/* * Copyright 2011 Joakim Sindholt * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "vertexbuffer9.h" #include "device9.h" #include "nine_helpers.h" #include "nine_pipe.h" #include "pipe/p_screen.h" #include "pipe/p_context.h" #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_format.h" #include "util/u_box.h" #define DBG_CHANNEL DBG_VERTEXBUFFER HRESULT NineVertexBuffer9_ctor( struct NineVertexBuffer9 *This, struct NineUnknownParams *pParams, D3DVERTEXBUFFER_DESC *pDesc ) { struct pipe_resource *info = &This->base.info; HRESULT hr; DBG("This=%p Size=0x%x Usage=%x Pool=%u\n", This, pDesc->Size, pDesc->Usage, pDesc->Pool); user_assert(pDesc->Pool != D3DPOOL_SCRATCH, D3DERR_INVALIDCALL); This->maps = MALLOC(sizeof(struct pipe_transfer *)); if (!This->maps) return E_OUTOFMEMORY; This->nmaps = 0; This->maxmaps = 1; This->pipe = pParams->device->pipe; info->screen = pParams->device->screen; info->target = PIPE_BUFFER; info->format = PIPE_FORMAT_R8_UNORM; info->width0 = pDesc->Size; info->flags = 0; info->bind = PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_TRANSFER_WRITE; if (!(pDesc->Usage & D3DUSAGE_WRITEONLY)) info->bind |= PIPE_BIND_TRANSFER_READ; info->usage = PIPE_USAGE_DEFAULT; if (pDesc->Usage & D3DUSAGE_DYNAMIC) info->usage = PIPE_USAGE_STREAM; if (pDesc->Pool == D3DPOOL_SYSTEMMEM) info->usage = PIPE_USAGE_STAGING; /* if (pDesc->Usage & D3DUSAGE_DONOTCLIP) { } */ /* if (pDesc->Usage & D3DUSAGE_NONSECURE) { } */ /* if (pDesc->Usage & D3DUSAGE_NPATCHES) { } */ /* if (pDesc->Usage & D3DUSAGE_POINTS) { } */ /* if (pDesc->Usage & D3DUSAGE_RTPATCHES) { } */ if (pDesc->Usage & D3DUSAGE_SOFTWAREPROCESSING) DBG("Application asked for Software Vertex Processing, " "but this is unimplemented\n"); /* if (pDesc->Usage & D3DUSAGE_TEXTAPI) { } */ info->height0 = 1; info->depth0 = 1; info->array_size = 1; info->last_level = 0; info->nr_samples = 0; hr = NineResource9_ctor(&This->base, pParams, NULL, TRUE, D3DRTYPE_VERTEXBUFFER, pDesc->Pool, pDesc->Usage); if (FAILED(hr)) return hr; pDesc->Type = D3DRTYPE_VERTEXBUFFER; pDesc->Format = D3DFMT_VERTEXDATA; This->desc = *pDesc; return D3D_OK; } void NineVertexBuffer9_dtor( struct NineVertexBuffer9 *This ) { if (This->maps) { while (This->nmaps) { NineVertexBuffer9_Unlock(This); } FREE(This->maps); } NineResource9_dtor(&This->base); } HRESULT WINAPI NineVertexBuffer9_Lock( struct NineVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags ) { struct pipe_box box; void *data; const unsigned usage = d3dlock_buffer_to_pipe_transfer_usage(Flags); DBG("This=%p(pipe=%p) OffsetToLock=0x%x, SizeToLock=0x%x, Flags=0x%x\n", This, This->base.resource, OffsetToLock, SizeToLock, Flags); user_assert(ppbData, E_POINTER); user_assert(!(Flags & ~(D3DLOCK_DISCARD | D3DLOCK_DONOTWAIT | D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_NOSYSLOCK | D3DLOCK_READONLY | D3DLOCK_NOOVERWRITE)), D3DERR_INVALIDCALL); if (This->nmaps == This->maxmaps) { struct pipe_transfer **newmaps = REALLOC(This->maps, sizeof(struct pipe_transfer *)*This->maxmaps, sizeof(struct pipe_transfer *)*(This->maxmaps << 1)); if (newmaps == NULL) return E_OUTOFMEMORY; This->maxmaps <<= 1; This->maps = newmaps; } if (SizeToLock == 0) { SizeToLock = This->desc.Size - OffsetToLock; user_warn(OffsetToLock != 0); } u_box_1d(OffsetToLock, SizeToLock, &box); data = This->pipe->transfer_map(This->pipe, This->base.resource, 0, usage, &box, &This->maps[This->nmaps]); if (!data) { DBG("pipe::transfer_map failed\n" " usage = %x\n" " box.x = %u\n" " box.width = %u\n", usage, box.x, box.width); /* not sure what to return, msdn suggests this */ if (Flags & D3DLOCK_DONOTWAIT) return D3DERR_WASSTILLDRAWING; return D3DERR_INVALIDCALL; } This->nmaps++; *ppbData = data; return D3D_OK; } HRESULT WINAPI NineVertexBuffer9_Unlock( struct NineVertexBuffer9 *This ) { DBG("This=%p\n", This); user_assert(This->nmaps > 0, D3DERR_INVALIDCALL); This->pipe->transfer_unmap(This->pipe, This->maps[--(This->nmaps)]); return D3D_OK; } HRESULT WINAPI NineVertexBuffer9_GetDesc( struct NineVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc ) { user_assert(pDesc, E_POINTER); *pDesc = This->desc; return D3D_OK; } IDirect3DVertexBuffer9Vtbl NineVertexBuffer9_vtable = { (void *)NineUnknown_QueryInterface, (void *)NineUnknown_AddRef, (void *)NineUnknown_Release, (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */ (void *)NineResource9_SetPrivateData, (void *)NineResource9_GetPrivateData, (void *)NineResource9_FreePrivateData, (void *)NineResource9_SetPriority, (void *)NineResource9_GetPriority, (void *)NineResource9_PreLoad, (void *)NineResource9_GetType, (void *)NineVertexBuffer9_Lock, (void *)NineVertexBuffer9_Unlock, (void *)NineVertexBuffer9_GetDesc }; static const GUID *NineVertexBuffer9_IIDs[] = { &IID_IDirect3DVertexBuffer9, &IID_IDirect3DResource9, &IID_IUnknown, NULL }; HRESULT NineVertexBuffer9_new( struct NineDevice9 *pDevice, D3DVERTEXBUFFER_DESC *pDesc, struct NineVertexBuffer9 **ppOut ) { NINE_DEVICE_CHILD_NEW(VertexBuffer9, ppOut, /* args */ pDevice, pDesc); }