/************************************************************************** * * Copyright 2009, VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Author: Keith Whitwell * Author: Jakob Bornecrantz */ #include "utils.h" #include "dri_screen.h" #include "dri_drawable.h" #include "dri_context.h" #include "pipe/p_context.h" #include "state_tracker/st_context.h" static void dri_pp_query(struct dri_context *ctx) { unsigned int i; for (i = 0; i < PP_FILTERS; i++) { ctx->pp_enabled[i] = driQueryOptioni(&ctx->optionCache, pp_filters[i].name); } } GLboolean dri_create_context(gl_api api, const struct gl_config * visual, __DRIcontext * cPriv, unsigned major_version, unsigned minor_version, uint32_t flags, unsigned *error, void *sharedContextPrivate) { __DRIscreen *sPriv = cPriv->driScreenPriv; struct dri_screen *screen = dri_screen(sPriv); struct st_api *stapi = screen->st_api; struct dri_context *ctx = NULL; struct st_context_iface *st_share = NULL; struct st_context_attribs attribs; enum st_context_error ctx_err = 0; memset(&attribs, 0, sizeof(attribs)); switch (api) { case API_OPENGLES: attribs.profile = ST_PROFILE_OPENGL_ES1; break; case API_OPENGLES2: attribs.profile = ST_PROFILE_OPENGL_ES2; break; case API_OPENGL: attribs.profile = ST_PROFILE_DEFAULT; attribs.major = major_version; attribs.minor = minor_version; if ((flags & __DRI_CTX_FLAG_DEBUG) != 0) attribs.flags |= ST_CONTEXT_FLAG_DEBUG; if ((flags & __DRI_CTX_FLAG_FORWARD_COMPATIBLE) != 0) attribs.flags |= ST_CONTEXT_FLAG_FORWARD_COMPATIBLE; break; default: *error = __DRI_CTX_ERROR_BAD_API; goto fail; } if (sharedContextPrivate) { st_share = ((struct dri_context *)sharedContextPrivate)->st; } ctx = CALLOC_STRUCT(dri_context); if (ctx == NULL) { *error = __DRI_CTX_ERROR_NO_MEMORY; goto fail; } cPriv->driverPrivate = ctx; ctx->cPriv = cPriv; ctx->sPriv = sPriv; driParseConfigFiles(&ctx->optionCache, &screen->optionCache, sPriv->myNum, "dri"); dri_fill_st_visual(&attribs.visual, screen, visual); ctx->st = stapi->create_context(stapi, &screen->base, &attribs, &ctx_err, st_share); if (ctx->st == NULL) { switch (ctx_err) { case ST_CONTEXT_SUCCESS: *error = __DRI_CTX_ERROR_SUCCESS; break; case ST_CONTEXT_ERROR_NO_MEMORY: *error = __DRI_CTX_ERROR_NO_MEMORY; break; case ST_CONTEXT_ERROR_BAD_API: *error = __DRI_CTX_ERROR_BAD_API; break; case ST_CONTEXT_ERROR_BAD_VERSION: *error = __DRI_CTX_ERROR_BAD_VERSION; break; case ST_CONTEXT_ERROR_BAD_FLAG: *error = __DRI_CTX_ERROR_BAD_FLAG; break; case ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE: *error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE; break; case ST_CONTEXT_ERROR_UNKNOWN_FLAG: *error = __DRI_CTX_ERROR_UNKNOWN_FLAG; break; } goto fail; } ctx->st->st_manager_private = (void *) ctx; ctx->stapi = stapi; // Context successfully created. See if post-processing is requested. dri_pp_query(ctx); ctx->pp = pp_init(screen->base.screen, ctx->pp_enabled); *error = __DRI_CTX_ERROR_SUCCESS; return GL_TRUE; fail: if (ctx && ctx->st) ctx->st->destroy(ctx->st); FREE(ctx); return GL_FALSE; } void dri_destroy_context(__DRIcontext * cPriv) { struct dri_context *ctx = dri_context(cPriv); /* note: we are freeing values and nothing more because * driParseConfigFiles allocated values only - the rest * is owned by screen optionCache. */ FREE(ctx->optionCache.values); /* No particular reason to wait for command completion before * destroying a context, but it is probably worthwhile flushing it * to avoid having to add code elsewhere to cope with flushing a * partially destroyed context. */ ctx->st->flush(ctx->st, 0, NULL); ctx->st->destroy(ctx->st); if (ctx->pp) pp_free(ctx->pp); FREE(ctx); } GLboolean dri_unbind_context(__DRIcontext * cPriv) { /* dri_util.c ensures cPriv is not null */ struct dri_screen *screen = dri_screen(cPriv->driScreenPriv); struct dri_context *ctx = dri_context(cPriv); struct st_api *stapi = screen->st_api; if (--ctx->bind_count == 0) { if (ctx->st == ctx->stapi->get_current(ctx->stapi)) { ctx->st->flush(ctx->st, ST_FLUSH_FRONT, NULL); stapi->make_current(stapi, NULL, NULL, NULL); } } return GL_TRUE; } GLboolean dri_make_current(__DRIcontext * cPriv, __DRIdrawable * driDrawPriv, __DRIdrawable * driReadPriv) { /* dri_util.c ensures cPriv is not null */ struct dri_context *ctx = dri_context(cPriv); struct dri_drawable *draw = dri_drawable(driDrawPriv); struct dri_drawable *read = dri_drawable(driReadPriv); struct st_context_iface *old_st = ctx->stapi->get_current(ctx->stapi); if (old_st && old_st != ctx->st) old_st->flush(old_st, ST_FLUSH_FRONT, NULL); ++ctx->bind_count; if (!driDrawPriv && !driReadPriv) return ctx->stapi->make_current(ctx->stapi, ctx->st, NULL, NULL); else if (!driDrawPriv || !driReadPriv) return GL_FALSE; if (ctx->dPriv != driDrawPriv) { ctx->dPriv = driDrawPriv; draw->texture_stamp = driDrawPriv->lastStamp - 1; } if (ctx->rPriv != driReadPriv) { ctx->rPriv = driReadPriv; read->texture_stamp = driReadPriv->lastStamp - 1; } ctx->stapi->make_current(ctx->stapi, ctx->st, &draw->base, &read->base); // This is ok to call here. If they are already init, it's a no-op. if (draw->textures[ST_ATTACHMENT_BACK_LEFT] && draw->textures[ST_ATTACHMENT_DEPTH_STENCIL] && ctx->pp) pp_init_fbos(ctx->pp, draw->textures[ST_ATTACHMENT_BACK_LEFT]->width0, draw->textures[ST_ATTACHMENT_BACK_LEFT]->height0, draw->textures[ST_ATTACHMENT_DEPTH_STENCIL]); return GL_TRUE; } struct dri_context * dri_get_current(__DRIscreen *sPriv) { struct dri_screen *screen = dri_screen(sPriv); struct st_api *stapi = screen->st_api; struct st_context_iface *st; st = stapi->get_current(stapi); return (struct dri_context *) (st) ? st->st_manager_private : NULL; } /* vim: set sw=3 ts=8 sts=3 expandtab: */