/* * Copyright 2011 Joakim Sindholt * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _NINE_SURFACE9_H_ #define _NINE_SURFACE9_H_ #include "resource9.h" #include "pipe/p_state.h" #include "util/list.h" #include "util/u_rect.h" #include "util/u_inlines.h" struct NineSurface9 { struct NineResource9 base; /* G3D state */ struct pipe_context *pipe; struct pipe_transfer *transfer; struct pipe_surface *surface[2]; /* created on-demand (linear, sRGB) */ int lock_count; uint8_t texture; /* rtype of container BaseTex or 0 */ /* resource description */ unsigned level; /* refers to the pipe_resource (SetLOD !) */ unsigned level_actual; /* refers to the NineTexture */ unsigned layer; D3DSURFACE_DESC desc; uint8_t *data; /* system memory backing */ unsigned stride; /* for system memory backing */ }; static inline struct NineSurface9 * NineSurface9( void *data ) { return (struct NineSurface9 *)data; } HRESULT NineSurface9_new( struct NineDevice9 *pDevice, struct NineUnknown *pContainer, struct pipe_resource *pResource, void *user_buffer, uint8_t TextureType, /* 0 if pContainer isn't BaseTexure9 */ unsigned Level, unsigned Layer, D3DSURFACE_DESC *pDesc, struct NineSurface9 **ppOut ); HRESULT NineSurface9_ctor( struct NineSurface9 *This, struct NineUnknownParams *pParams, struct NineUnknown *pContainer, struct pipe_resource *pResource, void *user_buffer, uint8_t TextureType, unsigned Level, unsigned Layer, D3DSURFACE_DESC *pDesc ); void NineSurface9_dtor( struct NineSurface9 *This ); /*** Nine private ***/ void NineSurface9_MarkContainerDirty( struct NineSurface9 *This ); struct pipe_surface * NineSurface9_CreatePipeSurface( struct NineSurface9 *This, const int sRGB ); static inline struct pipe_surface * NineSurface9_GetSurface( struct NineSurface9 *This, int sRGB ) { if (This->surface[sRGB]) return This->surface[sRGB]; return NineSurface9_CreatePipeSurface(This, sRGB); } static inline struct pipe_resource * NineSurface9_GetResource( struct NineSurface9 *This ) { return This->base.resource; } static inline void NineSurface9_SetResource( struct NineSurface9 *This, struct pipe_resource *resource, unsigned level ) { This->level = level; pipe_resource_reference(&This->base.resource, resource); pipe_surface_reference(&This->surface[0], NULL); pipe_surface_reference(&This->surface[1], NULL); } void NineSurface9_SetResourceResize( struct NineSurface9 *This, struct pipe_resource *resource ); void NineSurface9_AddDirtyRect( struct NineSurface9 *This, const struct pipe_box *box ); HRESULT NineSurface9_UploadSelf( struct NineSurface9 *This, const struct pipe_box *damaged ); void NineSurface9_CopyMemToDefault( struct NineSurface9 *This, struct NineSurface9 *From, const POINT *pDestPoint, const RECT *pSourceRect ); void NineSurface9_CopyDefaultToMem( struct NineSurface9 *This, struct NineSurface9 *From ); static inline boolean NineSurface9_IsOffscreenPlain (struct NineSurface9 *This ) { return This->base.usage == 0 && !This->texture; } #ifdef DEBUG void NineSurface9_Dump( struct NineSurface9 *This ); #else static inline void NineSurface9_Dump( struct NineSurface9 *This ) { } #endif /*** Direct3D public ***/ HRESULT NINE_WINAPI NineSurface9_GetContainer( struct NineSurface9 *This, REFIID riid, void **ppContainer ); HRESULT NINE_WINAPI NineSurface9_GetDesc( struct NineSurface9 *This, D3DSURFACE_DESC *pDesc ); HRESULT NINE_WINAPI NineSurface9_LockRect( struct NineSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags ); HRESULT NINE_WINAPI NineSurface9_UnlockRect( struct NineSurface9 *This ); HRESULT NINE_WINAPI NineSurface9_GetDC( struct NineSurface9 *This, HDC *phdc ); HRESULT NINE_WINAPI NineSurface9_ReleaseDC( struct NineSurface9 *This, HDC hdc ); #endif /* _NINE_SURFACE9_H_ */