TOP = ../../.. include $(TOP)/configs/current EXTRA_DEFINES = -DXF86VIDMODE -D_REENTRANT -UIN_DRI_DRIVER \ -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" SOURCES = \ glcontextmodes.c \ clientattrib.c \ compsize.c \ eval.c \ glxcmds.c \ glxcurrent.c \ glxext.c \ glxextensions.c \ indirect.c \ indirect_init.c \ indirect_size.c \ indirect_window_pos.c \ indirect_texture_compression.c \ indirect_transpose_matrix.c \ indirect_vertex_array.c \ indirect_vertex_program.c \ pixel.c \ pixelstore.c \ render2.c \ renderpix.c \ single2.c \ singlepix.c \ vertarr.c \ xfont.c \ glx_pbuffer.c \ glx_query.c \ dri_glx.c \ XF86dri.c \ glxhash.c \ dri2_glx.c \ dri2.c include $(TOP)/src/mesa/sources MESA_ASM_API = $(addprefix $(TOP)/src/mesa/, $(ASM_API)) MESA_GLAPI_SOURCES = $(addprefix $(TOP)/src/mesa/, $(GLAPI_SOURCES)) MESA_GLAPI_OBJECTS = $(addprefix $(TOP)/src/mesa/, $(GLAPI_OBJECTS)) OBJECTS = $(SOURCES:.c=.o) $(MESA_GLAPI_OBJECTS) INCLUDES = -I. \ -I$(TOP)/include \ -I$(TOP)/include/GL/internal \ -I$(TOP)/src/mesa/main \ -I$(TOP)/src/mesa/glapi \ $(LIBDRM_CFLAGS) \ $(DRI2PROTO_CFLAGS) \ $(X11_INCLUDES) ##### RULES ##### .c.o: $(CC) -c $(INCLUDES) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@ .S.o: $(CC) -c $(INCLUDES) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@ ##### TARGETS ##### default: depend $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) # Make libGL $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) Makefile $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ -major 1 -minor 2 $(MKLIB_OPTIONS) \ -install $(TOP)/$(LIB_DIR) $(GL_LIB_DEPS) $(OBJECTS) depend: $(SOURCES) $(MESA_GLAPI_SOURCES) $(MESA_ASM_API) Makefile touch depend $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) \ $(MESA_GLAPI_SOURCES) $(MESA_ASM_API) # Emacs tags tags: etags `find . -name \*.[ch]` `find $(TOP)/include` install: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) make -C $(TOP)/src/mesa install-libgl # Remove .o and backup files clean: -rm -f $(TOP)/$(LIB_DIR)/libGL.so* -rm -f *.o *~ -rm -f depend -include depend