/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * @file * Cross-platform debugging helpers. * * For now it just has assert and printf replacements, but it might be extended * with stack trace reports and more advanced logging in the near future. * * @author Jose Fonseca */ #ifndef P_DEBUG_H_ #define P_DEBUG_H_ #include #include "p_compiler.h" #ifdef __cplusplus extern "C" { #endif #ifdef DBG #ifndef DEBUG #define DEBUG 1 #endif #else #ifndef NDEBUG #define NDEBUG 1 #endif #endif void _debug_vprintf(const char *format, va_list ap); static void INLINE _debug_printf(const char *format, ...) { va_list ap; va_start(ap, format); _debug_vprintf(format, ap); va_end(ap); } /** * Print debug messages. * * The actual channel used to output debug message is platform specific. To * avoid misformating or truncation, follow these rules of thumb: * - output whole lines * - avoid outputing large strings (512 bytes is the current maximum length * that is guaranteed to be printed in all platforms) */ static void INLINE debug_printf(const char *format, ...) { #ifdef DEBUG va_list ap; va_start(ap, format); _debug_vprintf(format, ap); va_end(ap); #endif } #ifdef DEBUG #define debug_vprintf(_format, _ap) _debug_vprintf(_format, _ap) #else #define debug_vprintf(_format, _ap) ((void)0) #endif /** * Dump a blob in hex to the same place that debug_printf sends its * messages. */ #ifdef DEBUG void debug_print_blob( const char *name, const void *blob, unsigned size ); #else #define debug_print_blob(_name, _blob, _size) ((void)0) #endif void _debug_break(void); /** * Hard-coded breakpoint. */ #ifdef DEBUG #if (defined(__i386__) || defined(__386__)) && defined(__GNUC__) #define debug_break() __asm("int3") #elif (defined(__i386__) || defined(__386__)) && defined(__MSC__) #define debug_break() _asm {int 3} #else #define debug_break() _debug_break() #endif #else /* !DEBUG */ #define debug_break() ((void)0) #endif /* !DEBUG */ void _debug_assert_fail(const char *expr, const char *file, unsigned line, const char *function); /** * Assert macro * * Do not expect that the assert call terminates -- errors must be handled * regardless of assert behavior. */ #ifdef DEBUG #define debug_assert(expr) ((expr) ? (void)0 : _debug_assert_fail(#expr, __FILE__, __LINE__, __FUNCTION__)) #else #define debug_assert(expr) ((void)0) #endif /** Override standard assert macro */ #ifdef assert #undef assert #endif #define assert(expr) debug_assert(expr) /** * Output the current function name. */ #ifdef DEBUG #define debug_checkpoint() \ _debug_printf("%s\n", __FUNCTION__) #else #define debug_checkpoint() \ ((void)0) #endif /** * Output the full source code position. */ #ifdef DEBUG #define debug_checkpoint_full() \ debug_printf("%s:%u:%s", __FILE__, __LINE__, __FUNCTION__) #else #define debug_checkpoint_full() \ ((void)0) #endif /** * Output a warning message. Muted on release version. */ #ifdef DEBUG #define debug_warning(__msg) \ _debug_printf("%s:%u:%s: warning: %s\n", __FILE__, __LINE__, __FUNCTION__, (__msg)) #else #define debug_warning(__msg) \ ((void)0) #endif /** * Output an error message. Not muted on release version. */ #ifdef DEBUG #define debug_error(__msg) \ _debug_printf("%s:%u:%s: error: %s\n", __FILE__, __LINE__, __FUNCTION__, (__msg)) #else #define debug_error(__msg) \ _debug_printf("error: %s\n", __msg)) #endif /** * Used by debug_dump_enum and debug_dump_flags to describe symbols. */ struct debug_named_value { const char *name; unsigned long value; }; /** * Some C pre-processor magic to simplify creating named values. * * Example: * @code * static const debug_named_value my_names[] = { * DEBUG_NAMED_VALUE(MY_ENUM_VALUE_X), * DEBUG_NAMED_VALUE(MY_ENUM_VALUE_Y), * DEBUG_NAMED_VALUE(MY_ENUM_VALUE_Z), * DEBUG_NAMED_VALUE_END * }; * * ... * debug_printf("%s = %s\n", * name, * debug_dump_enum(my_names, my_value)); * ... * @endcode */ #define DEBUG_NAMED_VALUE(__symbol) {#__symbol, (unsigned long)__symbol} #define DEBUG_NAMED_VALUE_END {NULL, 0} /** * Convert a enum value to a string. */ const char * debug_dump_enum(const struct debug_named_value *names, unsigned long value); /** * Convert binary flags value to a string. */ const char * debug_dump_flags(const struct debug_named_value *names, unsigned long value); void * debug_malloc(const char *file, unsigned line, const char *function, size_t size); void debug_free(const char *file, unsigned line, const char *function, void *ptr); void * debug_calloc(const char *file, unsigned line, const char *function, size_t count, size_t size ); void * debug_realloc(const char *file, unsigned line, const char *function, void *old_ptr, size_t old_size, size_t new_size ); void debug_memory_reset(void); void debug_memory_report(void); #ifdef __cplusplus } #endif #endif /* P_DEBUG_H_ */