/* * Copyright © 2010 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "glsl_types.h" #include "ir.h" int type_compare(const glsl_type *a, const glsl_type *b) { /* If the types are the same, they trivially match. */ if (a == b) return 0; switch (a->base_type) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: case GLSL_TYPE_BOOL: /* There is no implicit conversion to or from integer types or bool. */ if ((a->is_integer() != b->is_integer()) || (a->is_boolean() != b->is_boolean())) return -1; /* FALLTHROUGH */ case GLSL_TYPE_FLOAT: if ((a->vector_elements != b->vector_elements) || (a->matrix_columns != b->matrix_columns)) return -1; return 1; case GLSL_TYPE_SAMPLER: case GLSL_TYPE_STRUCT: /* Samplers and structures must match exactly. */ return -1; case GLSL_TYPE_ARRAY: if ((b->base_type != GLSL_TYPE_ARRAY) || (a->length != b->length)) return -1; /* From GLSL 1.50 spec, page 27 (page 33 of the PDF): * "There are no implicit array or structure conversions." * * If the comparison of the array element types detects that a conversion * would be required, the array types do not match. */ return (type_compare(a->fields.array, b->fields.array) == 0) ? 0 : -1; case GLSL_TYPE_VOID: case GLSL_TYPE_ERROR: default: /* These are all error conditions. It is invalid for a parameter to * a function to be declared as error, void, or a function. */ return -1; } /* This point should be unreachable. */ assert(0); } /** * \brief Check if two parameter lists match. * * \param list_a Parameters of the function definition. * \param list_b Actual parameters passed to the function. * \return If an exact match, return 0. * If an inexact match requiring implicit conversion, return 1. * If not a match, return -1. * \see matching_signature() */ static int parameter_lists_match(const exec_list *list_a, const exec_list *list_b) { const exec_node *node_a = list_a->head; const exec_node *node_b = list_b->head; /* This is set to true if there is an inexact match requiring an implicit * conversion. */ bool inexact_match = false; for (/* empty */ ; !node_a->is_tail_sentinel() ; node_a = node_a->next, node_b = node_b->next) { /* If all of the parameters from the other parameter list have been * exhausted, the lists have different length and, by definition, * do not match. */ if (node_b->is_tail_sentinel()) return -1; const ir_variable *const param = (ir_variable *) node_a; const ir_instruction *const actual = (ir_instruction *) node_b; if (param->type == actual->type) continue; /* Try to find an implicit conversion from actual to param. */ inexact_match = true; switch ((enum ir_variable_mode)(param->mode)) { case ir_var_auto: case ir_var_uniform: case ir_var_temporary: /* These are all error conditions. It is invalid for a parameter to * a function to be declared as auto (not in, out, or inout) or * as uniform. */ assert(0); return -1; case ir_var_const_in: case ir_var_in: if (!actual->type->can_implicitly_convert_to(param->type)) return -1; break; case ir_var_out: if (!param->type->can_implicitly_convert_to(actual->type)) return -1; break; case ir_var_inout: /* Since there are no bi-directional automatic conversions (e.g., * there is int -> float but no float -> int), inout parameters must * be exact matches. */ return -1; default: assert(false); return -1; } } /* If all of the parameters from the other parameter list have been * exhausted, the lists have different length and, by definition, do not * match. */ if (!node_b->is_tail_sentinel()) return -1; if (inexact_match) return 1; else return 0; } ir_function_signature * ir_function::matching_signature(const exec_list *actual_parameters) { ir_function_signature *match = NULL; bool multiple_inexact_matches = false; /* From page 42 (page 49 of the PDF) of the GLSL 1.20 spec: * * "If an exact match is found, the other signatures are ignored, and * the exact match is used. Otherwise, if no exact match is found, then * the implicit conversions in Section 4.1.10 "Implicit Conversions" will * be applied to the calling arguments if this can make their types match * a signature. In this case, it is a semantic error if there are * multiple ways to apply these conversions to the actual arguments of a * call such that the call can be made to match multiple signatures." */ foreach_iter(exec_list_iterator, iter, signatures) { ir_function_signature *const sig = (ir_function_signature *) iter.get(); const int score = parameter_lists_match(& sig->parameters, actual_parameters); /* If we found an exact match, simply return it */ if (score == 0) return sig; if (score > 0) { if (match == NULL) match = sig; else multiple_inexact_matches = true; } } /* There is no exact match (we would have returned it by now). If there * are multiple inexact matches, the call is ambiguous, which is an error. * * FINISHME: Report a decent error. Returning NULL will likely result in * FINISHME: a "no matching signature" error; it should report that the * FINISHME: call is ambiguous. But reporting errors from here is hard. */ if (multiple_inexact_matches) return NULL; return match; } static bool parameter_lists_match_exact(const exec_list *list_a, const exec_list *list_b) { const exec_node *node_a = list_a->head; const exec_node *node_b = list_b->head; for (/* empty */ ; !node_a->is_tail_sentinel() && !node_b->is_tail_sentinel() ; node_a = node_a->next, node_b = node_b->next) { ir_variable *a = (ir_variable *) node_a; ir_variable *b = (ir_variable *) node_b; /* If the types of the parameters do not match, the parameters lists * are different. */ if (a->type != b->type) return false; } /* Unless both lists are exhausted, they differ in length and, by * definition, do not match. */ return (node_a->is_tail_sentinel() == node_b->is_tail_sentinel()); } ir_function_signature * ir_function::exact_matching_signature(const exec_list *actual_parameters) { foreach_iter(exec_list_iterator, iter, signatures) { ir_function_signature *const sig = (ir_function_signature *) iter.get(); if (parameter_lists_match_exact(&sig->parameters, actual_parameters)) return sig; } return NULL; }