/* * Copyright 2011 Joakim Sindholt * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _NINE_ADAPTER9_H_ #define _NINE_ADAPTER9_H_ #include "iunknown.h" #include "d3dadapter/d3dadapter9.h" struct pipe_screen; struct pipe_resource; struct d3dadapter9_context { struct pipe_screen *hal, *ref; D3DADAPTER_IDENTIFIER9 identifier; BOOL linear_framebuffer; BOOL throttling; int throttling_value; int vblank_mode; BOOL thread_submit; BOOL discard_delayed_release; BOOL tearfree_discard; int csmt_force; BOOL dynamic_texture_workaround; void (*destroy)( struct d3dadapter9_context *ctx ); }; struct NineAdapter9 { struct NineUnknown base; struct d3dadapter9_context *ctx; }; static inline struct NineAdapter9 * NineAdapter9( void *data ) { return (struct NineAdapter9 *)data; } HRESULT NineAdapter9_new( struct d3dadapter9_context *pCTX, struct NineAdapter9 **ppOut ); HRESULT NineAdapter9_ctor( struct NineAdapter9 *This, struct NineUnknownParams *pParams, struct d3dadapter9_context *pCTX ); void NineAdapter9_dtor( struct NineAdapter9 *This ); HRESULT NINE_WINAPI NineAdapter9_GetAdapterIdentifier( struct NineAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier ); HRESULT NINE_WINAPI NineAdapter9_CheckDeviceType( struct NineAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed ); HRESULT NINE_WINAPI NineAdapter9_CheckDeviceFormat( struct NineAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat ); HRESULT NINE_WINAPI NineAdapter9_CheckDeviceMultiSampleType( struct NineAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels ); HRESULT NINE_WINAPI NineAdapter9_CheckDepthStencilMatch( struct NineAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat ); HRESULT NINE_WINAPI NineAdapter9_CheckDeviceFormatConversion( struct NineAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat ); HRESULT NINE_WINAPI NineAdapter9_GetDeviceCaps( struct NineAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps ); HRESULT NINE_WINAPI NineAdapter9_CreateDevice( struct NineAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationGroup, IDirect3DDevice9 **ppReturnedDeviceInterface ); HRESULT NINE_WINAPI NineAdapter9_CreateDeviceEx( struct NineAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationGroup, IDirect3DDevice9Ex **ppReturnedDeviceInterface ); #endif /* _NINE_ADAPTER9_H_ */