/* * Copyright 2011 Joakim Sindholt * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "device9.h" #include "volume9.h" #include "basetexture9.h" /* for marking dirty */ #include "volumetexture9.h" #include "nine_helpers.h" #include "nine_pipe.h" #include "nine_dump.h" #include "util/u_format.h" #include "util/u_surface.h" #define DBG_CHANNEL DBG_VOLUME static HRESULT NineVolume9_AllocateData( struct NineVolume9 *This ) { unsigned size = This->layer_stride * This->desc.Depth; DBG("(%p(This=%p),level=%u) Allocating 0x%x bytes of system memory.\n", This->base.container, This, This->level, size); This->data = (uint8_t *)align_malloc(size, 32); if (!This->data) return E_OUTOFMEMORY; return D3D_OK; } static HRESULT NineVolume9_ctor( struct NineVolume9 *This, struct NineUnknownParams *pParams, struct NineUnknown *pContainer, struct pipe_resource *pResource, unsigned Level, D3DVOLUME_DESC *pDesc ) { HRESULT hr; assert(pContainer); /* stand-alone volumes can't be created */ DBG("This=%p pContainer=%p pDevice=%p pResource=%p Level=%u pDesc=%p\n", This, pContainer, pParams->device, pResource, Level, pDesc); /* Mark this as a special surface held by another internal resource. */ pParams->container = pContainer; user_assert(!(pDesc->Usage & D3DUSAGE_DYNAMIC) || (pDesc->Pool != D3DPOOL_MANAGED), D3DERR_INVALIDCALL); assert(pResource || pDesc->Pool != D3DPOOL_DEFAULT); hr = NineUnknown_ctor(&This->base, pParams); if (FAILED(hr)) return hr; pipe_resource_reference(&This->resource, pResource); This->pipe = pParams->device->pipe; This->transfer = NULL; This->lock_count = 0; This->level = Level; This->level_actual = Level; This->desc = *pDesc; This->info.screen = pParams->device->screen; This->info.target = PIPE_TEXTURE_3D; This->info.width0 = pDesc->Width; This->info.height0 = pDesc->Height; This->info.depth0 = pDesc->Depth; This->info.last_level = 0; This->info.array_size = 1; This->info.nr_samples = 0; This->info.usage = PIPE_USAGE_DEFAULT; This->info.bind = PIPE_BIND_SAMPLER_VIEW; This->info.flags = 0; This->info.format = d3d9_to_pipe_format_checked(This->info.screen, pDesc->Format, This->info.target, This->info.nr_samples, This->info.bind, FALSE, pDesc->Pool == D3DPOOL_SCRATCH); if (This->info.format == PIPE_FORMAT_NONE) return D3DERR_DRIVERINTERNALERROR; This->stride = util_format_get_stride(This->info.format, pDesc->Width); This->stride = align(This->stride, 4); This->layer_stride = util_format_get_2d_size(This->info.format, This->stride, pDesc->Height); /* Get true format */ This->format_conversion = d3d9_to_pipe_format_checked(This->info.screen, pDesc->Format, This->info.target, This->info.nr_samples, This->info.bind, FALSE, TRUE); if (This->info.format != This->format_conversion) { This->stride_conversion = nine_format_get_stride(This->format_conversion, pDesc->Width); This->layer_stride_conversion = util_format_get_2d_size(This->format_conversion, This->stride_conversion, pDesc->Height); This->data_conversion = align_malloc(This->layer_stride_conversion * This->desc.Depth, 32); if (!This->data_conversion) return E_OUTOFMEMORY; } if (!This->resource) { hr = NineVolume9_AllocateData(This); if (FAILED(hr)) return hr; } return D3D_OK; } static void NineVolume9_dtor( struct NineVolume9 *This ) { DBG("This=%p\n", This); if (This->transfer) NineVolume9_UnlockBox(This); if (This->data) align_free(This->data); if (This->data_conversion) align_free(This->data_conversion); pipe_resource_reference(&This->resource, NULL); NineUnknown_dtor(&This->base); } HRESULT NINE_WINAPI NineVolume9_GetContainer( struct NineVolume9 *This, REFIID riid, void **ppContainer ) { char guid_str[64]; DBG("This=%p riid=%p id=%s ppContainer=%p\n", This, riid, riid ? GUID_sprintf(guid_str, riid) : "", ppContainer); if (!NineUnknown(This)->container) return E_NOINTERFACE; return NineUnknown_QueryInterface(NineUnknown(This)->container, riid, ppContainer); } static inline void NineVolume9_MarkContainerDirty( struct NineVolume9 *This ) { struct NineBaseTexture9 *tex; #ifdef DEBUG /* This is always contained by a NineVolumeTexture9. */ GUID id = IID_IDirect3DVolumeTexture9; REFIID ref = &id; assert(NineUnknown_QueryInterface(This->base.container, ref, (void **)&tex) == S_OK); assert(NineUnknown_Release(NineUnknown(tex)) != 0); #endif tex = NineBaseTexture9(This->base.container); assert(tex); if (This->desc.Pool == D3DPOOL_MANAGED) tex->managed.dirty = TRUE; BASETEX_REGISTER_UPDATE(tex); } HRESULT NINE_WINAPI NineVolume9_GetDesc( struct NineVolume9 *This, D3DVOLUME_DESC *pDesc ) { user_assert(pDesc != NULL, E_POINTER); *pDesc = This->desc; return D3D_OK; } inline void NineVolume9_AddDirtyRegion( struct NineVolume9 *This, const struct pipe_box *box ) { D3DBOX dirty_region; struct NineVolumeTexture9 *tex = NineVolumeTexture9(This->base.container); if (!box) { NineVolumeTexture9_AddDirtyBox(tex, NULL); } else { dirty_region.Left = box->x << This->level_actual; dirty_region.Top = box->y << This->level_actual; dirty_region.Front = box->z << This->level_actual; dirty_region.Right = dirty_region.Left + (box->width << This->level_actual); dirty_region.Bottom = dirty_region.Top + (box->height << This->level_actual); dirty_region.Back = dirty_region.Front + (box->depth << This->level_actual); NineVolumeTexture9_AddDirtyBox(tex, &dirty_region); } } static inline uint8_t * NineVolume9_GetSystemMemPointer(struct NineVolume9 *This, int x, int y, int z) { unsigned x_offset = util_format_get_stride(This->info.format, x); y = util_format_get_nblocksy(This->info.format, y); assert(This->data); return This->data + (z * This->layer_stride + y * This->stride + x_offset); } HRESULT NINE_WINAPI NineVolume9_LockBox( struct NineVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags ) { struct pipe_resource *resource = This->resource; struct pipe_box box; unsigned usage; DBG("This=%p(%p) pLockedVolume=%p pBox=%p[%u..%u,%u..%u,%u..%u] Flags=%s\n", This, This->base.container, pLockedVolume, pBox, pBox ? pBox->Left : 0, pBox ? pBox->Right : 0, pBox ? pBox->Top : 0, pBox ? pBox->Bottom : 0, pBox ? pBox->Front : 0, pBox ? pBox->Back : 0, nine_D3DLOCK_to_str(Flags)); /* check if it's already locked */ user_assert(This->lock_count == 0, D3DERR_INVALIDCALL); /* set pBits to NULL after lock_count check */ user_assert(pLockedVolume, E_POINTER); pLockedVolume->pBits = NULL; user_assert(This->desc.Pool != D3DPOOL_DEFAULT || (This->desc.Usage & D3DUSAGE_DYNAMIC), D3DERR_INVALIDCALL); user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)), D3DERR_INVALIDCALL); if (pBox && compressed_format (This->desc.Format)) { /* For volume all pools are checked */ const unsigned w = util_format_get_blockwidth(This->info.format); const unsigned h = util_format_get_blockheight(This->info.format); user_assert((pBox->Left == 0 && pBox->Right == This->desc.Width && pBox->Top == 0 && pBox->Bottom == This->desc.Height) || (!(pBox->Left % w) && !(pBox->Right % w) && !(pBox->Top % h) && !(pBox->Bottom % h)), D3DERR_INVALIDCALL); } if (Flags & D3DLOCK_DISCARD) { usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE; } else { usage = (Flags & D3DLOCK_READONLY) ? PIPE_TRANSFER_READ : PIPE_TRANSFER_READ_WRITE; } if (Flags & D3DLOCK_DONOTWAIT) usage |= PIPE_TRANSFER_DONTBLOCK; if (pBox) { user_assert(pBox->Right > pBox->Left, D3DERR_INVALIDCALL); user_assert(pBox->Bottom > pBox->Top, D3DERR_INVALIDCALL); user_assert(pBox->Back > pBox->Front, D3DERR_INVALIDCALL); user_assert(pBox->Right <= This->desc.Width, D3DERR_INVALIDCALL); user_assert(pBox->Bottom <= This->desc.Height, D3DERR_INVALIDCALL); user_assert(pBox->Back <= This->desc.Depth, D3DERR_INVALIDCALL); d3dbox_to_pipe_box(&box, pBox); if (u_box_clip_2d(&box, &box, This->desc.Width, This->desc.Height) < 0) { DBG("Locked volume intersection empty.\n"); return D3DERR_INVALIDCALL; } } else { u_box_3d(0, 0, 0, This->desc.Width, This->desc.Height, This->desc.Depth, &box); } if (This->data_conversion) { /* For now we only have uncompressed formats here */ pLockedVolume->RowPitch = This->stride_conversion; pLockedVolume->SlicePitch = This->layer_stride_conversion; pLockedVolume->pBits = This->data_conversion + box.z * This->layer_stride_conversion + box.y * This->stride_conversion + util_format_get_stride(This->format_conversion, box.x); } else if (This->data) { pLockedVolume->RowPitch = This->stride; pLockedVolume->SlicePitch = This->layer_stride; pLockedVolume->pBits = NineVolume9_GetSystemMemPointer(This, box.x, box.y, box.z); } else { pLockedVolume->pBits = This->pipe->transfer_map(This->pipe, resource, This->level, usage, &box, &This->transfer); if (!This->transfer) { if (Flags & D3DLOCK_DONOTWAIT) return D3DERR_WASSTILLDRAWING; return D3DERR_DRIVERINTERNALERROR; } pLockedVolume->RowPitch = This->transfer->stride; pLockedVolume->SlicePitch = This->transfer->layer_stride; } if (!(Flags & (D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_READONLY))) { NineVolume9_MarkContainerDirty(This); NineVolume9_AddDirtyRegion(This, &box); } ++This->lock_count; return D3D_OK; } HRESULT NINE_WINAPI NineVolume9_UnlockBox( struct NineVolume9 *This ) { DBG("This=%p lock_count=%u\n", This, This->lock_count); user_assert(This->lock_count, D3DERR_INVALIDCALL); if (This->transfer) { This->pipe->transfer_unmap(This->pipe, This->transfer); This->transfer = NULL; } --This->lock_count; if (This->data_conversion) { struct pipe_transfer *transfer; uint8_t *dst = This->data; struct pipe_box box; u_box_3d(0, 0, 0, This->desc.Width, This->desc.Height, This->desc.Depth, &box); if (!dst) { dst = This->pipe->transfer_map(This->pipe, This->resource, This->level, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE, &box, &transfer); if (!dst) return D3D_OK; } (void) util_format_translate_3d(This->info.format, dst, This->data ? This->stride : transfer->stride, This->data ? This->layer_stride : transfer->layer_stride, 0, 0, 0, This->format_conversion, This->data_conversion, This->stride_conversion, This->layer_stride_conversion, 0, 0, 0, This->desc.Width, This->desc.Height, This->desc.Height); if (!This->data) pipe_transfer_unmap(This->pipe, transfer); } return D3D_OK; } /* When this function is called, we have already checked * The copy regions fit the volumes */ void NineVolume9_CopyMemToDefault( struct NineVolume9 *This, struct NineVolume9 *From, unsigned dstx, unsigned dsty, unsigned dstz, struct pipe_box *pSrcBox ) { struct pipe_context *pipe = This->pipe; struct pipe_transfer *transfer = NULL; struct pipe_resource *r_dst = This->resource; struct pipe_box src_box; struct pipe_box dst_box; uint8_t *map = NULL; DBG("This=%p From=%p dstx=%u dsty=%u dstz=%u pSrcBox=%p\n", This, From, dstx, dsty, dstz, pSrcBox); assert(This->desc.Pool == D3DPOOL_DEFAULT && From->desc.Pool == D3DPOOL_SYSTEMMEM); dst_box.x = dstx; dst_box.y = dsty; dst_box.z = dstz; if (pSrcBox) { src_box = *pSrcBox; } else { src_box.x = 0; src_box.y = 0; src_box.z = 0; src_box.width = From->desc.Width; src_box.height = From->desc.Height; src_box.depth = From->desc.Depth; } dst_box.width = src_box.width; dst_box.height = src_box.height; dst_box.depth = src_box.depth; map = pipe->transfer_map(pipe, r_dst, This->level, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE, &dst_box, &transfer); if (!map) return; /* Note: if formats are the sames, it will revert * to normal memcpy */ (void) util_format_translate_3d(r_dst->format, map, transfer->stride, transfer->layer_stride, 0, 0, 0, From->info.format, From->data, From->stride, From->layer_stride, src_box.x, src_box.y, src_box.z, src_box.width, src_box.height, src_box.depth); pipe_transfer_unmap(pipe, transfer); if (This->data_conversion) (void) util_format_translate_3d(This->format_conversion, This->data_conversion, This->stride_conversion, This->layer_stride_conversion, dstx, dsty, dstz, From->info.format, From->data, From->stride, From->layer_stride, src_box.x, src_box.y, src_box.z, src_box.width, src_box.height, src_box.depth); NineVolume9_MarkContainerDirty(This); return; } HRESULT NineVolume9_UploadSelf( struct NineVolume9 *This, const struct pipe_box *damaged ) { struct pipe_context *pipe = This->pipe; struct pipe_resource *res = This->resource; struct pipe_box box; uint8_t *ptr; DBG("This=%p damaged=%p data=%p res=%p\n", This, damaged, This->data, res); assert(This->desc.Pool == D3DPOOL_MANAGED); assert(res); if (damaged) { box = *damaged; } else { box.x = 0; box.y = 0; box.z = 0; box.width = This->desc.Width; box.height = This->desc.Height; box.depth = This->desc.Depth; } ptr = NineVolume9_GetSystemMemPointer(This, box.x, box.y, box.z); pipe->texture_subdata(pipe, res, This->level, 0, &box, ptr, This->stride, This->layer_stride); return D3D_OK; } IDirect3DVolume9Vtbl NineVolume9_vtable = { (void *)NineUnknown_QueryInterface, (void *)NineUnknown_AddRef, (void *)NineUnknown_Release, (void *)NineUnknown_GetDevice, /* actually part of Volume9 iface */ (void *)NineUnknown_SetPrivateData, (void *)NineUnknown_GetPrivateData, (void *)NineUnknown_FreePrivateData, (void *)NineVolume9_GetContainer, (void *)NineVolume9_GetDesc, (void *)NineVolume9_LockBox, (void *)NineVolume9_UnlockBox }; static const GUID *NineVolume9_IIDs[] = { &IID_IDirect3DVolume9, &IID_IUnknown, NULL }; HRESULT NineVolume9_new( struct NineDevice9 *pDevice, struct NineUnknown *pContainer, struct pipe_resource *pResource, unsigned Level, D3DVOLUME_DESC *pDesc, struct NineVolume9 **ppOut ) { NINE_DEVICE_CHILD_NEW(Volume9, ppOut, pDevice, /* args */ pContainer, pResource, Level, pDesc); }