# Copyright © 2012 Intel Corporation # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice (including the next # paragraph) shall be included in all copies or substantial portions of the # Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS # IN THE SOFTWARE. if HAVE_SHARED_GLAPI SHARED_GLAPI_CFLAGS = -DGLX_SHARED_GLAPI SHARED_GLAPI_LIBS = $(top_builddir)/src/mapi/shared-glapi/libglapi.la endif SUBDIRS=. tests GLAPI_LIB = $(top_builddir)/src/mapi/glapi/libglapi.la if HAVE_XF86VIDMODE EXTRA_DEFINES_XF86VIDMODE = -DXF86VIDMODE endif AM_CFLAGS = \ -I$(top_srcdir)/include \ -I$(top_srcdir)/include/GL/internal \ -I$(top_srcdir)/src/loader \ -I$(top_srcdir)/src/mapi \ -I$(top_srcdir)/src/mapi/glapi \ -I$(top_builddir)/src/mapi \ -I$(top_builddir)/src/mapi/glapi \ $(VISIBILITY_CFLAGS) \ $(SHARED_GLAPI_CFLAGS) \ $(EXTRA_DEFINES_XF86VIDMODE) \ -D_REENTRANT \ -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \ $(DEFINES) \ $(LIBDRM_CFLAGS) \ $(DRI2PROTO_CFLAGS) \ $(GLPROTO_CFLAGS) \ $(X11_INCLUDES) lib_LTLIBRARIES = lib@GL_LIB@.la noinst_LTLIBRARIES = libglx.la libglx_la_SOURCES = \ clientattrib.c \ clientinfo.c \ compsize.c \ create_context.c \ eval.c \ glxconfig.c \ glxcmds.c \ glxcurrent.c \ glx_error.c \ glxext.c \ glxextensions.c \ indirect_glx.c \ indirect.c \ indirect_init.c \ indirect_size.c \ indirect_window_pos.c \ indirect_texture_compression.c \ indirect_transpose_matrix.c \ indirect_vertex_array.c \ indirect_vertex_program.c \ pixel.c \ pixelstore.c \ query_renderer.c \ render2.c \ renderpix.c \ single2.c \ singlepix.c \ vertarr.c \ xfont.c \ glx_pbuffer.c \ glx_query.c \ drisw_glx.c \ dri_common.c \ dri_glx.c \ XF86dri.c \ glxhash.c \ dri2_glx.c \ dri2.c \ dri2_query_renderer.c \ applegl_glx.c if HAVE_DRI3 libglx_la_SOURCES += \ dri3_glx.c libglx_la_LIBADD = $(top_builddir)/src/loader/libloader.la endif GL_LIBS = \ libglx.la \ $(SHARED_GLAPI_LIBS) \ $(GLAPI_LIB) \ $(GL_LIB_DEPS) GL_LDFLAGS = \ -Wl,-Bsymbolic \ -version-number 1:2 -no-undefined lib@GL_LIB@_la_SOURCES = lib@GL_LIB@_la_LIBADD = $(GL_LIBS) lib@GL_LIB@_la_LDFLAGS = $(GL_LDFLAGS) # Provide compatibility with scripts for the old Mesa build system for # a while by putting a link to the driver into /lib of the build tree. all-local: lib@GL_LIB@.la $(MKDIR_P) $(top_builddir)/$(LIB_DIR); ln -f .libs/lib@GL_LIB@.so.1.2.0 $(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so.1 ln -sf lib@GL_LIB@.so.1 $(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so