/* * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef DRI_HELPERS_H #define DRI_HELPERS_H #include "dri_context.h" #include "dri_screen.h" struct dri2_format_mapping { int dri_fourcc; int dri_format; /* image format */ int dri_components; enum pipe_format pipe_format; int nplanes; struct { int buffer_index; int width_shift; int height_shift; uint32_t dri_format; /* plane format */ int cpp; } planes[3]; }; extern const __DRI2fenceExtension dri2FenceExtension; const struct dri2_format_mapping * dri2_get_mapping_by_fourcc(int fourcc); const struct dri2_format_mapping * dri2_get_mapping_by_format(int format); enum pipe_format dri2_get_pipe_format_for_dri_format(int format); boolean dri2_query_dma_buf_formats(__DRIscreen *_screen, int max, int *formats, int *count); boolean dri2_yuv_dma_buf_supported(struct dri_screen *screen, const struct dri2_format_mapping *map); __DRIimage * dri2_lookup_egl_image(struct dri_screen *screen, void *handle); __DRIimage * dri2_create_image_from_renderbuffer(__DRIcontext *context, int renderbuffer, void *loaderPrivate); __DRIimage * dri2_create_image_from_renderbuffer2(__DRIcontext *context, int renderbuffer, void *loaderPrivate, unsigned *error); void dri2_destroy_image(__DRIimage *img); __DRIimage * dri2_create_from_texture(__DRIcontext *context, int target, unsigned texture, int depth, int level, unsigned *error, void *loaderPrivate); #endif /* vim: set sw=3 ts=8 sts=3 expandtab: */