/* * Copyright © 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Connor Abbott (cwabbott0@gmail.com) * */ #include "nir.h" /* SSA-based mark-and-sweep dead code elimination */ typedef struct { struct exec_node node; nir_instr *instr; } worklist_elem; static void worklist_push(struct exec_list *worklist, nir_instr *instr) { worklist_elem *elem = ralloc(worklist, worklist_elem); elem->instr = instr; instr->live = true; exec_list_push_tail(worklist, &elem->node); } static nir_instr * worklist_pop(struct exec_list *worklist) { struct exec_node *node = exec_list_pop_head(worklist); worklist_elem *elem = exec_node_data(worklist_elem, node, node); return elem->instr; } static bool mark_live_cb(nir_src *src, void *_state) { struct exec_list *worklist = (struct exec_list *) _state; if (src->is_ssa && !src->ssa->parent_instr->live) { worklist_push(worklist, src->ssa->parent_instr); } return true; } static void init_instr(nir_instr *instr, struct exec_list *worklist) { nir_alu_instr *alu_instr; nir_intrinsic_instr *intrin_instr; nir_tex_instr *tex_instr; nir_load_const_instr *load_const_instr; instr->live = false; switch (instr->type) { case nir_instr_type_call: case nir_instr_type_jump: worklist_push(worklist, instr); break; case nir_instr_type_alu: alu_instr = nir_instr_as_alu(instr); if (!alu_instr->dest.dest.is_ssa) worklist_push(worklist, instr); break; case nir_instr_type_intrinsic: intrin_instr = nir_instr_as_intrinsic(instr); if (nir_intrinsic_infos[intrin_instr->intrinsic].flags & NIR_INTRINSIC_CAN_ELIMINATE) { if (nir_intrinsic_infos[intrin_instr->intrinsic].has_dest && !intrin_instr->dest.is_ssa) { worklist_push(worklist, instr); } } else { worklist_push(worklist, instr); } break; case nir_instr_type_texture: tex_instr = nir_instr_as_texture(instr); if (!tex_instr->dest.is_ssa) worklist_push(worklist, instr); break; case nir_instr_type_load_const: load_const_instr = nir_instr_as_load_const(instr); if (!load_const_instr->dest.is_ssa) worklist_push(worklist, instr); break; default: break; } } static bool init_block_cb(nir_block *block, void *_state) { struct exec_list *worklist = (struct exec_list *) _state; nir_foreach_instr(block, instr) init_instr(instr, worklist); if (block->cf_node.node.next != NULL && /* check that we aren't the end node */ !nir_cf_node_is_last(&block->cf_node) && nir_cf_node_next(&block->cf_node)->type == nir_cf_node_if) { nir_if *if_stmt = nir_cf_node_as_if(nir_cf_node_next(&block->cf_node)); if (if_stmt->condition.is_ssa && !if_stmt->condition.ssa->parent_instr->live) worklist_push(worklist, if_stmt->condition.ssa->parent_instr); } return true; } static bool delete_block_cb(nir_block *block, void *_state) { bool *progress = (bool *) _state; nir_foreach_instr_safe(block, instr) { if (!instr->live) { nir_instr_remove(instr); *progress = true; } } return true; } bool nir_opt_dce_impl(nir_function_impl *impl) { struct exec_list *worklist = ralloc(NULL, struct exec_list); exec_list_make_empty(worklist); nir_foreach_block(impl, init_block_cb, worklist); while (!exec_list_is_empty(worklist)) { nir_instr *instr = worklist_pop(worklist); nir_foreach_src(instr, mark_live_cb, worklist); } ralloc_free(worklist); bool progress = false; nir_foreach_block(impl, delete_block_cb, &progress); return progress; } bool nir_opt_dce(nir_shader *shader) { bool progress = false; nir_foreach_overload(shader, overload) { if (overload->impl && nir_opt_dce_impl(overload->impl)) progress = true; } return progress; }