#ifndef _DRM_DRIVER_H_ #define _DRM_DRIVER_H_ #include "pipe/p_compiler.h" struct pipe_screen; struct pipe_winsys; struct pipe_context; struct pipe_resource; #define DRM_API_HANDLE_TYPE_SHARED 0 #define DRM_API_HANDLE_TYPE_KMS 1 /** * For use with pipe_screen::{texture_from_handle|texture_get_handle}. */ struct winsys_handle { /** * Unused for texture_from_handle, always * DRM_API_HANDLE_TYPE_SHARED. Input to texture_get_handle, * use TEXTURE_USAGE to select handle for kms or ipc. */ unsigned type; /** * Input to texture_from_handle. * Output for texture_get_handle. */ unsigned handle; /** * Input to texture_from_handle. * Output for texture_get_handle. */ unsigned stride; }; /** * Configuration queries. */ enum drm_conf { /* How many frames to allow before throttling. Or -1 to indicate any number */ DRM_CONF_THROTTLE, /* DRM_CONF_INT. */ DRM_CONF_MAX }; /** * Type of configuration answer */ enum drm_conf_type { DRM_CONF_INT, DRM_CONF_BOOL, DRM_CONF_FLOAT, DRM_CONF_POINTER }; /** * Return value from the configuration function. */ struct drm_conf_ret { enum drm_conf_type type; union { int val_int; bool val_bool; float val_float; void *val_pointer; } val; }; struct drm_driver_descriptor { /** * Identifying sufix/prefix of the binary, used by egl. */ const char *name; /** * Kernel driver name, as accepted by drmOpenByName. */ const char *driver_name; /** * Create a pipe srcreen. * * This function does any wrapping of the screen. * For example wrapping trace or rbug debugging drivers around it. */ struct pipe_screen* (*create_screen)(int drm_fd); /** * Return a configuration value. * * If this function is NULL, or if it returns NULL * the state tracker- or state * tracker manager should provide a reasonable default value. */ const struct drm_conf_ret *(*configuration) (enum drm_conf conf); }; extern struct drm_driver_descriptor driver_descriptor; /** * Instantiate a drm_driver_descriptor struct. */ #define DRM_DRIVER_DESCRIPTOR(name_str, driver_name_str, func, conf) \ struct drm_driver_descriptor driver_descriptor = { \ .name = name_str, \ .driver_name = driver_name_str, \ .create_screen = func, \ .configuration = (conf), \ }; #endif