# Mesa 3-D graphics library # # Copyright (C) 2010-2011 Chia-I Wu <olvaffe@gmail.com> # Copyright (C) 2010-2011 LunarG Inc. # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included # in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER # DEALINGS IN THE SOFTWARE. # Android.mk for glsl LOCAL_PATH := $(call my-dir) include $(LOCAL_PATH)/Makefile.sources # --------------------------------------- # Build libmesa_glsl # --------------------------------------- include $(CLEAR_VARS) LOCAL_SRC_FILES := \ $(LIBGLCPP_FILES) \ $(LIBGLSL_FILES) \ $(LIBGLSL_CXX_FILES) LOCAL_C_INCLUDES := \ external/astl/include \ $(MESA_TOP)/src/mapi \ $(MESA_TOP)/src/mesa LOCAL_MODULE := libmesa_glsl include $(LOCAL_PATH)/Android.gen.mk include $(MESA_COMMON_MK) include $(BUILD_STATIC_LIBRARY) # --------------------------------------- # Build mesa_builtin_compiler for host # --------------------------------------- include $(CLEAR_VARS) LOCAL_SRC_FILES := \ $(LIBGLCPP_FILES) \ $(LIBGLSL_FILES) \ $(LIBGLSL_CXX_FILES) \ $(BUILTIN_COMPILER_CXX_FILES) \ $(GLSL_COMPILER_CXX_FILES) LOCAL_C_INCLUDES := \ $(MESA_TOP)/src/mapi \ $(MESA_TOP)/src/mesa LOCAL_STATIC_LIBRARIES := libmesa_glsl_utils LOCAL_MODULE := mesa_builtin_compiler LOCAL_MODULE_CLASS := EXECUTABLES LOCAL_IS_HOST_MODULE := true include $(LOCAL_PATH)/Android.gen.mk include $(MESA_COMMON_MK) include $(BUILD_HOST_EXECUTABLE) # --------------------------------------- # Build glsl_compiler # --------------------------------------- include $(CLEAR_VARS) LOCAL_SRC_FILES := \ $(GLSL_COMPILER_CXX_FILES) LOCAL_C_INCLUDES := \ $(MESA_TOP)/src/mapi \ $(MESA_TOP)/src/mesa LOCAL_STATIC_LIBRARIES := libmesa_glsl libmesa_glsl_utils LOCAL_MODULE_TAGS := eng LOCAL_MODULE := glsl_compiler include $(MESA_COMMON_MK) include $(BUILD_EXECUTABLE)