/* * Copyright 2011 Joakim Sindholt * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "vertexbuffer9.h" #include "device9.h" #include "nine_helpers.h" #include "nine_pipe.h" #include "pipe/p_screen.h" #include "pipe/p_context.h" #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_format.h" #include "util/u_box.h" #define DBG_CHANNEL DBG_VERTEXBUFFER HRESULT NineVertexBuffer9_ctor( struct NineVertexBuffer9 *This, struct NineUnknownParams *pParams, D3DVERTEXBUFFER_DESC *pDesc ) { HRESULT hr; DBG("This=%p Size=0x%x Usage=%x Pool=%u\n", This, pDesc->Size, pDesc->Usage, pDesc->Pool); hr = NineBuffer9_ctor(&This->base, pParams, D3DRTYPE_VERTEXBUFFER, pDesc->Usage, pDesc->Size, pDesc->Pool); if (FAILED(hr)) return hr; pDesc->Type = D3DRTYPE_VERTEXBUFFER; pDesc->Format = D3DFMT_VERTEXDATA; This->desc = *pDesc; return D3D_OK; } void NineVertexBuffer9_dtor( struct NineVertexBuffer9 *This ) { NineBuffer9_dtor(&This->base); } struct pipe_resource * NineVertexBuffer9_GetResource( struct NineVertexBuffer9 *This ) { return NineBuffer9_GetResource(&This->base); } HRESULT WINAPI NineVertexBuffer9_Lock( struct NineVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags ) { return NineBuffer9_Lock(&This->base, OffsetToLock, SizeToLock, ppbData, Flags); } HRESULT WINAPI NineVertexBuffer9_Unlock( struct NineVertexBuffer9 *This ) { return NineBuffer9_Unlock(&This->base); } HRESULT WINAPI NineVertexBuffer9_GetDesc( struct NineVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc ) { user_assert(pDesc, E_POINTER); *pDesc = This->desc; return D3D_OK; } IDirect3DVertexBuffer9Vtbl NineVertexBuffer9_vtable = { (void *)NineUnknown_QueryInterface, (void *)NineUnknown_AddRef, (void *)NineUnknown_Release, (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */ (void *)NineResource9_SetPrivateData, (void *)NineResource9_GetPrivateData, (void *)NineResource9_FreePrivateData, (void *)NineResource9_SetPriority, (void *)NineResource9_GetPriority, (void *)NineResource9_PreLoad, (void *)NineResource9_GetType, (void *)NineVertexBuffer9_Lock, (void *)NineVertexBuffer9_Unlock, (void *)NineVertexBuffer9_GetDesc }; static const GUID *NineVertexBuffer9_IIDs[] = { &IID_IDirect3DVertexBuffer9, &IID_IDirect3DResource9, &IID_IUnknown, NULL }; HRESULT NineVertexBuffer9_new( struct NineDevice9 *pDevice, D3DVERTEXBUFFER_DESC *pDesc, struct NineVertexBuffer9 **ppOut ) { NINE_DEVICE_CHILD_NEW(VertexBuffer9, ppOut, /* args */ pDevice, pDesc); }