/* * Copyright © 2010 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * \file opt_array_splitting.cpp * * If an array is always dereferenced with a constant index, then * split it apart into its elements, making it more amenable to other * optimization passes. * * This skips uniform/varying arrays, which would need careful * handling due to their ir->location fields tying them to the GL API * and other shader stages. */ #include "ir.h" #include "ir_visitor.h" #include "ir_rvalue_visitor.h" #include "ir_print_visitor.h" #include "glsl_types.h" static bool debug = false; namespace opt_array_splitting { class variable_entry : public exec_node { public: variable_entry(ir_variable *var) { this->var = var; this->whole_array_access = 0; this->declaration = false; this->components = NULL; this->mem_ctx = NULL; if (var->type->is_array()) this->size = var->type->length; else this->size = var->type->matrix_columns; } ir_variable *var; /* The key: the variable's pointer. */ unsigned size; /* array length or matrix columns */ /** Number of times the variable is referenced, including assignments. */ unsigned whole_array_access; bool declaration; /* If the variable had a decl in the instruction stream */ ir_variable **components; /** ralloc_parent(this->var) -- the shader's talloc context. */ void *mem_ctx; }; } /* namespace */ using namespace opt_array_splitting; /** * This class does a walk over the tree, coming up with the set of * variables that could be split by looking to see if they are arrays * that are only ever constant-index dereferenced. */ class ir_array_reference_visitor : public ir_hierarchical_visitor { public: ir_array_reference_visitor(void) { this->mem_ctx = ralloc_context(NULL); this->variable_list.make_empty(); } ~ir_array_reference_visitor(void) { ralloc_free(mem_ctx); } bool get_split_list(exec_list *instructions, bool linked); virtual ir_visitor_status visit(ir_variable *); virtual ir_visitor_status visit(ir_dereference_variable *); virtual ir_visitor_status visit_enter(ir_dereference_array *); variable_entry *get_variable_entry(ir_variable *var); /* List of variable_entry */ exec_list variable_list; void *mem_ctx; }; variable_entry * ir_array_reference_visitor::get_variable_entry(ir_variable *var) { assert(var); if (var->mode != ir_var_auto && var->mode != ir_var_temporary) return NULL; if (!(var->type->is_array() || var->type->is_matrix())) return NULL; /* If the array hasn't been sized yet, we can't split it. After * linking, this should be resolved. */ if (var->type->is_array() && var->type->length == 0) return NULL; foreach_iter(exec_list_iterator, iter, this->variable_list) { variable_entry *entry = (variable_entry *)iter.get(); if (entry->var == var) return entry; } variable_entry *entry = new(mem_ctx) variable_entry(var); this->variable_list.push_tail(entry); return entry; } ir_visitor_status ir_array_reference_visitor::visit(ir_variable *ir) { variable_entry *entry = this->get_variable_entry(ir); if (entry) entry->declaration = true; return visit_continue; } ir_visitor_status ir_array_reference_visitor::visit(ir_dereference_variable *ir) { variable_entry *entry = this->get_variable_entry(ir->var); /* If we made it to here, then the dereference of this array didn't * have a constant index (see the visit_continue_with_parent * below), so we can't split the variable. */ if (entry) entry->whole_array_access++; return visit_continue; } ir_visitor_status ir_array_reference_visitor::visit_enter(ir_dereference_array *ir) { ir_dereference_variable *deref = ir->array->as_dereference_variable(); if (!deref) return visit_continue; variable_entry *entry = this->get_variable_entry(deref->var); if (entry && !ir->array_index->as_constant()) entry->whole_array_access++; return visit_continue_with_parent; } bool ir_array_reference_visitor::get_split_list(exec_list *instructions, bool linked) { visit_list_elements(this, instructions); /* If the shaders aren't linked yet, we can't mess with global * declarations, which need to be matched by name across shaders. */ if (!linked) { foreach_list(node, instructions) { ir_variable *var = ((ir_instruction *)node)->as_variable(); if (var) { variable_entry *entry = get_variable_entry(var); if (entry) entry->remove(); } } } /* Trim out variables we found that we can't split. */ foreach_iter(exec_list_iterator, iter, variable_list) { variable_entry *entry = (variable_entry *)iter.get(); if (debug) { printf("array %s@%p: decl %d, whole_access %d\n", entry->var->name, (void *) entry->var, entry->declaration, entry->whole_array_access); } if (!entry->declaration || entry->whole_array_access) { entry->remove(); } } return !variable_list.is_empty(); } /** This is the class that does the actual work of splitting. */ class ir_array_splitting_visitor : public ir_rvalue_visitor { public: ir_array_splitting_visitor(exec_list *vars) { this->variable_list = vars; } virtual ~ir_array_splitting_visitor() { } virtual ir_visitor_status visit_leave(ir_assignment *); void split_deref(ir_dereference **deref); void handle_rvalue(ir_rvalue **rvalue); variable_entry *get_splitting_entry(ir_variable *var); exec_list *variable_list; }; variable_entry * ir_array_splitting_visitor::get_splitting_entry(ir_variable *var) { assert(var); foreach_iter(exec_list_iterator, iter, *this->variable_list) { variable_entry *entry = (variable_entry *)iter.get(); if (entry->var == var) { return entry; } } return NULL; } void ir_array_splitting_visitor::split_deref(ir_dereference **deref) { ir_dereference_array *deref_array = (*deref)->as_dereference_array(); if (!deref_array) return; ir_dereference_variable *deref_var = deref_array->array->as_dereference_variable(); if (!deref_var) return; ir_variable *var = deref_var->var; variable_entry *entry = get_splitting_entry(var); if (!entry) return; ir_constant *constant = deref_array->array_index->as_constant(); assert(constant); if (constant->value.i[0] < (int)entry->size) { *deref = new(entry->mem_ctx) ir_dereference_variable(entry->components[constant->value.i[0]]); } else { /* There was a constant array access beyond the end of the * array. This might have happened due to constant folding * after the initial parse. This produces an undefined value, * but shouldn't crash. Just give them an uninitialized * variable. */ ir_variable *temp = new(entry->mem_ctx) ir_variable(deref_array->type, "undef", ir_var_temporary); entry->components[0]->insert_before(temp); *deref = new(entry->mem_ctx) ir_dereference_variable(temp); } } void ir_array_splitting_visitor::handle_rvalue(ir_rvalue **rvalue) { if (!*rvalue) return; ir_dereference *deref = (*rvalue)->as_dereference(); if (!deref) return; split_deref(&deref); *rvalue = deref; } ir_visitor_status ir_array_splitting_visitor::visit_leave(ir_assignment *ir) { /* The normal rvalue visitor skips the LHS of assignments, but we * need to process those just the same. */ ir_rvalue *lhs = ir->lhs; handle_rvalue(&lhs); ir->lhs = lhs->as_dereference(); ir->lhs->accept(this); handle_rvalue(&ir->rhs); ir->rhs->accept(this); if (ir->condition) { handle_rvalue(&ir->condition); ir->condition->accept(this); } return visit_continue; } bool optimize_split_arrays(exec_list *instructions, bool linked) { ir_array_reference_visitor refs; if (!refs.get_split_list(instructions, linked)) return false; void *mem_ctx = ralloc_context(NULL); /* Replace the decls of the arrays to be split with their split * components. */ foreach_iter(exec_list_iterator, iter, refs.variable_list) { variable_entry *entry = (variable_entry *)iter.get(); const struct glsl_type *type = entry->var->type; const struct glsl_type *subtype; if (type->is_matrix()) subtype = glsl_type::get_instance(GLSL_TYPE_FLOAT, type->vector_elements, 1); else subtype = type->fields.array; entry->mem_ctx = ralloc_parent(entry->var); entry->components = ralloc_array(mem_ctx, ir_variable *, entry->size); for (unsigned int i = 0; i < entry->size; i++) { const char *name = ralloc_asprintf(mem_ctx, "%s_%d", entry->var->name, i); entry->components[i] = new(entry->mem_ctx) ir_variable(subtype, name, ir_var_temporary); entry->var->insert_before(entry->components[i]); } entry->var->remove(); } ir_array_splitting_visitor split(&refs.variable_list); visit_list_elements(&split, instructions); if (debug) _mesa_print_ir(instructions, NULL); ralloc_free(mem_ctx); return true; }