/********************************************************** * Copyright 2009-2011 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * ********************************************************* * Authors: * Zack Rusin * Thomas Hellstrom */ #include "xa_context.h" #include "xa_priv.h" #include "cso_cache/cso_context.h" #include "util/u_inlines.h" #include "util/u_rect.h" #include "util/u_surface.h" #include "pipe/p_context.h" XA_EXPORT void xa_context_flush(struct xa_context *ctx) { ctx->pipe->flush(ctx->pipe, &ctx->last_fence, 0); } XA_EXPORT struct xa_context * xa_context_default(struct xa_tracker *xa) { return xa->default_ctx; } XA_EXPORT struct xa_context * xa_context_create(struct xa_tracker *xa) { struct xa_context *ctx = calloc(1, sizeof(*ctx)); ctx->xa = xa; ctx->pipe = xa->screen->context_create(xa->screen, NULL); ctx->cso = cso_create_context(ctx->pipe); ctx->shaders = xa_shaders_create(ctx); renderer_init_state(ctx); return ctx; } XA_EXPORT void xa_context_destroy(struct xa_context *r) { struct pipe_resource **vsbuf = &r->vs_const_buffer; struct pipe_resource **fsbuf = &r->fs_const_buffer; if (*vsbuf) pipe_resource_reference(vsbuf, NULL); if (*fsbuf) pipe_resource_reference(fsbuf, NULL); if (r->shaders) { xa_shaders_destroy(r->shaders); r->shaders = NULL; } xa_ctx_sampler_views_destroy(r); if (r->srf) pipe_surface_reference(&r->srf, NULL); if (r->cso) { cso_destroy_context(r->cso); r->cso = NULL; } r->pipe->destroy(r->pipe); } XA_EXPORT int xa_surface_dma(struct xa_context *ctx, struct xa_surface *srf, void *data, unsigned int pitch, int to_surface, struct xa_box *boxes, unsigned int num_boxes) { struct pipe_transfer *transfer; void *map; int w, h, i; enum pipe_transfer_usage transfer_direction; struct pipe_context *pipe = ctx->pipe; transfer_direction = (to_surface ? PIPE_TRANSFER_WRITE : PIPE_TRANSFER_READ); for (i = 0; i < num_boxes; ++i, ++boxes) { w = boxes->x2 - boxes->x1; h = boxes->y2 - boxes->y1; map = pipe_transfer_map(pipe, srf->tex, 0, 0, transfer_direction, boxes->x1, boxes->y1, w, h, &transfer); if (!map) return -XA_ERR_NORES; if (to_surface) { util_copy_rect(map, srf->tex->format, transfer->stride, 0, 0, w, h, data, pitch, boxes->x1, boxes->y1); } else { util_copy_rect(data, srf->tex->format, pitch, boxes->x1, boxes->y1, w, h, map, transfer->stride, 0, 0); } pipe->transfer_unmap(pipe, transfer); } return XA_ERR_NONE; } XA_EXPORT void * xa_surface_map(struct xa_context *ctx, struct xa_surface *srf, unsigned int usage) { void *map; unsigned int gallium_usage = 0; struct pipe_context *pipe = ctx->pipe; /* * A surface may only have a single map. */ if (srf->transfer) return NULL; if (usage & XA_MAP_READ) gallium_usage |= PIPE_TRANSFER_READ; if (usage & XA_MAP_WRITE) gallium_usage |= PIPE_TRANSFER_WRITE; if (usage & XA_MAP_MAP_DIRECTLY) gallium_usage |= PIPE_TRANSFER_MAP_DIRECTLY; if (usage & XA_MAP_UNSYNCHRONIZED) gallium_usage |= PIPE_TRANSFER_UNSYNCHRONIZED; if (usage & XA_MAP_DONTBLOCK) gallium_usage |= PIPE_TRANSFER_DONTBLOCK; if (usage & XA_MAP_DISCARD_WHOLE_RESOURCE) gallium_usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE; if (!(gallium_usage & (PIPE_TRANSFER_READ_WRITE))) return NULL; map = pipe_transfer_map(pipe, srf->tex, 0, 0, gallium_usage, 0, 0, srf->tex->width0, srf->tex->height0, &srf->transfer); if (!map) return NULL; srf->mapping_pipe = pipe; return map; } XA_EXPORT void xa_surface_unmap(struct xa_surface *srf) { if (srf->transfer) { struct pipe_context *pipe = srf->mapping_pipe; pipe->transfer_unmap(pipe, srf->transfer); srf->transfer = NULL; } } int xa_ctx_srf_create(struct xa_context *ctx, struct xa_surface *dst) { struct pipe_screen *screen = ctx->pipe->screen; struct pipe_surface srf_templ; /* * Cache surfaces unless we change render target */ if (ctx->srf) { if (ctx->srf->texture == dst->tex) return XA_ERR_NONE; pipe_surface_reference(&ctx->srf, NULL); } if (!screen->is_format_supported(screen, dst->tex->format, PIPE_TEXTURE_2D, 0, PIPE_BIND_RENDER_TARGET)) return -XA_ERR_INVAL; u_surface_default_template(&srf_templ, dst->tex); ctx->srf = ctx->pipe->create_surface(ctx->pipe, dst->tex, &srf_templ); if (!ctx->srf) return -XA_ERR_NORES; return XA_ERR_NONE; } void xa_ctx_srf_destroy(struct xa_context *ctx) { /* * Cache surfaces unless we change render target. * Final destruction on context destroy. */ } XA_EXPORT int xa_copy_prepare(struct xa_context *ctx, struct xa_surface *dst, struct xa_surface *src) { if (src == dst) return -XA_ERR_INVAL; if (src->tex->format != dst->tex->format) { int ret = xa_ctx_srf_create(ctx, dst); if (ret != XA_ERR_NONE) return ret; renderer_copy_prepare(ctx, ctx->srf, src->tex, src->fdesc.xa_format, dst->fdesc.xa_format); ctx->simple_copy = 0; } else ctx->simple_copy = 1; ctx->src = src; ctx->dst = dst; xa_ctx_srf_destroy(ctx); return 0; } XA_EXPORT void xa_copy(struct xa_context *ctx, int dx, int dy, int sx, int sy, int width, int height) { struct pipe_box src_box; xa_scissor_update(ctx, dx, dy, dx + width, dy + height); if (ctx->simple_copy) { u_box_2d(sx, sy, width, height, &src_box); ctx->pipe->resource_copy_region(ctx->pipe, ctx->dst->tex, 0, dx, dy, 0, ctx->src->tex, 0, &src_box); } else renderer_copy(ctx, dx, dy, sx, sy, width, height, (float) ctx->src->tex->width0, (float) ctx->src->tex->height0); } XA_EXPORT void xa_copy_done(struct xa_context *ctx) { if (!ctx->simple_copy) { renderer_draw_flush(ctx); } } static void bind_solid_blend_state(struct xa_context *ctx) { struct pipe_blend_state blend; memset(&blend, 0, sizeof(struct pipe_blend_state)); blend.rt[0].blend_enable = 0; blend.rt[0].colormask = PIPE_MASK_RGBA; blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; cso_set_blend(ctx->cso, &blend); } XA_EXPORT int xa_solid_prepare(struct xa_context *ctx, struct xa_surface *dst, uint32_t fg) { unsigned vs_traits, fs_traits; struct xa_shader shader; int ret; ret = xa_ctx_srf_create(ctx, dst); if (ret != XA_ERR_NONE) return ret; if (ctx->srf->format == PIPE_FORMAT_L8_UNORM) xa_pixel_to_float4_a8(fg, ctx->solid_color); else xa_pixel_to_float4(fg, ctx->solid_color); ctx->has_solid_color = 1; ctx->dst = dst; #if 0 debug_printf("Color Pixel=(%d, %d, %d, %d), RGBA=(%f, %f, %f, %f)\n", (fg >> 24) & 0xff, (fg >> 16) & 0xff, (fg >> 8) & 0xff, (fg >> 0) & 0xff, exa->solid_color[0], exa->solid_color[1], exa->solid_color[2], exa->solid_color[3]); #endif vs_traits = VS_SOLID_FILL; fs_traits = FS_SOLID_FILL; renderer_bind_destination(ctx, ctx->srf); bind_solid_blend_state(ctx); cso_set_samplers(ctx->cso, PIPE_SHADER_FRAGMENT, 0, NULL); cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, 0, NULL); shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits); cso_set_vertex_shader_handle(ctx->cso, shader.vs); cso_set_fragment_shader_handle(ctx->cso, shader.fs); renderer_begin_solid(ctx); xa_ctx_srf_destroy(ctx); return XA_ERR_NONE; } XA_EXPORT void xa_solid(struct xa_context *ctx, int x, int y, int width, int height) { xa_scissor_update(ctx, x, y, x + width, y + height); renderer_solid(ctx, x, y, x + width, y + height, ctx->solid_color); } XA_EXPORT void xa_solid_done(struct xa_context *ctx) { renderer_draw_flush(ctx); ctx->comp = NULL; ctx->has_solid_color = FALSE; ctx->num_bound_samplers = 0; } XA_EXPORT struct xa_fence * xa_fence_get(struct xa_context *ctx) { struct xa_fence *fence = calloc(1, sizeof(*fence)); struct pipe_screen *screen = ctx->xa->screen; if (!fence) return NULL; fence->xa = ctx->xa; if (ctx->last_fence == NULL) fence->pipe_fence = NULL; else screen->fence_reference(screen, &fence->pipe_fence, ctx->last_fence); return fence; } XA_EXPORT int xa_fence_wait(struct xa_fence *fence, uint64_t timeout) { if (!fence) return XA_ERR_NONE; if (fence->pipe_fence) { struct pipe_screen *screen = fence->xa->screen; boolean timed_out; timed_out = !screen->fence_finish(screen, fence->pipe_fence, timeout); if (timed_out) return -XA_ERR_BUSY; screen->fence_reference(screen, &fence->pipe_fence, NULL); } return XA_ERR_NONE; } XA_EXPORT void xa_fence_destroy(struct xa_fence *fence) { if (!fence) return; if (fence->pipe_fence) { struct pipe_screen *screen = fence->xa->screen; screen->fence_reference(screen, &fence->pipe_fence, NULL); } free(fence); } void xa_ctx_sampler_views_destroy(struct xa_context *ctx) { int i; for (i = 0; i < ctx->num_bound_samplers; ++i) pipe_sampler_view_reference(&ctx->bound_sampler_views[i], NULL); ctx->num_bound_samplers = 0; }