/* * Copyright 2011 Joakim Sindholt * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _NINE_DEFINES_H_ #define _NINE_DEFINES_H_ #include "pipe/p_defines.h" #define NINE_RESOURCE_FLAG_LOCKABLE (PIPE_RESOURCE_FLAG_ST_PRIV << 1) #define NINE_RESOURCE_FLAG_DUMMY (PIPE_RESOURCE_FLAG_ST_PRIV << 2) /* vertexdeclaration9.c */ uint16_t nine_d3d9_to_nine_declusage(unsigned usage, unsigned index); #define NINE_DECLUSAGE_POSITION 0 #define NINE_DECLUSAGE_BLENDWEIGHT 1 #define NINE_DECLUSAGE_BLENDINDICES 2 #define NINE_DECLUSAGE_NORMAL 3 #define NINE_DECLUSAGE_TEXCOORD 4 #define NINE_DECLUSAGE_TANGENT 5 #define NINE_DECLUSAGE_BINORMAL 6 #define NINE_DECLUSAGE_COLOR 7 #define NINE_DECLUSAGE_POSITIONT 8 #define NINE_DECLUSAGE_PSIZE 9 #define NINE_DECLUSAGE_TESSFACTOR 10 #define NINE_DECLUSAGE_DEPTH 11 #define NINE_DECLUSAGE_FOG 12 #define NINE_DECLUSAGE_SAMPLE 13 #define NINE_DECLUSAGE_NONE 14 #define NINE_DECLUSAGE_COUNT (NINE_DECLUSAGE_NONE + 1) #define NINE_DECLUSAGE_i(declusage, n) NINE_DECLUSAGE_##declusage + n * NINE_DECLUSAGE_COUNT #define NINED3DCLEAR_DEPTHSTENCIL (D3DCLEAR_ZBUFFER | D3DCLEAR_STENCIL) #endif /* _NINE_DEFINES_H_ */