/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ /* * (C) Copyright IBM Corporation 2004 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * IBM, * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include <GL/gl.h> #include "indirect_size.h" #if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) #define PURE __attribute__((pure)) #else #define PURE #endif #if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) #define FASTCALL __attribute__((fastcall)) #else #define FASTCALL #endif #if (defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) && defined(__ELF__)) #define INTERNAL __attribute__((visibility("internal"))) #else #define INTERNAL #endif #if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL) #undef HAVE_ALIAS #endif #ifdef HAVE_ALIAS #define ALIAS2(from,to) \ INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ __attribute__ ((alias( # to ))); #define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size ) #else #define ALIAS(from,to) \ INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ { return __gl ## to ## _size( e ); } #endif INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum e) { switch (e) { case GL_BYTE: case GL_UNSIGNED_BYTE: return 1; case GL_SHORT: case GL_UNSIGNED_SHORT: case GL_2_BYTES: case GL_HALF_FLOAT: return 2; case GL_3_BYTES: return 3; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: case GL_4_BYTES: return 4; default: return 0; } } INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum e) { switch (e) { case GL_FOG_INDEX: case GL_FOG_DENSITY: case GL_FOG_START: case GL_FOG_END: case GL_FOG_MODE: case GL_FOG_OFFSET_VALUE_SGIX: case GL_FOG_DISTANCE_MODE_NV: return 1; case GL_FOG_COLOR: return 4; default: return 0; } } INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum e) { switch (e) { case GL_SPOT_EXPONENT: case GL_SPOT_CUTOFF: case GL_CONSTANT_ATTENUATION: case GL_LINEAR_ATTENUATION: case GL_QUADRATIC_ATTENUATION: return 1; case GL_SPOT_DIRECTION: return 3; case GL_AMBIENT: case GL_DIFFUSE: case GL_SPECULAR: case GL_POSITION: return 4; default: return 0; } } INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum e) { switch (e) { case GL_LIGHT_MODEL_LOCAL_VIEWER: case GL_LIGHT_MODEL_TWO_SIDE: case GL_LIGHT_MODEL_COLOR_CONTROL: /* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/ return 1; case GL_LIGHT_MODEL_AMBIENT: return 4; default: return 0; } } INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum e) { switch (e) { case GL_SHININESS: return 1; case GL_COLOR_INDEXES: return 3; case GL_AMBIENT: case GL_DIFFUSE: case GL_SPECULAR: case GL_EMISSION: case GL_AMBIENT_AND_DIFFUSE: return 4; default: return 0; } } INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum e) { switch (e) { case GL_TEXTURE_MAG_FILTER: case GL_TEXTURE_MIN_FILTER: case GL_TEXTURE_WRAP_S: case GL_TEXTURE_WRAP_T: case GL_TEXTURE_PRIORITY: case GL_TEXTURE_WRAP_R: case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: /* case GL_SHADOW_AMBIENT_SGIX:*/ case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: case GL_TEXTURE_BASE_LEVEL: case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_CLIPMAP_FRAME_SGIX: case GL_TEXTURE_LOD_BIAS_S_SGIX: case GL_TEXTURE_LOD_BIAS_T_SGIX: case GL_TEXTURE_LOD_BIAS_R_SGIX: case GL_GENERATE_MIPMAP: /* case GL_GENERATE_MIPMAP_SGIS:*/ case GL_TEXTURE_COMPARE_SGIX: case GL_TEXTURE_COMPARE_OPERATOR_SGIX: case GL_TEXTURE_MAX_CLAMP_S_SGIX: case GL_TEXTURE_MAX_CLAMP_T_SGIX: case GL_TEXTURE_MAX_CLAMP_R_SGIX: case GL_TEXTURE_MAX_ANISOTROPY_EXT: case GL_TEXTURE_LOD_BIAS: /* case GL_TEXTURE_LOD_BIAS_EXT:*/ case GL_TEXTURE_STORAGE_HINT_APPLE: case GL_STORAGE_PRIVATE_APPLE: case GL_STORAGE_CACHED_APPLE: case GL_STORAGE_SHARED_APPLE: case GL_DEPTH_TEXTURE_MODE: /* case GL_DEPTH_TEXTURE_MODE_ARB:*/ case GL_TEXTURE_COMPARE_MODE: /* case GL_TEXTURE_COMPARE_MODE_ARB:*/ case GL_TEXTURE_COMPARE_FUNC: /* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: return 1; case GL_TEXTURE_CLIPMAP_CENTER_SGIX: case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: return 2; case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: return 3; case GL_TEXTURE_BORDER_COLOR: case GL_POST_TEXTURE_FILTER_BIAS_SGIX: case GL_POST_TEXTURE_FILTER_SCALE_SGIX: return 4; default: return 0; } } INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum e) { switch (e) { case GL_ALPHA_SCALE: case GL_TEXTURE_ENV_MODE: case GL_TEXTURE_LOD_BIAS: case GL_COMBINE_RGB: case GL_COMBINE_ALPHA: case GL_RGB_SCALE: case GL_SOURCE0_RGB: case GL_SOURCE1_RGB: case GL_SOURCE2_RGB: case GL_SOURCE3_RGB_NV: case GL_SOURCE0_ALPHA: case GL_SOURCE1_ALPHA: case GL_SOURCE2_ALPHA: case GL_SOURCE3_ALPHA_NV: case GL_OPERAND0_RGB: case GL_OPERAND1_RGB: case GL_OPERAND2_RGB: case GL_OPERAND3_RGB_NV: case GL_OPERAND0_ALPHA: case GL_OPERAND1_ALPHA: case GL_OPERAND2_ALPHA: case GL_OPERAND3_ALPHA_NV: case GL_BUMP_TARGET_ATI: case GL_COORD_REPLACE_ARB: /* case GL_COORD_REPLACE_NV:*/ return 1; case GL_TEXTURE_ENV_COLOR: return 4; default: return 0; } } INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum e) { switch (e) { case GL_TEXTURE_GEN_MODE: return 1; case GL_OBJECT_PLANE: case GL_EYE_PLANE: return 4; default: return 0; } } INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum e) { switch (e) { case GL_MAP1_INDEX: case GL_MAP1_TEXTURE_COORD_1: return 1; case GL_MAP1_TEXTURE_COORD_2: return 2; case GL_MAP1_NORMAL: case GL_MAP1_TEXTURE_COORD_3: case GL_MAP1_VERTEX_3: return 3; case GL_MAP1_COLOR_4: case GL_MAP1_TEXTURE_COORD_4: case GL_MAP1_VERTEX_4: return 4; default: return 0; } } INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum e) { switch (e) { case GL_MAP2_INDEX: case GL_MAP2_TEXTURE_COORD_1: return 1; case GL_MAP2_TEXTURE_COORD_2: return 2; case GL_MAP2_NORMAL: case GL_MAP2_TEXTURE_COORD_3: case GL_MAP2_VERTEX_3: return 3; case GL_MAP2_COLOR_4: case GL_MAP2_TEXTURE_COORD_4: case GL_MAP2_VERTEX_4: return 4; default: return 0; } } INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum e) { switch (e) { case GL_COLOR_TABLE_SCALE: case GL_COLOR_TABLE_BIAS: return 4; default: return 0; } } INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum e) { switch (e) { case GL_CONVOLUTION_BORDER_MODE: /* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ return 1; case GL_CONVOLUTION_FILTER_SCALE: /* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ case GL_CONVOLUTION_FILTER_BIAS: /* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ case GL_CONVOLUTION_BORDER_COLOR: /* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ return 4; default: return 0; } } INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum e) { switch (e) { case GL_POINT_SIZE_MIN: /* case GL_POINT_SIZE_MIN_ARB:*/ /* case GL_POINT_SIZE_MIN_SGIS:*/ case GL_POINT_SIZE_MAX: /* case GL_POINT_SIZE_MAX_ARB:*/ /* case GL_POINT_SIZE_MAX_SGIS:*/ case GL_POINT_FADE_THRESHOLD_SIZE: /* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ /* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ case GL_POINT_SPRITE_R_MODE_NV: case GL_POINT_SPRITE_COORD_ORIGIN: return 1; case GL_POINT_DISTANCE_ATTENUATION: /* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ /* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ return 3; default: return 0; } } ALIAS(Fogiv, Fogfv) ALIAS(Lightiv, Lightfv) ALIAS(LightModeliv, LightModelfv) ALIAS(Materialiv, Materialfv) ALIAS(TexParameteriv, TexParameterfv) ALIAS(TexEnviv, TexEnvfv) ALIAS(TexGenfv, TexGendv) ALIAS(TexGeniv, TexGendv) ALIAS(Map1f, Map1d) ALIAS(Map2f, Map2d) ALIAS(ColorTableParameteriv, ColorTableParameterfv) ALIAS(ConvolutionParameteriv, ConvolutionParameterfv) ALIAS(PointParameterivNV, PointParameterfvEXT) #undef PURE #undef FASTCALL #undef INTERNAL