fail_blit2d; return VK_SUCCESS; fail_blit2d: anv_device_finish_meta_blit_state(device); fail_blit: anv_device_finish_meta_resolve_state(device); fail_resolve: anv_device_finish_meta_clear_state(device); fail_clear: return result; } void anv_device_finish_meta(struct anv_device *device) { anv_device_finish_meta_resolve_state(device); anv_device_finish_meta_clear_state(device); anv_device_finish_meta_blit_state(device); anv_device_finish_meta_blit2d_state(device); }