/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /* * trimregion.c++ * * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $ * $Header: /cvs/mesa/Mesa/src/glu/sgi/libnurbs/internals/trimregion.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $ */ #include "glimports.h" #include "myassert.h" #include "mystdio.h" #include "trimregion.h" #include "backend.h" TrimRegion::TrimRegion( void ) { } void TrimRegion::setDu( REAL du ) { oneOverDu = 1.0/du; } void TrimRegion::init( long npts, Arc_ptr extrema ) { left.init( npts, extrema, extrema->pwlArc->npts - 1 ); left.getNextPt(); right.init( npts, extrema, 0 ); right.getPrevPt(); } void TrimRegion::getPts( Arc_ptr extrema ) { left.getNextPts( extrema ); right.getPrevPts( extrema ); } void TrimRegion::getPts( Backend &backend ) { left.getNextPts( bot.vval, backend ); right.getPrevPts( bot.vval, backend ); } void TrimRegion::getGridExtent( void ) { getGridExtent( left.last(), right.last() ); } void TrimRegion::getGridExtent( TrimVertex *l, TrimVertex *r ) { bot.ustart = (long) ((l->param[0] - uarray.uarray[0])*oneOverDu); if( l->param[0] >= uarray.uarray[bot.ustart] ) bot.ustart++; // if( l->param[0] > uarray.uarray[bot.ustart] ) bot.ustart++; assert( l->param[0] <= uarray.uarray[bot.ustart] ); assert( l->param[0] >= uarray.uarray[bot.ustart-1] ); bot.uend = (long) ((r->param[0] - uarray.uarray[0])*oneOverDu); if( uarray.uarray[bot.uend] >= r->param[0] ) bot.uend--; // if( uarray.uarray[bot.uend] > r->param[0] ) bot.uend--; assert( r->param[0] >= uarray.uarray[bot.uend] ); assert( r->param[0] <= uarray.uarray[bot.uend+1] ); } int TrimRegion::canTile( void ) { TrimVertex *lf = left.first(); TrimVertex *ll = left.last(); TrimVertex *l = ( ll->param[0] > lf->param[0] ) ? ll : lf; TrimVertex *rf = right.first(); TrimVertex *rl = right.last(); TrimVertex *r = ( rl->param[0] < rf->param[0] ) ? rl : rf; return (l->param[0] <= r->param[0]) ? 1 : 0; }