/************************************************************************** * * Copyright 2008 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include #include "glapi/glapi.h" #include "util/u_debug.h" #include "util/u_math.h" #include "util/u_memory.h" #include "pipe/p_screen.h" #include "stw_device.h" #include "stw_winsys.h" #include "stw_pixelformat.h" #include "stw_icd.h" #include "stw_tls.h" #include "stw_framebuffer.h" #include "stw_st.h" struct stw_device *stw_dev = NULL; static int stw_get_param(struct st_manager *smapi, enum st_manager_param param) { switch (param) { case ST_MANAGER_BROKEN_INVALIDATE: /* * Force framebuffer validation on glViewport. * * Certain applications, like Rhinoceros 4, uses glReadPixels * exclusively (never uses SwapBuffers), so framebuffers never get * resized unless we check on glViewport. */ return 1; default: return 0; } } boolean stw_init(const struct stw_winsys *stw_winsys) { static struct stw_device stw_dev_storage; struct pipe_screen *screen; debug_disable_error_message_boxes(); debug_printf("%s\n", __FUNCTION__); assert(!stw_dev); stw_tls_init(); stw_dev = &stw_dev_storage; memset(stw_dev, 0, sizeof(*stw_dev)); #ifdef DEBUG stw_dev->memdbg_no = debug_memory_begin(); #endif stw_dev->stw_winsys = stw_winsys; stw_dev->stapi = stw_st_create_api(); stw_dev->smapi = CALLOC_STRUCT(st_manager); if (!stw_dev->stapi || !stw_dev->smapi) goto error1; screen = stw_winsys->create_screen(); if(!screen) goto error1; if(stw_winsys->get_adapter_luid) stw_winsys->get_adapter_luid(screen, &stw_dev->AdapterLuid); stw_dev->smapi->screen = screen; stw_dev->smapi->get_param = stw_get_param; stw_dev->screen = screen; stw_dev->max_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); stw_dev->max_2d_length = 1 << (stw_dev->max_2d_levels - 1); InitializeCriticalSection(&stw_dev->ctx_mutex); InitializeCriticalSection(&stw_dev->fb_mutex); stw_dev->ctx_table = handle_table_create(); if (!stw_dev->ctx_table) { goto error1; } stw_pixelformat_init(); return TRUE; error1: FREE(stw_dev->smapi); if (stw_dev->stapi) stw_dev->stapi->destroy(stw_dev->stapi); stw_dev = NULL; return FALSE; } boolean stw_init_thread(void) { return stw_tls_init_thread(); } void stw_cleanup_thread(void) { stw_tls_cleanup_thread(); } void stw_cleanup(void) { DHGLRC dhglrc; debug_printf("%s\n", __FUNCTION__); if (!stw_dev) return; /* * Abort cleanup if there are still active contexts. In some situations * this DLL may be unloaded before the DLL that is using GL contexts is. */ stw_lock_contexts(stw_dev); dhglrc = handle_table_get_first_handle(stw_dev->ctx_table); stw_unlock_contexts(stw_dev); if (dhglrc) { debug_printf("%s: contexts still active -- cleanup aborted\n", __FUNCTION__); stw_dev = NULL; return; } handle_table_destroy(stw_dev->ctx_table); stw_framebuffer_cleanup(); DeleteCriticalSection(&stw_dev->fb_mutex); DeleteCriticalSection(&stw_dev->ctx_mutex); FREE(stw_dev->smapi); stw_dev->stapi->destroy(stw_dev->stapi); stw_dev->screen->destroy(stw_dev->screen); /* glapi is statically linked: we can call the local destroy function. */ #ifdef _GLAPI_NO_EXPORTS _glapi_destroy_multithread(); #endif #ifdef DEBUG debug_memory_end(stw_dev->memdbg_no); #endif stw_tls_cleanup(); stw_dev = NULL; } void APIENTRY DrvSetCallbackProcs( INT nProcs, PROC *pProcs ) { size_t size; if (stw_dev == NULL) return; size = MIN2(nProcs * sizeof *pProcs, sizeof stw_dev->callbacks); memcpy(&stw_dev->callbacks, pProcs, size); return; } BOOL APIENTRY DrvValidateVersion( ULONG ulVersion ) { /* ulVersion is the version reported by the KMD: * - via D3DKMTQueryAdapterInfo(KMTQAITYPE_UMOPENGLINFO) on WDDM, * - or ExtEscape on XPDM and can be used to ensure the KMD and OpenGL ICD * versions match. * * We should get the expected version number from the winsys, but for now * ignore it. */ (void)ulVersion; return TRUE; }