/* * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. * Copyright © 2008 Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Soft- * ware"), to deal in the Software without restriction, including without * limitation the rights to use, copy, modify, merge, publish, distribute, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, provided that the above copyright * notice(s) and this permission notice appear in all copies of the Soft- * ware and that both the above copyright notice(s) and this permission * notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- * MANCE OF THIS SOFTWARE. * * Except as contained in this notice, the name of a copyright holder shall * not be used in advertising or otherwise to promote the sale, use or * other dealings in this Software without prior written authorization of * the copyright holder. * * Authors: * Kevin E. Martin * Brian Paul * Kristian Høgsberg (krh@redhat.com) */ #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) #include #include #include #include "glxclient.h" #include "glcontextmodes.h" #include "dri_common.h" #ifndef RTLD_NOW #define RTLD_NOW 0 #endif #ifndef RTLD_GLOBAL #define RTLD_GLOBAL 0 #endif _X_HIDDEN void InfoMessageF(const char *f, ...) { va_list args; const char *env; if ((env = getenv("LIBGL_DEBUG")) && strstr(env, "verbose")) { fprintf(stderr, "libGL: "); va_start(args, f); vfprintf(stderr, f, args); va_end(args); } } /** * Print error to stderr, unless LIBGL_DEBUG=="quiet". */ _X_HIDDEN void ErrorMessageF(const char *f, ...) { va_list args; const char *env; if ((env = getenv("LIBGL_DEBUG")) && !strstr(env, "quiet")) { fprintf(stderr, "libGL error: "); va_start(args, f); vfprintf(stderr, f, args); va_end(args); } } #ifndef DEFAULT_DRIVER_DIR /* this is normally defined in Mesa/configs/default with DRI_DRIVER_SEARCH_PATH */ #define DEFAULT_DRIVER_DIR "/usr/local/lib/dri" #endif /** * Try to \c dlopen the named driver. * * This function adds the "_dri.so" suffix to the driver name and searches the * directories specified by the \c LIBGL_DRIVERS_PATH environment variable in * order to find the driver. * * \param driverName - a name like "tdfx", "i810", "mga", etc. * * \returns * A handle from \c dlopen, or \c NULL if driver file not found. */ _X_HIDDEN void * driOpenDriver(const char *driverName) { void *glhandle, *handle; const char *libPaths, *p, *next; char realDriverName[200]; int len; /* Attempt to make sure libGL symbols will be visible to the driver */ glhandle = dlopen("libGL.so.1", RTLD_NOW | RTLD_GLOBAL); libPaths = NULL; if (geteuid() == getuid()) { /* don't allow setuid apps to use LIBGL_DRIVERS_PATH */ libPaths = getenv("LIBGL_DRIVERS_PATH"); if (!libPaths) libPaths = getenv("LIBGL_DRIVERS_DIR"); /* deprecated */ } if (libPaths == NULL) libPaths = DEFAULT_DRIVER_DIR; handle = NULL; for (p = libPaths; *p; p = next) { next = strchr(p, ':'); if (next == NULL) { len = strlen(p); next = p + len; } else { len = next - p; next++; } #ifdef GLX_USE_TLS snprintf(realDriverName, sizeof realDriverName, "%.*s/tls/%s_dri.so", len, p, driverName); InfoMessageF("OpenDriver: trying %s\n", realDriverName); handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL); #endif if (handle == NULL) { snprintf(realDriverName, sizeof realDriverName, "%.*s/%s_dri.so", len, p, driverName); InfoMessageF("OpenDriver: trying %s\n", realDriverName); handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL); } if (handle != NULL) break; else ErrorMessageF("dlopen %s failed (%s)\n", realDriverName, dlerror()); } if (!handle) ErrorMessageF("unable to load driver: %s_dri.so\n", driverName); if (glhandle) dlclose(glhandle); return handle; } _X_HIDDEN const __DRIsystemTimeExtension systemTimeExtension = { {__DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION}, __glXGetUST, __driGetMscRateOML }; #define __ATTRIB(attrib, field) \ { attrib, offsetof(__GLcontextModes, field) } static const struct { unsigned int attrib, offset; } attribMap[] = { __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), __ATTRIB(__DRI_ATTRIB_LEVEL, level), __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), #if 0 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentIndex), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), #endif __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), #if 0 __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), #endif __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),}; #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) static int scalarEqual(__GLcontextModes * mode, unsigned int attrib, unsigned int value) { unsigned int glxValue; int i; for (i = 0; i < ARRAY_SIZE(attribMap); i++) if (attribMap[i].attrib == attrib) { glxValue = *(unsigned int *) ((char *) mode + attribMap[i].offset); return glxValue == GLX_DONT_CARE || glxValue == value; } return GL_TRUE; /* Is a non-existing attribute equal to value? */ } static int driConfigEqual(const __DRIcoreExtension * core, __GLcontextModes * modes, const __DRIconfig * driConfig) { unsigned int attrib, value, glxValue; int i; i = 0; while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) { switch (attrib) { case __DRI_ATTRIB_RENDER_TYPE: glxValue = 0; if (value & __DRI_ATTRIB_RGBA_BIT) { glxValue |= GLX_RGBA_BIT; } else if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) { glxValue |= GLX_COLOR_INDEX_BIT; } if (glxValue != modes->renderType) return GL_FALSE; break; case __DRI_ATTRIB_CONFIG_CAVEAT: if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) glxValue = GLX_NON_CONFORMANT_CONFIG; else if (value & __DRI_ATTRIB_SLOW_BIT) glxValue = GLX_SLOW_CONFIG; else glxValue = GLX_NONE; if (glxValue != modes->visualRating) return GL_FALSE; break; case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS: glxValue = 0; if (value & __DRI_ATTRIB_TEXTURE_1D_BIT) glxValue |= GLX_TEXTURE_1D_BIT_EXT; if (value & __DRI_ATTRIB_TEXTURE_2D_BIT) glxValue |= GLX_TEXTURE_2D_BIT_EXT; if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT) glxValue |= GLX_TEXTURE_RECTANGLE_BIT_EXT; if (modes->bindToTextureTargets != GLX_DONT_CARE && glxValue != modes->bindToTextureTargets) return GL_FALSE; break; default: if (!scalarEqual(modes, attrib, value)) return GL_FALSE; } } return GL_TRUE; } static __GLcontextModes * createDriMode(const __DRIcoreExtension * core, __GLcontextModes * modes, const __DRIconfig ** driConfigs) { __GLXDRIconfigPrivate *config; int i; for (i = 0; driConfigs[i]; i++) { if (driConfigEqual(core, modes, driConfigs[i])) break; } if (driConfigs[i] == NULL) return NULL; config = Xmalloc(sizeof *config); if (config == NULL) return NULL; config->modes = *modes; config->driConfig = driConfigs[i]; return &config->modes; } _X_HIDDEN __GLcontextModes * driConvertConfigs(const __DRIcoreExtension * core, __GLcontextModes * modes, const __DRIconfig ** configs) { __GLcontextModes head, *tail, *m; tail = &head; head.next = NULL; for (m = modes; m; m = m->next) { tail->next = createDriMode(core, m, configs); if (tail->next == NULL) { /* no matching dri config for m */ continue; } tail = tail->next; } _gl_context_modes_destroy(modes); return head.next; } _X_HIDDEN void driDestroyConfigs(const __DRIconfig **configs) { int i; for (i = 0; configs[i]; i++) free((__DRIconfig *) configs[i]); free(configs); } /* Bind extensions common to DRI1 and DRI2 */ _X_HIDDEN void driBindCommonExtensions(__GLXscreenConfigs *psc, const __DRIextension **extensions) { int i; for (i = 0; extensions[i]; i++) { #ifdef __DRI_COPY_SUB_BUFFER if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { psc->driCopySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); } #endif #ifdef __DRI_READ_DRAWABLE if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read"); } #endif /* Ignore unknown extensions */ } } #endif /* GLX_DIRECT_RENDERING */