/* * Copyright 2011 Joakim Sindholt * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "device9ex.h" #include "swapchain9ex.h" #include "nine_helpers.h" #define DBG_CHANNEL DBG_DEVICE static HRESULT NineDevice9Ex_ctor( struct NineDevice9Ex *This, struct NineUnknownParams *pParams, struct pipe_screen *pScreen, D3DDEVICE_CREATION_PARAMETERS *pCreationParameters, D3DCAPS9 *pCaps, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationGroup, struct d3dadapter9_context *pCTX ) { DBG("This=%p pParams=%p pScreen=%p pCreationParameters=%p pCaps=%p " "pPresentationParameters=%p pFullscreenDisplayMode=%p " "pD3D9Ex=%p pPresentationGroup=%p pCTX=%p\n", This, pParams, pScreen, pCreationParameters, pCaps, pPresentationParameters, pFullscreenDisplayMode, pD3D9Ex, pPresentationGroup, pCTX); return NineDevice9_ctor(&This->base, pParams, pScreen, pCreationParameters, pCaps, pPresentationParameters, (IDirect3D9 *)pD3D9Ex, pPresentationGroup, pCTX, TRUE, pFullscreenDisplayMode); } static void NineDevice9Ex_dtor( struct NineDevice9Ex *This ) { NineDevice9_dtor(&This->base); } HRESULT WINAPI NineDevice9Ex_SetConvolutionMonoKernel( struct NineDevice9Ex *This, UINT width, UINT height, float *rows, float *columns ) { STUB(D3DERR_INVALIDCALL); } HRESULT WINAPI NineDevice9Ex_ComposeRects( struct NineDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset ) { STUB(D3DERR_INVALIDCALL); } HRESULT WINAPI NineDevice9Ex_PresentEx( struct NineDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags ) { unsigned i; HRESULT hr; DBG("This=%p pSourceRect=%p pDestRect=%p hDestWindowOverride=%p " "pDirtyRegion=%p dwFlags=%d\n", This, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags); for (i = 0; i < This->base.nswapchains; i++) { hr = NineSwapChain9_Present(This->base.swapchains[i], pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags); if (FAILED(hr)) { return hr; } } return D3D_OK; } HRESULT WINAPI NineDevice9Ex_GetGPUThreadPriority( struct NineDevice9Ex *This, INT *pPriority ) { STUB(D3DERR_INVALIDCALL); } HRESULT WINAPI NineDevice9Ex_SetGPUThreadPriority( struct NineDevice9Ex *This, INT Priority ) { STUB(D3DERR_INVALIDCALL); } HRESULT WINAPI NineDevice9Ex_WaitForVBlank( struct NineDevice9Ex *This, UINT iSwapChain ) { STUB(D3DERR_INVALIDCALL); } HRESULT WINAPI NineDevice9Ex_CheckResourceResidency( struct NineDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources ) { STUB(D3DERR_INVALIDCALL); } HRESULT WINAPI NineDevice9Ex_SetMaximumFrameLatency( struct NineDevice9Ex *This, UINT MaxLatency ) { STUB(D3DERR_INVALIDCALL); } HRESULT WINAPI NineDevice9Ex_GetMaximumFrameLatency( struct NineDevice9Ex *This, UINT *pMaxLatency ) { STUB(D3DERR_INVALIDCALL); } HRESULT WINAPI NineDevice9Ex_CheckDeviceState( struct NineDevice9Ex *This, HWND hDestinationWindow ) { DBG("This=%p hDestinationWindow=%p\n", This, hDestinationWindow); /* TODO: handle the other return values */ return D3D_OK; } HRESULT WINAPI NineDevice9Ex_CreateRenderTargetEx( struct NineDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage ) { STUB(D3DERR_INVALIDCALL); } HRESULT WINAPI NineDevice9Ex_CreateOffscreenPlainSurfaceEx( struct NineDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage ) { STUB(D3DERR_INVALIDCALL); } HRESULT WINAPI NineDevice9Ex_CreateDepthStencilSurfaceEx( struct NineDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage ) { STUB(D3DERR_INVALIDCALL); } HRESULT WINAPI NineDevice9Ex_ResetEx( struct NineDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode ) { HRESULT hr = D3D_OK; unsigned i; DBG("This=%p pPresentationParameters=%p pFullscreenDisplayMode=%p\n", This, pPresentationParameters, pFullscreenDisplayMode); for (i = 0; i < This->base.nswapchains; ++i) { D3DDISPLAYMODEEX *mode = NULL; D3DPRESENT_PARAMETERS *params = &pPresentationParameters[i]; if (pFullscreenDisplayMode) mode = &(pFullscreenDisplayMode[i]); hr = NineSwapChain9_Resize(This->base.swapchains[i], params, mode); if (FAILED(hr)) return (hr == D3DERR_OUTOFVIDEOMEMORY) ? hr : D3DERR_DEVICELOST; } NineDevice9_SetRenderTarget( (struct NineDevice9 *)This, 0, (IDirect3DSurface9 *)This->base.swapchains[0]->buffers[0]); return hr; } HRESULT WINAPI NineDevice9Ex_GetDisplayModeEx( struct NineDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation ) { struct NineSwapChain9Ex *swapchain; DBG("This=%p iSwapChain=%u pMode=%p pRotation=%p\n", This, iSwapChain, pMode, pRotation); user_assert(iSwapChain < This->base.nswapchains, D3DERR_INVALIDCALL); swapchain = NineSwapChain9Ex(This->base.swapchains[iSwapChain]); return NineSwapChain9Ex_GetDisplayModeEx(swapchain, pMode, pRotation); } IDirect3DDevice9ExVtbl NineDevice9Ex_vtable = { (void *)NineUnknown_QueryInterface, (void *)NineUnknown_AddRef, (void *)NineUnknown_Release, (void *)NineDevice9_TestCooperativeLevel, (void *)NineDevice9_GetAvailableTextureMem, (void *)NineDevice9_EvictManagedResources, (void *)NineDevice9_GetDirect3D, (void *)NineDevice9_GetDeviceCaps, (void *)NineDevice9_GetDisplayMode, (void *)NineDevice9_GetCreationParameters, (void *)NineDevice9_SetCursorProperties, (void *)NineDevice9_SetCursorPosition, (void *)NineDevice9_ShowCursor, (void *)NineDevice9_CreateAdditionalSwapChain, (void *)NineDevice9_GetSwapChain, (void *)NineDevice9_GetNumberOfSwapChains, (void *)NineDevice9_Reset, (void *)NineDevice9_Present, (void *)NineDevice9_GetBackBuffer, (void *)NineDevice9_GetRasterStatus, (void *)NineDevice9_SetDialogBoxMode, (void *)NineDevice9_SetGammaRamp, (void *)NineDevice9_GetGammaRamp, (void *)NineDevice9_CreateTexture, (void *)NineDevice9_CreateVolumeTexture, (void *)NineDevice9_CreateCubeTexture, (void *)NineDevice9_CreateVertexBuffer, (void *)NineDevice9_CreateIndexBuffer, (void *)NineDevice9_CreateRenderTarget, (void *)NineDevice9_CreateDepthStencilSurface, (void *)NineDevice9_UpdateSurface, (void *)NineDevice9_UpdateTexture, (void *)NineDevice9_GetRenderTargetData, (void *)NineDevice9_GetFrontBufferData, (void *)NineDevice9_StretchRect, (void *)NineDevice9_ColorFill, (void *)NineDevice9_CreateOffscreenPlainSurface, (void *)NineDevice9_SetRenderTarget, (void *)NineDevice9_GetRenderTarget, (void *)NineDevice9_SetDepthStencilSurface, (void *)NineDevice9_GetDepthStencilSurface, (void *)NineDevice9_BeginScene, (void *)NineDevice9_EndScene, (void *)NineDevice9_Clear, (void *)NineDevice9_SetTransform, (void *)NineDevice9_GetTransform, (void *)NineDevice9_MultiplyTransform, (void *)NineDevice9_SetViewport, (void *)NineDevice9_GetViewport, (void *)NineDevice9_SetMaterial, (void *)NineDevice9_GetMaterial, (void *)NineDevice9_SetLight, (void *)NineDevice9_GetLight, (void *)NineDevice9_LightEnable, (void *)NineDevice9_GetLightEnable, (void *)NineDevice9_SetClipPlane, (void *)NineDevice9_GetClipPlane, (void *)NineDevice9_SetRenderState, (void *)NineDevice9_GetRenderState, (void *)NineDevice9_CreateStateBlock, (void *)NineDevice9_BeginStateBlock, (void *)NineDevice9_EndStateBlock, (void *)NineDevice9_SetClipStatus, (void *)NineDevice9_GetClipStatus, (void *)NineDevice9_GetTexture, (void *)NineDevice9_SetTexture, (void *)NineDevice9_GetTextureStageState, (void *)NineDevice9_SetTextureStageState, (void *)NineDevice9_GetSamplerState, (void *)NineDevice9_SetSamplerState, (void *)NineDevice9_ValidateDevice, (void *)NineDevice9_SetPaletteEntries, (void *)NineDevice9_GetPaletteEntries, (void *)NineDevice9_SetCurrentTexturePalette, (void *)NineDevice9_GetCurrentTexturePalette, (void *)NineDevice9_SetScissorRect, (void *)NineDevice9_GetScissorRect, (void *)NineDevice9_SetSoftwareVertexProcessing, (void *)NineDevice9_GetSoftwareVertexProcessing, (void *)NineDevice9_SetNPatchMode, (void *)NineDevice9_GetNPatchMode, (void *)NineDevice9_DrawPrimitive, (void *)NineDevice9_DrawIndexedPrimitive, (void *)NineDevice9_DrawPrimitiveUP, (void *)NineDevice9_DrawIndexedPrimitiveUP, (void *)NineDevice9_ProcessVertices, (void *)NineDevice9_CreateVertexDeclaration, (void *)NineDevice9_SetVertexDeclaration, (void *)NineDevice9_GetVertexDeclaration, (void *)NineDevice9_SetFVF, (void *)NineDevice9_GetFVF, (void *)NineDevice9_CreateVertexShader, (void *)NineDevice9_SetVertexShader, (void *)NineDevice9_GetVertexShader, (void *)NineDevice9_SetVertexShaderConstantF, (void *)NineDevice9_GetVertexShaderConstantF, (void *)NineDevice9_SetVertexShaderConstantI, (void *)NineDevice9_GetVertexShaderConstantI, (void *)NineDevice9_SetVertexShaderConstantB, (void *)NineDevice9_GetVertexShaderConstantB, (void *)NineDevice9_SetStreamSource, (void *)NineDevice9_GetStreamSource, (void *)NineDevice9_SetStreamSourceFreq, (void *)NineDevice9_GetStreamSourceFreq, (void *)NineDevice9_SetIndices, (void *)NineDevice9_GetIndices, (void *)NineDevice9_CreatePixelShader, (void *)NineDevice9_SetPixelShader, (void *)NineDevice9_GetPixelShader, (void *)NineDevice9_SetPixelShaderConstantF, (void *)NineDevice9_GetPixelShaderConstantF, (void *)NineDevice9_SetPixelShaderConstantI, (void *)NineDevice9_GetPixelShaderConstantI, (void *)NineDevice9_SetPixelShaderConstantB, (void *)NineDevice9_GetPixelShaderConstantB, (void *)NineDevice9_DrawRectPatch, (void *)NineDevice9_DrawTriPatch, (void *)NineDevice9_DeletePatch, (void *)NineDevice9_CreateQuery, (void *)NineDevice9Ex_SetConvolutionMonoKernel, (void *)NineDevice9Ex_ComposeRects, (void *)NineDevice9Ex_PresentEx, (void *)NineDevice9Ex_GetGPUThreadPriority, (void *)NineDevice9Ex_SetGPUThreadPriority, (void *)NineDevice9Ex_WaitForVBlank, (void *)NineDevice9Ex_CheckResourceResidency, (void *)NineDevice9Ex_SetMaximumFrameLatency, (void *)NineDevice9Ex_GetMaximumFrameLatency, (void *)NineDevice9Ex_CheckDeviceState, (void *)NineDevice9Ex_CreateRenderTargetEx, (void *)NineDevice9Ex_CreateOffscreenPlainSurfaceEx, (void *)NineDevice9Ex_CreateDepthStencilSurfaceEx, (void *)NineDevice9Ex_ResetEx, (void *)NineDevice9Ex_GetDisplayModeEx }; static const GUID *NineDevice9Ex_IIDs[] = { &IID_IDirect3DDevice9Ex, &IID_IDirect3DDevice9, &IID_IUnknown, NULL }; HRESULT NineDevice9Ex_new( struct pipe_screen *pScreen, D3DDEVICE_CREATION_PARAMETERS *pCreationParameters, D3DCAPS9 *pCaps, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationGroup, struct d3dadapter9_context *pCTX, struct NineDevice9Ex **ppOut ) { BOOL lock; lock = !!(pCreationParameters->BehaviorFlags & D3DCREATE_MULTITHREADED); NINE_NEW(Device9Ex, ppOut, lock, pScreen, pCreationParameters, pCaps, pPresentationParameters, pFullscreenDisplayMode, pD3D9Ex, pPresentationGroup, pCTX); }