/** * \file miniglxP.h * \brief Define replacements for some X data types and define the DRI-related * data structures. * * \note Cut down version of glxclient.h. * */ #ifndef _mini_GLX_client_h_ #define _mini_GLX_client_h_ #include #include #include #include "glheader.h" #include "mtypes.h" #include "driver.h" #include "GL/internal/dri_interface.h" /** * \brief Supported pixel formats. */ enum PixelFormat { PF_B8G8R8, /**< \brief 24-bit BGR */ PF_B8G8R8A8, /**< \brief 32-bit BGRA */ PF_B5G6R5, /**< \brief 16-bit BGR */ PF_B5G5R5, /**< \brief 15-bit BGR */ PF_CI8 /**< \brief 8-bit color index */ }; /** * \brief X Visual type. * * \sa ::Visual, \ref datatypes. */ struct MiniGLXVisualRec { /** \brief GLX visual information */ const __GLcontextModes *mode; /** \brief pointer back to corresponding ::XVisualInfo */ XVisualInfo *visInfo; /** \brief display handle */ Display *dpy; /** \brief pixel format */ enum PixelFormat pixelFormat; }; /** * \brief X Window type. * * \sa ::Window, \ref datatypes. */ struct MiniGLXWindowRec { Visual *visual; /** \brief position (always 0,0) */ int x, y; /** \brief size */ unsigned int w, h; void *frontStart; /**< \brief start of front color buffer */ void *backStart; /**< \brief start of back color buffer */ size_t size; /**< \brief color buffer size, in bytes */ GLuint bytesPerPixel; GLuint rowStride; /**< \brief in bytes */ GLubyte *frontBottom; /**< \brief pointer to last row */ GLubyte *backBottom; /**< \brief pointer to last row */ GLubyte *curBottom; /**< = frontBottom or backBottom */ __DRIdrawable driDrawable; GLuint ismapped; }; /** * \brief GLXContext type. * * \sa ::GLXContext, \ref datatypes. */ struct MiniGLXContextRec { Window drawBuffer; /**< \brief drawing buffer */ Window curBuffer; /**< \brief current buffer */ VisualID vid; /**< \brief visual ID */ __DRIcontext driContext; /**< \brief context dependent methods */ }; #define MINIGLX_BUF_SIZE 512 #define MINIGLX_MAX_SERVER_FDS 10 #define MINIGLX_MAX_CLIENT_FDS 1 #define MINIGLX_EVENT_QUEUE_SZ 16 #define MINIGLX_EVENT_QUEUE_MASK (MINIGLX_EVENT_QUEUE_SZ-1) /** * A connection to/from the server * * All information is to/from the server is buffered and then dispatched by * __miniglx_Select() to avoid blocking the server. */ struct MiniGLXConnection { int fd; /**< \brief file descriptor */ char readbuf[MINIGLX_BUF_SIZE]; /**< \brief read buffer */ char writebuf[MINIGLX_BUF_SIZE]; /**< \brief write buffer */ int readbuf_count; /**< \brief count of bytes waiting to be read */ int writebuf_count; /**< \brief count of bytes waiting to be written */ }; /** * \brief X Display type * * \sa ::Display, \ref datatypes. */ struct MiniGLXDisplayRec { /** \brief fixed framebuffer screen info */ struct fb_fix_screeninfo FixedInfo; /** \brief original and current variable framebuffer screen info */ struct fb_var_screeninfo OrigVarInfo, VarInfo; struct sigaction OrigSigUsr1; struct sigaction OrigSigUsr2; int OriginalVT; int ConsoleFD; /**< \brief console TTY device file descriptor */ int FrameBufferFD; /**< \brief framebuffer device file descriptor */ int NumWindows; /**< \brief number of open windows */ Window TheWindow; /**< \brief open window - only allow one window for now */ int rotateMode; volatile int vtSignalFlag; volatile int haveVT; /**< \brief whether the VT is hold */ int hwActive; /**< \brief whether the hardware is active -- mimics the variations of MiniGLXDisplayRec::haveVT */ int IsClient; /**< \brief whether it's a client or the server */ int clientID; int nrFds; /**< \brief number of connections (usually just one for the clients) */ struct MiniGLXConnection *fd; /**< \brief connections */ struct { int nr, head, tail; XEvent queue[MINIGLX_EVENT_QUEUE_SZ]; } eventqueue; /** * \name Visuals * * Visuals (configs) in this screen. */ /*@{*/ int numModes; /**< \brief Number of modes. */ const __GLcontextModes *modes; /**< \brief Modes list pointer. */ const __GLcontextModes *driver_modes; /**< \brief Modes filtered by driver. */ /*@}*/ /** * \name From __GLXdisplayPrivate */ /*@{*/ PFNCREATENEWSCREENFUNC createNewScreen; /**< \brief \e __driCreateScreen hook */ __DRIscreen driScreen; /**< \brief Screen dependent methods */ void *dlHandle; /**< * \brief handle to the client dynamic * library */ void *dlHandleSrv; /**< * \brief handle to the server dynamic * library */ /*@}*/ /** * \brief Mini GLX specific driver hooks */ struct DRIDriverRec *driver; struct DRIDriverContextRec driverContext; /** * \name Configuration details * * They are read from a configuration file by __read_config_file(). */ /*@{*/ const char *fbdevDevice; const char *clientDriverName; /*@}*/ }; extern Bool __glXWindowExists(__DRInativeDisplay *dpy, GLXDrawable draw); extern int __miniglx_open_connections( Display *dpy ); extern void __miniglx_close_connections( Display *dpy ); #endif /* !_mini_GLX_client_h_ */