Intel Vulkan ToDo ================= Missing Features: - FP64 - Tessellation - Cull and Clip Distance - Sampler anisotropy (Is there anything to do here?) - Image Gather Extended - Storage Image Without Format - Investigate CTS failures on HSW - Pipeline statistics queries - Sparse memory - Per-sample-dispatch, minSampleShading Code sharing with GL: - Add surface capability introspection to ISL (pull the surface format table from brw_surface_formats.c) - Generalize blorp to use ISL and be sharable between the two drivers Performance: - HiZ (Nanley) - Fast color clears (after HiZ?) - Compressed multisample support - Renderbuffer compression (SKL+) - Pushing pieces of UBOs? - Enable guardband clipping - Remove alloc in renderpass begin to renderpass create - pma stall workaround - Use soft-pin to avoid relocations Cleanups: - Drop libmesa.la - Deduplicate gen7 and gen8