#!/usr/bin/python from os import path import sys def vec_type(g, size): if size == 1: if g == "i": return "int" elif g == "u": return "uint" return "float" return g + "vec" + str(size) # Get the base dimension - i.e. sampler3D gives 3 # Array samplers also get +1 here since the layer is really an extra coordinate def get_coord_dim(sampler_type): if sampler_type[0].isdigit(): coord_dim = int(sampler_type[0]) elif sampler_type.startswith("Cube"): coord_dim = 3 else: assert False ("coord_dim: invalid sampler_type: " + sampler_type) if sampler_type.find("Array") != -1: coord_dim += 1 return coord_dim # Get the number of extra vector components (i.e. shadow comparitor) def get_extra_dim(sampler_type, use_proj, unused_fields): extra_dim = unused_fields if sampler_type.find("Shadow") != -1: extra_dim += 1 if use_proj: extra_dim += 1 return extra_dim def generate_sigs(g, tex_inst, sampler_type, use_proj = False, unused_fields = 0): coord_dim = get_coord_dim(sampler_type) extra_dim = get_extra_dim(sampler_type, use_proj, unused_fields) # Print parameters print " (signature " + g + "vec4" print " (parameters" print " (declare (in) " + g + "sampler" + sampler_type + " sampler)" print " (declare (in) " + vec_type("i" if tex_inst == "txf" else "", coord_dim + extra_dim) + " P)", if tex_inst == "txb": print "\n (declare (in) float bias)", elif tex_inst == "txl": print "\n (declare (in) float lod)", elif tex_inst == "txf": print "\n (declare (in) int lod)", elif tex_inst == "txd": grad_type = vec_type("", coord_dim) print "\n (declare (in) " + grad_type + " dPdx)", print "\n (declare (in) " + grad_type + " dPdy)", print ")\n ((return (" + tex_inst + " (var_ref sampler)", # Coordinate if extra_dim > 0: print "(swiz " + "xyzw"[:coord_dim] + " (var_ref P))", else: print "(var_ref P)", # Offset print "(0 0 0)", if tex_inst != "txf": # Projective divisor if use_proj: print "(swiz " + "xyzw"[coord_dim + extra_dim-1] + " (var_ref P))", else: print "1", # Shadow comparitor if sampler_type == "2DArrayShadow": # a special case: print "(swiz w (var_ref P))", # ...array layer is z; shadow is w elif sampler_type.endswith("Shadow"): print "(swiz z (var_ref P))", else: print "()", # Bias/explicit LOD/gradient: if tex_inst == "txb": print "(var_ref bias)", elif tex_inst == "txl" or tex_inst == "txf": print "(var_ref lod)", elif tex_inst == "txd": print "((var_ref dPdx) (var_ref dPdy))", print "))))\n" def generate_fiu_sigs(tex_inst, sampler_type, use_proj = False, unused_fields = 0): generate_sigs("", tex_inst, sampler_type, use_proj, unused_fields) generate_sigs("i", tex_inst, sampler_type, use_proj, unused_fields) generate_sigs("u", tex_inst, sampler_type, use_proj, unused_fields) builtins_dir = path.join(path.dirname(path.abspath(__file__)), "..") with open(path.join(builtins_dir, "130", "texture"), 'w') as sys.stdout: print "((function texture" generate_fiu_sigs("tex", "1D") generate_fiu_sigs("tex", "2D") generate_fiu_sigs("tex", "3D") generate_fiu_sigs("tex", "Cube") generate_fiu_sigs("tex", "1DArray") generate_fiu_sigs("tex", "2DArray") print "))" # txb variants are only allowed within a fragment shader (GLSL 1.30 p. 86) with open(path.join(builtins_dir, "130_fs", "texture"), 'w') as sys.stdout: print "((function texture" generate_fiu_sigs("txb", "1D") generate_fiu_sigs("txb", "2D") generate_fiu_sigs("txb", "3D") generate_fiu_sigs("txb", "Cube") generate_fiu_sigs("txb", "1DArray") generate_fiu_sigs("txb", "2DArray") print "))" with open(path.join(builtins_dir, "130", "textureProj"), 'w') as sys.stdout: print "((function textureProj" generate_fiu_sigs("tex", "1D", True) generate_fiu_sigs("tex", "1D", True, 2) generate_fiu_sigs("tex", "2D", True) generate_fiu_sigs("tex", "2D", True, 1) generate_fiu_sigs("tex", "3D", True) print "))" with open(path.join(builtins_dir, "130_fs", "textureProj"), 'w') as sys.stdout: print "((function textureProj" generate_fiu_sigs("txb", "1D", True) generate_fiu_sigs("txb", "1D", True, 2) generate_fiu_sigs("txb", "2D", True) generate_fiu_sigs("txb", "2D", True, 1) generate_fiu_sigs("txb", "3D", True) print "))" with open(path.join(builtins_dir, "130", "textureLod"), 'w') as sys.stdout: print "((function textureLod" generate_fiu_sigs("txl", "1D") generate_fiu_sigs("txl", "2D") generate_fiu_sigs("txl", "3D") generate_fiu_sigs("txl", "Cube") generate_fiu_sigs("txl", "1DArray") generate_fiu_sigs("txl", "2DArray") print "))" with open(path.join(builtins_dir, "130", "texelFetch"), 'w') as sys.stdout: print "((function texelFetch" generate_fiu_sigs("txf", "1D") generate_fiu_sigs("txf", "2D") generate_fiu_sigs("txf", "3D") generate_fiu_sigs("txf", "1DArray") generate_fiu_sigs("txf", "2DArray") print "))" with open(path.join(builtins_dir, "130", "textureProjLod"), 'w') as sys.stdout: print "((function textureProjLod" generate_fiu_sigs("txl", "1D", True) generate_fiu_sigs("txl", "1D", True, 2) generate_fiu_sigs("txl", "2D", True) generate_fiu_sigs("txl", "2D", True, 1) generate_fiu_sigs("txl", "3D", True) print "))" with open(path.join(builtins_dir, "130", "textureGrad"), 'w') as sys.stdout: print "((function textureGrad" generate_fiu_sigs("txd", "1D") generate_fiu_sigs("txd", "2D") generate_fiu_sigs("txd", "3D") generate_fiu_sigs("txd", "Cube") generate_fiu_sigs("txd", "1DArray") generate_fiu_sigs("txd", "2DArray") print ")\n)" with open(path.join(builtins_dir, "130", "textureProjGrad"), 'w') as sys.stdout: print "((function textureProjGrad" generate_fiu_sigs("txd", "1D", True) generate_fiu_sigs("txd", "1D", True, 2) generate_fiu_sigs("txd", "2D", True) generate_fiu_sigs("txd", "2D", True, 1) generate_fiu_sigs("txd", "3D", True) print "))" # ARB_texture_rectangle extension with open(path.join(builtins_dir, "ARB_texture_rectangle", "textures"), 'w') as sys.stdout: print "((function texture2DRect" generate_sigs("", "tex", "2DRect") print ")\n (function shadow2DRect" generate_sigs("", "tex", "2DRectShadow") print "))" # EXT_texture_array extension with open(path.join(builtins_dir, "EXT_texture_array", "textures"), 'w') as sys.stdout: print "((function texture1DArray" generate_sigs("", "tex", "1DArray") print ")\n (function texture1DArrayLod" generate_sigs("", "txl", "1DArray") print ")\n (function texture2DArray" generate_sigs("", "tex", "2DArray") print ")\n (function texture2DArrayLod" generate_sigs("", "txl", "2DArray") print ")\n (function shadow1DArray" generate_sigs("", "tex", "1DArrayShadow") print ")\n (function shadow1DArrayLod" generate_sigs("", "txl", "1DArrayShadow") print ")\n (function shadow2DArray" generate_sigs("", "tex", "2DArrayShadow") print "))" with open(path.join(builtins_dir, "EXT_texture_array_fs", "textures"), 'w') as sys.stdout: print "((function texture1DArray" generate_sigs("", "txb", "1DArray") # MOVE TO _fs print ")\n (function texture2DArray" generate_sigs("", "txb", "2DArray") # MOVE TO _fs print ")\n (function shadow1DArray" generate_sigs("", "txb", "1DArrayShadow") print "))" # Deprecated (110/120 style) functions with silly names: with open(path.join(builtins_dir, "110", "textures"), 'w') as sys.stdout: print "((function texture1D" generate_sigs("", "tex", "1D") print ")\n (function texture1DLod" generate_sigs("", "txl", "1D") print ")\n (function texture1DProj" generate_sigs("", "tex", "1D", True) generate_sigs("", "tex", "1D", True, 2) print ")\n (function texture1DProjLod" generate_sigs("", "txl", "1D", True) generate_sigs("", "txl", "1D", True, 2) print ")\n (function texture2D" generate_sigs("", "tex", "2D") print ")\n(function texture2DLod" generate_sigs("", "txl", "2D") print ")\n (function texture2DProj" generate_sigs("", "tex", "2D", True) generate_sigs("", "tex", "2D", True, 1) print ")\n (function texture2DProjLod" generate_sigs("", "txl", "2D", True) generate_sigs("", "txl", "2D", True, 1) print ")\n (function texture3D" generate_sigs("", "tex", "3D") print ")\n (function texture3DLod" generate_sigs("", "txl", "3D") print ")\n (function texture3DProj" generate_sigs("", "tex", "3D", True) print ")\n (function texture3DProjLod" generate_sigs("", "txl", "3D", True) print ")\n (function textureCube" generate_sigs("", "tex", "Cube") print ")\n (function textureCubeLod" generate_sigs("", "txl", "Cube") print ")\n (function shadow1D" generate_sigs("", "tex", "1DShadow", False, 1) print ")\n (function shadow1DLod" generate_sigs("", "txl", "1DShadow", False, 1) print ")\n (function shadow1DProj" generate_sigs("", "tex", "1DShadow", True, 1) print ")\n (function shadow1DProjLod" generate_sigs("", "txl", "1DShadow", True, 1) print ")\n (function shadow2D" generate_sigs("", "tex", "2DShadow") print ")\n (function shadow2DLod" generate_sigs("", "txl", "2DShadow") print ")\n (function shadow2DProj" generate_sigs("", "tex", "2DShadow", True) print ")\n (function shadow2DProjLod" generate_sigs("", "txl", "2DShadow", True) print "))" with open(path.join(builtins_dir, "110_fs", "textures"), 'w') as sys.stdout: print "((function texture1D" generate_sigs("", "txb", "1D") print ")\n (function texture1DProj" generate_sigs("", "txb", "1D", True) generate_sigs("", "txb", "1D", True, 2) print ")\n (function texture2D" generate_sigs("", "txb", "2D") print ")\n (function texture2DProj" generate_sigs("", "txb", "2D", True) generate_sigs("", "txb", "2D", True, 1) print ")\n (function texture3D" generate_sigs("", "txb", "3D") print ")\n (function texture3DProj" generate_sigs("", "txb", "3D", True) print ")\n (function textureCube" generate_sigs("", "txb", "Cube") print ")\n (function shadow1D" generate_sigs("", "txb", "1DShadow", False, 1) print ")\n (function shadow1DProj" generate_sigs("", "txb", "1DShadow", True, 1) print ")\n (function shadow2D" generate_sigs("", "txb", "2DShadow") print ")\n (function shadow2DProj" generate_sigs("", "txb", "2DShadow", True) print "))"