/* * Copyright © 2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) #include "glxclient.h" #include "glx_error.h" #include "dri_interface.h" #include "dri2_priv.h" #if defined(HAVE_DRI3) #include "dri3_priv.h" #endif #include "drisw_priv.h" #define __RENDERER(attrib) \ { GLX_RENDERER_##attrib##_MESA, __DRI2_RENDERER_##attrib } static const struct { unsigned int glx_attrib, dri2_attrib; } query_renderer_map[] = { __RENDERER(VENDOR_ID), __RENDERER(DEVICE_ID), __RENDERER(VERSION), __RENDERER(ACCELERATED), __RENDERER(VIDEO_MEMORY), __RENDERER(UNIFIED_MEMORY_ARCHITECTURE), __RENDERER(PREFERRED_PROFILE), __RENDERER(OPENGL_CORE_PROFILE_VERSION), __RENDERER(OPENGL_COMPATIBILITY_PROFILE_VERSION), __RENDERER(OPENGL_ES_PROFILE_VERSION), __RENDERER(OPENGL_ES2_PROFILE_VERSION), }; #undef __RENDERER static int dri2_convert_glx_query_renderer_attribs(int attribute) { int i; for (i = 0; i < ARRAY_SIZE(query_renderer_map); i++) if (query_renderer_map[i].glx_attrib == attribute) return query_renderer_map[i].dri2_attrib; return -1; } /* Convert internal dri context profile bits into GLX context profile bits */ static inline void dri_convert_context_profile_bits(int attribute, unsigned int *value) { if (attribute == GLX_RENDERER_PREFERRED_PROFILE_MESA) { if (value[0] == (1U << __DRI_API_OPENGL_CORE)) value[0] = GLX_CONTEXT_CORE_PROFILE_BIT_ARB; else if (value[0] == (1U << __DRI_API_OPENGL)) value[0] = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; } } _X_HIDDEN int dri2_query_renderer_integer(struct glx_screen *base, int attribute, unsigned int *value) { int ret; struct dri2_screen *const psc = (struct dri2_screen *) base; /* Even though there are invalid values (and * dri2_convert_glx_query_renderer_attribs may return -1), the higher level * GLX code is required to perform the filtering. Assume that we got a * good value. */ const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute); if (psc->rendererQuery == NULL) return -1; ret = psc->rendererQuery->queryInteger(psc->driScreen, dri_attribute, value); dri_convert_context_profile_bits(attribute, value); return ret; } _X_HIDDEN int dri2_query_renderer_string(struct glx_screen *base, int attribute, const char **value) { struct dri2_screen *const psc = (struct dri2_screen *) base; /* Even though queryString only accepts a subset of the possible GLX * queries, the higher level GLX code is required to perform the filtering. * Assume that we got a good value. */ const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute); if (psc->rendererQuery == NULL) return -1; return psc->rendererQuery->queryString(psc->driScreen, dri_attribute, value); } #if defined(HAVE_DRI3) _X_HIDDEN int dri3_query_renderer_integer(struct glx_screen *base, int attribute, unsigned int *value) { int ret; struct dri3_screen *const psc = (struct dri3_screen *) base; /* Even though there are invalid values (and * dri2_convert_glx_query_renderer_attribs may return -1), the higher level * GLX code is required to perform the filtering. Assume that we got a * good value. */ const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute); if (psc->rendererQuery == NULL) return -1; ret = psc->rendererQuery->queryInteger(psc->driScreen, dri_attribute, value); dri_convert_context_profile_bits(attribute, value); return ret; } _X_HIDDEN int dri3_query_renderer_string(struct glx_screen *base, int attribute, const char **value) { struct dri3_screen *const psc = (struct dri3_screen *) base; /* Even though queryString only accepts a subset of the possible GLX * queries, the higher level GLX code is required to perform the filtering. * Assume that we got a good value. */ const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute); if (psc->rendererQuery == NULL) return -1; return psc->rendererQuery->queryString(psc->driScreen, dri_attribute, value); } #endif /* HAVE_DRI3 */ _X_HIDDEN int drisw_query_renderer_integer(struct glx_screen *base, int attribute, unsigned int *value) { int ret; struct drisw_screen *const psc = (struct drisw_screen *) base; /* Even though there are invalid values (and * dri2_convert_glx_query_renderer_attribs may return -1), the higher level * GLX code is required to perform the filtering. Assume that we got a * good value. */ const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute); if (psc->rendererQuery == NULL) return -1; ret = psc->rendererQuery->queryInteger(psc->driScreen, dri_attribute, value); dri_convert_context_profile_bits(attribute, value); return ret; } _X_HIDDEN int drisw_query_renderer_string(struct glx_screen *base, int attribute, const char **value) { struct drisw_screen *const psc = (struct drisw_screen *) base; /* Even though queryString only accepts a subset of the possible GLX * queries, the higher level GLX code is required to perform the filtering. * Assume that we got a good value. */ const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute); if (psc->rendererQuery == NULL) return -1; return psc->rendererQuery->queryString(psc->driScreen, dri_attribute, value); } #endif /* GLX_DIRECT_RENDERING */