/************************************************************************** * * Copyright 2009, VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Author: Keith Whitwell * Author: Jakob Bornecrantz */ #include "dri_screen.h" #include "dri_context.h" #include "dri_drawable.h" #include "pipe/p_context.h" #include "pipe/p_screen.h" #include "pipe/p_inlines.h" #include "main/mtypes.h" #include "main/renderbuffer.h" #include "state_tracker/drm_api.h" #include "state_tracker/dri1_api.h" #include "state_tracker/st_public.h" #include "state_tracker/st_context.h" #include "state_tracker/st_cb_fbo.h" #include "util/u_memory.h" static struct pipe_surface * dri_surface_from_handle(struct drm_api *api, struct pipe_screen *screen, unsigned handle, enum pipe_format format, unsigned width, unsigned height, unsigned pitch) { struct pipe_surface *surface = NULL; struct pipe_texture *texture = NULL; struct pipe_texture templat; memset(&templat, 0, sizeof(templat)); templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; templat.target = PIPE_TEXTURE_2D; templat.last_level = 0; templat.depth[0] = 1; templat.format = format; templat.width[0] = width; templat.height[0] = height; pf_get_block(templat.format, &templat.block); texture = api->texture_from_shared_handle(api, screen, &templat, "dri2 buffer", pitch, handle); if (!texture) { debug_printf("%s: Failed to blanket the buffer with a texture\n", __func__); return NULL; } surface = screen->get_tex_surface(screen, texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE); /* we don't need the texture from this point on */ pipe_texture_reference(&texture, NULL); return surface; } /** * Pixmaps have will have the same name of fake front and front. */ static boolean dri2_check_if_pixmap(__DRIbuffer *buffers, int count) { boolean found = FALSE; boolean is_pixmap = FALSE; unsigned name; int i; for (i = 0; i < count; i++) { switch (buffers[i].attachment) { case __DRI_BUFFER_FRONT_LEFT: case __DRI_BUFFER_FAKE_FRONT_LEFT: if (found) { is_pixmap = buffers[i].name == name; } else { name = buffers[i].name; found = TRUE; } default: continue; } } return is_pixmap; } /** * This will be called a drawable is known to have been resized. */ void dri_get_buffers(__DRIdrawablePrivate * dPriv) { struct dri_drawable *drawable = dri_drawable(dPriv); struct pipe_surface *surface = NULL; struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen; __DRIbuffer *buffers = NULL; __DRIscreen *dri_screen = drawable->sPriv; __DRIdrawable *dri_drawable = drawable->dPriv; struct drm_api *api = ((struct dri_screen*)(dri_screen->private))->api; boolean have_depth = FALSE; int i, count; buffers = (*dri_screen->dri2.loader->getBuffers) (dri_drawable, &dri_drawable->w, &dri_drawable->h, drawable->attachments, drawable-> num_attachments, &count, dri_drawable-> loaderPrivate); if (buffers == NULL) { return; } /* set one cliprect to cover the whole dri_drawable */ dri_drawable->x = 0; dri_drawable->y = 0; dri_drawable->backX = 0; dri_drawable->backY = 0; dri_drawable->numClipRects = 1; dri_drawable->pClipRects[0].x1 = 0; dri_drawable->pClipRects[0].y1 = 0; dri_drawable->pClipRects[0].x2 = dri_drawable->w; dri_drawable->pClipRects[0].y2 = dri_drawable->h; dri_drawable->numBackClipRects = 1; dri_drawable->pBackClipRects[0].x1 = 0; dri_drawable->pBackClipRects[0].y1 = 0; dri_drawable->pBackClipRects[0].x2 = dri_drawable->w; dri_drawable->pBackClipRects[0].y2 = dri_drawable->h; if (drawable->old_num == count && drawable->old_w == dri_drawable->w && drawable->old_h == dri_drawable->h && memcmp(drawable->old, buffers, sizeof(__DRIbuffer) * count) == 0) { return; } else { drawable->old_num = count; drawable->old_w = dri_drawable->w; drawable->old_h = dri_drawable->h; memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * count); } drawable->is_pixmap = dri2_check_if_pixmap(buffers, count); for (i = 0; i < count; i++) { enum pipe_format format = 0; int index = 0; switch (buffers[i].attachment) { case __DRI_BUFFER_FRONT_LEFT: case __DRI_BUFFER_FAKE_FRONT_LEFT: index = ST_SURFACE_FRONT_LEFT; format = drawable->color_format; break; case __DRI_BUFFER_BACK_LEFT: index = ST_SURFACE_BACK_LEFT; format = drawable->color_format; break; case __DRI_BUFFER_DEPTH: case __DRI_BUFFER_DEPTH_STENCIL: case __DRI_BUFFER_STENCIL: index = ST_SURFACE_DEPTH; format = drawable->depth_stencil_format; break; case __DRI_BUFFER_ACCUM: default: assert(0); } if (index == ST_SURFACE_DEPTH) { if (have_depth) continue; else have_depth = TRUE; } surface = dri_surface_from_handle(api, screen, buffers[i].name, format, dri_drawable->w, dri_drawable->h, buffers[i].pitch); switch (buffers[i].attachment) { case __DRI_BUFFER_FAKE_FRONT_LEFT: case __DRI_BUFFER_BACK_LEFT: drawable->color_format = surface->format; break; case __DRI_BUFFER_DEPTH: case __DRI_BUFFER_DEPTH_STENCIL: case __DRI_BUFFER_STENCIL: drawable->depth_stencil_format = surface->format; break; } st_set_framebuffer_surface(drawable->stfb, index, surface); pipe_surface_reference(&surface, NULL); } /* this needed, or else the state tracker fails to pick the new buffers */ st_resize_framebuffer(drawable->stfb, dri_drawable->w, dri_drawable->h); } /** * These are used for GLX_EXT_texture_from_pixmap */ void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target, GLint format, __DRIdrawable *dPriv) { struct dri_drawable *drawable = dri_drawable(dPriv); struct pipe_surface *ps; if (!drawable->stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer) { struct gl_renderbuffer *rb = st_new_renderbuffer_fb(drawable->color_format, 0 /*XXX*/, FALSE); _mesa_add_renderbuffer(&drawable->stfb->Base, BUFFER_FRONT_LEFT, rb); } dri_get_buffers(drawable->dPriv); st_get_framebuffer_surface(drawable->stfb, ST_SURFACE_FRONT_LEFT, &ps); st_bind_texture_surface(ps, target == GL_TEXTURE_2D ? ST_TEXTURE_2D : ST_TEXTURE_RECT, 0, drawable->color_format); } void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) { dri2_set_tex_buffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv); } void dri_flush_frontbuffer(struct pipe_screen *screen, struct pipe_surface *surf, void *context_private) { struct dri_context *ctx = (struct dri_context *)context_private; struct dri_drawable *drawable = dri_drawable(ctx->dPriv); __DRIdrawable *dri_drawable = ctx->dPriv; __DRIscreen *dri_screen = ctx->sPriv; /* XXX Does this function get called with DRI1? */ if (ctx->dPriv == NULL) { debug_printf("%s: no drawable bound to context\n", __func__); return; } #if 0 /* TODO if rendering to pixmaps is slow enable this code. */ if (drawable->is_pixmap) return; #else (void)drawable; #endif (*dri_screen->dri2.loader->flushFrontBuffer)(dri_drawable, dri_drawable->loaderPrivate); } /** * This is called when we need to set up GL rendering to a new X window. */ boolean dri_create_buffer(__DRIscreenPrivate * sPriv, __DRIdrawablePrivate * dPriv, const __GLcontextModes * visual, boolean isPixmap) { struct dri_screen *screen = sPriv->private; struct dri_drawable *drawable = NULL; int i; if (isPixmap) goto fail; /* not implemented */ drawable = CALLOC_STRUCT(dri_drawable); if (drawable == NULL) goto fail; if (visual->redBits == 8) { if (visual->alphaBits == 8) drawable->color_format = PIPE_FORMAT_A8R8G8B8_UNORM; else drawable->color_format = PIPE_FORMAT_X8R8G8B8_UNORM; } else { drawable->color_format = PIPE_FORMAT_R5G6B5_UNORM; } switch(visual->depthBits) { default: case 0: drawable->depth_stencil_format = PIPE_FORMAT_NONE; break; case 16: drawable->depth_stencil_format = PIPE_FORMAT_Z16_UNORM; break; case 24: if (visual->stencilBits == 0) { drawable->depth_stencil_format = (screen->d_depth_bits_last) ? PIPE_FORMAT_X8Z24_UNORM: PIPE_FORMAT_Z24X8_UNORM; } else { drawable->depth_stencil_format = (screen->sd_depth_bits_last) ? PIPE_FORMAT_S8Z24_UNORM: PIPE_FORMAT_Z24S8_UNORM; } break; case 32: drawable->depth_stencil_format = PIPE_FORMAT_Z32_UNORM; break; } drawable->stfb = st_create_framebuffer(visual, drawable->color_format, drawable->depth_stencil_format, drawable->depth_stencil_format, dPriv->w, dPriv->h, (void *)drawable); if (drawable->stfb == NULL) goto fail; drawable->sPriv = sPriv; drawable->dPriv = dPriv; dPriv->driverPrivate = (void *)drawable; /* setup dri2 buffers information */ /* TODO incase of double buffer visual, delay fake creation */ i = 0; drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT; if (visual->doubleBufferMode) drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT; if (visual->depthBits && visual->stencilBits) drawable->attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; else if (visual->depthBits) drawable->attachments[i++] = __DRI_BUFFER_DEPTH; else if (visual->stencilBits) drawable->attachments[i++] = __DRI_BUFFER_STENCIL; drawable->num_attachments = i; drawable->desired_fences = 2; return GL_TRUE; fail: FREE(drawable); return GL_FALSE; } static struct pipe_fence_handle * dri_swap_fences_pop_front(struct dri_drawable *draw) { struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen; struct pipe_fence_handle *fence = NULL; if (draw->cur_fences >= draw->desired_fences) { screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]); screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL); --draw->cur_fences; draw->tail &= DRI_SWAP_FENCES_MASK; } return fence; } static void dri_swap_fences_push_back(struct dri_drawable *draw, struct pipe_fence_handle *fence) { struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen; if (!fence) return; if (draw->cur_fences < DRI_SWAP_FENCES_MAX) { draw->cur_fences++; screen->fence_reference(screen, &draw->swap_fences[draw->head++], fence); draw->head &= DRI_SWAP_FENCES_MASK; } } void dri_destroy_buffer(__DRIdrawablePrivate * dPriv) { struct dri_drawable *drawable = dri_drawable(dPriv); struct pipe_fence_handle *fence; struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen; st_unreference_framebuffer(drawable->stfb); drawable->desired_fences = 0; while (drawable->cur_fences) { fence = dri_swap_fences_pop_front(drawable); screen->fence_reference(screen, &fence, NULL); } FREE(drawable); } static void dri1_update_drawables_locked(struct dri_context *ctx, __DRIdrawablePrivate * driDrawPriv, __DRIdrawablePrivate * driReadPriv) { if (ctx->stLostLock) { ctx->stLostLock = FALSE; if (driDrawPriv == driReadPriv) DRI_VALIDATE_DRAWABLE_INFO(ctx->sPriv, driDrawPriv); else DRI_VALIDATE_TWO_DRAWABLES_INFO(ctx->sPriv, driDrawPriv, driReadPriv); } } /** * This ensures all contexts which bind to a drawable pick up the * drawable change and signal new buffer state. * Calling st_resize_framebuffer for each context may seem like overkill, * but no new buffers will actually be allocated if the dimensions don't * change. */ static void dri1_propagate_drawable_change(struct dri_context *ctx) { __DRIdrawablePrivate *dPriv = ctx->dPriv; __DRIdrawablePrivate *rPriv = ctx->rPriv; boolean flushed = FALSE; if (dPriv && ctx->d_stamp != dPriv->lastStamp) { st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); flushed = TRUE; ctx->d_stamp = dPriv->lastStamp; st_resize_framebuffer(dri_drawable(dPriv)->stfb, dPriv->w, dPriv->h); } if (rPriv && dPriv != rPriv && ctx->r_stamp != rPriv->lastStamp) { if (!flushed) st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); ctx->r_stamp = rPriv->lastStamp; st_resize_framebuffer(dri_drawable(rPriv)->stfb, rPriv->w, rPriv->h); } else if (rPriv && dPriv == rPriv) { ctx->r_stamp = ctx->d_stamp; } } void dri1_update_drawables(struct dri_context *ctx, struct dri_drawable *draw, struct dri_drawable *read) { dri_lock(ctx); dri1_update_drawables_locked(ctx, draw->dPriv, read->dPriv); dri_unlock(ctx); dri1_propagate_drawable_change(ctx); } static INLINE boolean dri1_intersect_src_bbox(struct drm_clip_rect *dst, int dst_x, int dst_y, const struct drm_clip_rect *src, const struct drm_clip_rect *bbox) { int xy1; int xy2; xy1 = ((int)src->x1 > (int)bbox->x1 + dst_x) ? src->x1 : (int)bbox->x1 + dst_x; xy2 = ((int)src->x2 < (int)bbox->x2 + dst_x) ? src->x2 : (int)bbox->x2 + dst_x; if (xy1 >= xy2 || xy1 < 0) return FALSE; dst->x1 = xy1; dst->x2 = xy2; xy1 = ((int)src->y1 > (int)bbox->y1 + dst_y) ? src->y1 : (int)bbox->y1 + dst_y; xy2 = ((int)src->y2 < (int)bbox->y2 + dst_y) ? src->y2 : (int)bbox->y2 + dst_y; if (xy1 >= xy2 || xy1 < 0) return FALSE; dst->y1 = xy1; dst->y2 = xy2; return TRUE; } static void dri1_swap_copy(struct dri_context *ctx, struct pipe_surface *dst, struct pipe_surface *src, __DRIdrawablePrivate * dPriv, const struct drm_clip_rect *bbox) { struct pipe_context *pipe = ctx->pipe; struct drm_clip_rect clip; struct drm_clip_rect *cur; int i; cur = dPriv->pClipRects; for (i = 0; i < dPriv->numClipRects; ++i) { if (dri1_intersect_src_bbox(&clip, dPriv->x, dPriv->y, cur++, bbox)) pipe->surface_copy(pipe, dst, clip.x1, clip.y1, src, (int)clip.x1 - dPriv->x, (int)clip.y1 - dPriv->y, clip.x2 - clip.x1, clip.y2 - clip.y1); } } static void dri1_copy_to_front(struct dri_context *ctx, struct pipe_surface *surf, __DRIdrawablePrivate * dPriv, const struct drm_clip_rect *sub_box, struct pipe_fence_handle **fence) { struct pipe_context *pipe = ctx->pipe; boolean save_lost_lock; uint cur_w; uint cur_h; struct drm_clip_rect bbox; boolean visible = TRUE; *fence = NULL; dri_lock(ctx); save_lost_lock = ctx->stLostLock; dri1_update_drawables_locked(ctx, dPriv, dPriv); st_get_framebuffer_dimensions(dri_drawable(dPriv)->stfb, &cur_w, &cur_h); bbox.x1 = 0; bbox.x2 = cur_w; bbox.y1 = 0; bbox.y2 = cur_h; if (sub_box) visible = dri1_intersect_src_bbox(&bbox, 0, 0, &bbox, sub_box); if (visible && __dri1_api_hooks->present_locked) { __dri1_api_hooks->present_locked(pipe, surf, dPriv->pClipRects, dPriv->numClipRects, dPriv->x, dPriv->y, &bbox, fence); } else if (visible && __dri1_api_hooks->front_srf_locked) { struct pipe_surface *front = __dri1_api_hooks->front_srf_locked(pipe); if (front) dri1_swap_copy(ctx, front, surf, dPriv, &bbox); st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, fence); } ctx->stLostLock = save_lost_lock; /** * FIXME: Revisit this: Update drawables on copy_sub_buffer ? */ if (!sub_box) dri1_update_drawables_locked(ctx, ctx->dPriv, ctx->rPriv); dri_unlock(ctx); dri1_propagate_drawable_change(ctx); } void dri1_flush_frontbuffer(struct pipe_screen *screen, struct pipe_surface *surf, void *context_private) { struct dri_context *ctx = (struct dri_context *)context_private; struct pipe_fence_handle *dummy_fence; dri1_copy_to_front(ctx, surf, ctx->dPriv, NULL, &dummy_fence); screen->fence_reference(screen, &dummy_fence, NULL); /** * FIXME: Do we need swap throttling here? */ } void dri_swap_buffers(__DRIdrawablePrivate * dPriv) { struct dri_context *ctx; struct pipe_surface *back_surf; struct dri_drawable *draw = dri_drawable(dPriv); struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen; struct pipe_fence_handle *fence; struct st_context *st = st_get_current(); assert(__dri1_api_hooks != NULL); if (!st) return; /* For now */ ctx = (struct dri_context *)st->pipe->priv; st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf); if (back_surf) { st_notify_swapbuffers(draw->stfb); st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); fence = dri_swap_fences_pop_front(draw); if (fence) { (void)screen->fence_finish(screen, fence, 0); screen->fence_reference(screen, &fence, NULL); } dri1_copy_to_front(ctx, back_surf, dPriv, NULL, &fence); dri_swap_fences_push_back(draw, fence); screen->fence_reference(screen, &fence, NULL); } } void dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) { struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen; struct drm_clip_rect sub_bbox; struct dri_context *ctx; struct pipe_surface *back_surf; struct dri_drawable *draw = dri_drawable(dPriv); struct pipe_fence_handle *dummy_fence; struct st_context *st = st_get_current(); assert(__dri1_api_hooks != NULL); if (!st) return; ctx = (struct dri_context *)st->pipe->priv; sub_bbox.x1 = x; sub_bbox.x2 = x + w; sub_bbox.y1 = y; sub_bbox.y2 = y + h; st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf); if (back_surf) { st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); dri1_copy_to_front(ctx, back_surf, dPriv, &sub_bbox, &dummy_fence); screen->fence_reference(screen, &dummy_fence, NULL); } } /* vim: set sw=3 ts=8 sts=3 expandtab: */