/* * (C) Copyright IBM Corporation 2003 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file glcontextmodes.h * \author Ian Romanick */ #ifndef GLCONTEXTMODES_H #define GLCONTEXTMODES_H typedef struct __GLcontextModesRec { struct __GLcontextModesRec * next; GLboolean rgbMode; GLboolean floatMode; GLboolean colorIndexMode; GLuint doubleBufferMode; GLuint stereoMode; GLboolean haveAccumBuffer; GLboolean haveDepthBuffer; GLboolean haveStencilBuffer; GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ GLuint redMask, greenMask, blueMask, alphaMask; GLint rgbBits; /* total bits for rgb */ GLint indexBits; /* total bits for colorindex */ GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; GLint depthBits; GLint stencilBits; GLint numAuxBuffers; GLint level; GLint pixmapMode; /* GLX */ GLint visualID; GLint visualType; /**< One of the GLX X visual types. (i.e., * \c GLX_TRUE_COLOR, etc.) */ /* EXT_visual_rating / GLX 1.2 */ GLint visualRating; /* EXT_visual_info / GLX 1.2 */ GLint transparentPixel; /* colors are floats scaled to ints */ GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha; GLint transparentIndex; /* ARB_multisample / SGIS_multisample */ GLint sampleBuffers; GLint samples; /* SGIX_fbconfig / GLX 1.3 */ GLint drawableType; GLint renderType; GLint xRenderable; GLint fbconfigID; /* SGIX_pbuffer / GLX 1.3 */ GLint maxPbufferWidth; GLint maxPbufferHeight; GLint maxPbufferPixels; GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ /* SGIX_visual_select_group */ GLint visualSelectGroup; /* OML_swap_method */ GLint swapMethod; GLint screen; /* EXT_texture_from_pixmap */ GLint bindToTextureRgb; GLint bindToTextureRgba; GLint bindToMipmapTexture; GLint bindToTextureTargets; GLint yInverted; } __GLcontextModes; #define __GLX_MIN_CONFIG_PROPS 18 #define __GLX_MAX_CONFIG_PROPS 500 #define __GLX_EXT_CONFIG_PROPS 10 /* ** Since we send all non-core visual properties as token, value pairs, ** we require 2 words across the wire. In order to maintain backwards ** compatibility, we need to send the total number of words that the ** VisualConfigs are sent back in so old libraries can simply "ignore" ** the new properties. */ #define __GLX_TOTAL_CONFIG \ (__GLX_MIN_CONFIG_PROPS + 2 * __GLX_EXT_CONFIG_PROPS) extern GLint _gl_convert_from_x_visual_type(int visualType); extern GLint _gl_convert_to_x_visual_type(int visualType); extern int _gl_get_context_mode_data(const __GLcontextModes * mode, int attribute, int *value_return); extern __GLcontextModes *_gl_context_modes_create(unsigned count, size_t minimum_size); extern void _gl_context_modes_destroy(__GLcontextModes * modes); extern __GLcontextModes *_gl_context_modes_find_visual(__GLcontextModes * modes, int vid); extern __GLcontextModes *_gl_context_modes_find_fbconfig(__GLcontextModes * modes, int fbid); extern GLboolean _gl_context_modes_are_same(const __GLcontextModes * a, const __GLcontextModes * b); #endif /* GLCONTEXTMODES_H */