/* * Copyright 2018 Collabora Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "zink_program.h" #include "zink_compiler.h" #include "zink_context.h" #include "zink_render_pass.h" #include "zink_screen.h" #include "util/hash_table.h" #include "util/set.h" #include "util/u_debug.h" #include "util/u_memory.h" static VkDescriptorSetLayout create_desc_set_layout(VkDevice dev, struct zink_shader *stages[PIPE_SHADER_TYPES - 1], unsigned *num_descriptors) { VkDescriptorSetLayoutBinding bindings[PIPE_SHADER_TYPES * PIPE_MAX_CONSTANT_BUFFERS]; int num_bindings = 0; for (int i = 0; i < PIPE_SHADER_TYPES - 1; i++) { struct zink_shader *shader = stages[i]; if (!shader) continue; VkShaderStageFlagBits stage_flags = zink_shader_stage(i); for (int j = 0; j < shader->num_bindings; j++) { assert(num_bindings < ARRAY_SIZE(bindings)); bindings[num_bindings].binding = shader->bindings[j].binding; bindings[num_bindings].descriptorType = shader->bindings[j].type; bindings[num_bindings].descriptorCount = 1; bindings[num_bindings].stageFlags = stage_flags; bindings[num_bindings].pImmutableSamplers = NULL; ++num_bindings; } } VkDescriptorSetLayoutCreateInfo dcslci = {}; dcslci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; dcslci.pNext = NULL; dcslci.flags = 0; dcslci.bindingCount = num_bindings; dcslci.pBindings = bindings; VkDescriptorSetLayout dsl; if (vkCreateDescriptorSetLayout(dev, &dcslci, 0, &dsl) != VK_SUCCESS) { debug_printf("vkCreateDescriptorSetLayout failed\n"); return VK_NULL_HANDLE; } *num_descriptors = num_bindings; return dsl; } static VkPipelineLayout create_pipeline_layout(VkDevice dev, VkDescriptorSetLayout dsl) { assert(dsl != VK_NULL_HANDLE); VkPipelineLayoutCreateInfo plci = {}; plci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; plci.pSetLayouts = &dsl; plci.setLayoutCount = 1; VkPipelineLayout layout; if (vkCreatePipelineLayout(dev, &plci, NULL, &layout) != VK_SUCCESS) { debug_printf("vkCreatePipelineLayout failed!\n"); return VK_NULL_HANDLE; } return layout; } static uint32_t hash_gfx_pipeline_state(const void *key) { return _mesa_hash_data(key, sizeof(struct zink_gfx_pipeline_state)); } static bool equals_gfx_pipeline_state(const void *a, const void *b) { return memcmp(a, b, sizeof(struct zink_gfx_pipeline_state)) == 0; } struct zink_gfx_program * zink_create_gfx_program(struct zink_screen *screen, struct zink_shader *stages[PIPE_SHADER_TYPES - 1]) { struct zink_gfx_program *prog = CALLOC_STRUCT(zink_gfx_program); if (!prog) goto fail; for (int i = 0; i < ARRAY_SIZE(prog->pipelines); ++i) { prog->pipelines[i] = _mesa_hash_table_create(NULL, hash_gfx_pipeline_state, equals_gfx_pipeline_state); if (!prog->pipelines[i]) goto fail; } for (int i = 0; i < PIPE_SHADER_TYPES - 1; ++i) prog->stages[i] = stages[i]; prog->dsl = create_desc_set_layout(screen->dev, stages, &prog->num_descriptors); if (!prog->dsl) goto fail; prog->layout = create_pipeline_layout(screen->dev, prog->dsl); if (!prog->layout) goto fail; prog->render_passes = _mesa_set_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal); if (!prog->render_passes) goto fail; return prog; fail: if (prog) zink_destroy_gfx_program(screen, prog); return NULL; } void zink_destroy_gfx_program(struct zink_screen *screen, struct zink_gfx_program *prog) { if (prog->layout) vkDestroyPipelineLayout(screen->dev, prog->layout, NULL); if (prog->dsl) vkDestroyDescriptorSetLayout(screen->dev, prog->dsl, NULL); /* unref all used render-passes */ if (prog->render_passes) { set_foreach(prog->render_passes, entry) { struct zink_render_pass *pres = (struct zink_render_pass *)entry->key; zink_render_pass_reference(screen, &pres, NULL); } _mesa_set_destroy(prog->render_passes, NULL); } FREE(prog); } struct pipeline_cache_entry { struct zink_gfx_pipeline_state state; VkPipeline pipeline; }; static VkPrimitiveTopology primitive_topology(enum pipe_prim_type mode) { switch (mode) { case PIPE_PRIM_POINTS: return VK_PRIMITIVE_TOPOLOGY_POINT_LIST; case PIPE_PRIM_LINES: return VK_PRIMITIVE_TOPOLOGY_LINE_LIST; case PIPE_PRIM_LINE_STRIP: return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP; case PIPE_PRIM_TRIANGLES: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; case PIPE_PRIM_TRIANGLE_STRIP: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; case PIPE_PRIM_TRIANGLE_FAN: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN; default: unreachable("unexpected enum pipe_prim_type"); } } static void reference_render_pass(struct zink_screen *screen, struct zink_gfx_program *prog, struct zink_render_pass *render_pass) { struct set_entry *entry = _mesa_set_search(prog->render_passes, render_pass); if (!entry) { struct zink_render_pass *tmp = NULL; entry = _mesa_set_add(prog->render_passes, render_pass); zink_render_pass_reference(screen, &tmp, render_pass); } } VkPipeline zink_get_gfx_pipeline(struct zink_screen *screen, struct zink_gfx_program *prog, struct zink_gfx_pipeline_state *state, enum pipe_prim_type mode) { assert(mode <= ARRAY_SIZE(prog->pipelines)); /* TODO: use pre-hashed versions to save some time (can re-hash only when state changes) */ struct hash_entry *entry = _mesa_hash_table_search(prog->pipelines[mode], state); if (!entry) { VkPrimitiveTopology vkmode = primitive_topology(mode); VkPipeline pipeline = zink_create_gfx_pipeline(screen, prog, state, vkmode); if (pipeline == VK_NULL_HANDLE) return VK_NULL_HANDLE; struct pipeline_cache_entry *pc_entry = CALLOC_STRUCT(pipeline_cache_entry); if (!pc_entry) return VK_NULL_HANDLE; memcpy(&pc_entry->state, state, sizeof(*state)); pc_entry->pipeline = pipeline; entry = _mesa_hash_table_insert(prog->pipelines[mode], &pc_entry->state, pc_entry); assert(entry); reference_render_pass(screen, prog, state->render_pass); } return ((struct pipeline_cache_entry *)(entry->data))->pipeline; }