#include "zink_screen.h" static const VkFormat formats[PIPE_FORMAT_COUNT] = { #define MAP_FORMAT_NORM(FMT) \ [PIPE_FORMAT_ ## FMT ## _UNORM] = VK_FORMAT_ ## FMT ## _UNORM, \ [PIPE_FORMAT_ ## FMT ## _SNORM] = VK_FORMAT_ ## FMT ## _SNORM, #define MAP_FORMAT_SCALED(FMT) \ [PIPE_FORMAT_ ## FMT ## _USCALED] = VK_FORMAT_ ## FMT ## _USCALED, \ [PIPE_FORMAT_ ## FMT ## _SSCALED] = VK_FORMAT_ ## FMT ## _SSCALED, #define MAP_FORMAT_INT(FMT) \ [PIPE_FORMAT_ ## FMT ## _UINT] = VK_FORMAT_ ## FMT ## _UINT, \ [PIPE_FORMAT_ ## FMT ## _SINT] = VK_FORMAT_ ## FMT ## _SINT, #define MAP_FORMAT_SRGB(FMT) \ [PIPE_FORMAT_ ## FMT ## _SRGB] = VK_FORMAT_ ## FMT ## _SRGB, #define MAP_FORMAT_FLOAT(FMT) \ [PIPE_FORMAT_ ## FMT ## _FLOAT] = VK_FORMAT_ ## FMT ## _SFLOAT, // one component // 8-bits MAP_FORMAT_NORM(R8) MAP_FORMAT_SCALED(R8) MAP_FORMAT_INT(R8) // 16-bits MAP_FORMAT_NORM(R16) MAP_FORMAT_SCALED(R16) MAP_FORMAT_INT(R16) MAP_FORMAT_FLOAT(R16) // 32-bits MAP_FORMAT_INT(R32) MAP_FORMAT_FLOAT(R32) // two components // 8-bits MAP_FORMAT_NORM(R8G8) MAP_FORMAT_SCALED(R8G8) MAP_FORMAT_INT(R8G8) // 16-bits MAP_FORMAT_NORM(R16G16) MAP_FORMAT_SCALED(R16G16) MAP_FORMAT_INT(R16G16) MAP_FORMAT_FLOAT(R16G16) // 32-bits MAP_FORMAT_INT(R32G32) MAP_FORMAT_FLOAT(R32G32) // three components // 8-bits MAP_FORMAT_NORM(R8G8B8) MAP_FORMAT_SCALED(R8G8B8) MAP_FORMAT_INT(R8G8B8) MAP_FORMAT_SRGB(R8G8B8) // 16-bits MAP_FORMAT_NORM(R16G16B16) MAP_FORMAT_SCALED(R16G16B16) MAP_FORMAT_INT(R16G16B16) MAP_FORMAT_FLOAT(R16G16B16) // 32-bits MAP_FORMAT_INT(R32G32B32) MAP_FORMAT_FLOAT(R32G32B32) // four components // 8-bits MAP_FORMAT_NORM(R8G8B8A8) MAP_FORMAT_SCALED(R8G8B8A8) MAP_FORMAT_INT(R8G8B8A8) MAP_FORMAT_SRGB(R8G8B8A8) [PIPE_FORMAT_B8G8R8A8_UNORM] = VK_FORMAT_B8G8R8A8_UNORM, [PIPE_FORMAT_B8G8R8X8_UNORM] = VK_FORMAT_B8G8R8A8_UNORM, MAP_FORMAT_SRGB(B8G8R8A8) [PIPE_FORMAT_A8B8G8R8_SRGB] = VK_FORMAT_A8B8G8R8_SRGB_PACK32, // 16-bits MAP_FORMAT_NORM(R16G16B16A16) MAP_FORMAT_SCALED(R16G16B16A16) MAP_FORMAT_INT(R16G16B16A16) MAP_FORMAT_FLOAT(R16G16B16A16) // 32-bits MAP_FORMAT_INT(R32G32B32A32) MAP_FORMAT_FLOAT(R32G32B32A32) // other color formats [PIPE_FORMAT_B5G6R5_UNORM] = VK_FORMAT_R5G6B5_UNORM_PACK16, [PIPE_FORMAT_B5G5R5A1_UNORM] = VK_FORMAT_B5G5R5A1_UNORM_PACK16, [PIPE_FORMAT_R11G11B10_FLOAT] = VK_FORMAT_B10G11R11_UFLOAT_PACK32, [PIPE_FORMAT_R9G9B9E5_FLOAT] = VK_FORMAT_E5B9G9R9_UFLOAT_PACK32, [PIPE_FORMAT_R10G10B10A2_UNORM] = VK_FORMAT_A2B10G10R10_UNORM_PACK32, [PIPE_FORMAT_B10G10R10A2_UNORM] = VK_FORMAT_A2R10G10B10_UNORM_PACK32, [PIPE_FORMAT_R10G10B10A2_UINT] = VK_FORMAT_A2B10G10R10_UINT_PACK32, [PIPE_FORMAT_B10G10R10A2_UINT] = VK_FORMAT_A2R10G10B10_UINT_PACK32, // depth/stencil formats [PIPE_FORMAT_Z32_FLOAT] = VK_FORMAT_D32_SFLOAT, [PIPE_FORMAT_Z32_FLOAT_S8X24_UINT] = VK_FORMAT_D32_SFLOAT_S8_UINT, [PIPE_FORMAT_Z16_UNORM] = VK_FORMAT_D16_UNORM, [PIPE_FORMAT_Z24X8_UNORM] = VK_FORMAT_X8_D24_UNORM_PACK32, [PIPE_FORMAT_Z24_UNORM_S8_UINT] = VK_FORMAT_D24_UNORM_S8_UINT, // compressed formats [PIPE_FORMAT_DXT1_RGB] = VK_FORMAT_BC1_RGB_UNORM_BLOCK, [PIPE_FORMAT_DXT1_RGBA] = VK_FORMAT_BC1_RGBA_UNORM_BLOCK, [PIPE_FORMAT_DXT3_RGBA] = VK_FORMAT_BC2_UNORM_BLOCK, [PIPE_FORMAT_DXT5_RGBA] = VK_FORMAT_BC3_UNORM_BLOCK, [PIPE_FORMAT_DXT1_SRGB] = VK_FORMAT_BC1_RGB_SRGB_BLOCK, [PIPE_FORMAT_DXT1_SRGBA] = VK_FORMAT_BC1_RGBA_SRGB_BLOCK, [PIPE_FORMAT_DXT3_SRGBA] = VK_FORMAT_BC2_SRGB_BLOCK, [PIPE_FORMAT_DXT5_SRGBA] = VK_FORMAT_BC3_SRGB_BLOCK, [PIPE_FORMAT_RGTC1_UNORM] = VK_FORMAT_BC4_UNORM_BLOCK, [PIPE_FORMAT_RGTC1_SNORM] = VK_FORMAT_BC4_SNORM_BLOCK, [PIPE_FORMAT_RGTC2_UNORM] = VK_FORMAT_BC5_UNORM_BLOCK, [PIPE_FORMAT_RGTC2_SNORM] = VK_FORMAT_BC5_SNORM_BLOCK, [PIPE_FORMAT_BPTC_RGBA_UNORM] = VK_FORMAT_BC7_UNORM_BLOCK, [PIPE_FORMAT_BPTC_SRGBA] = VK_FORMAT_BC7_SRGB_BLOCK, [PIPE_FORMAT_BPTC_RGB_FLOAT] = VK_FORMAT_BC6H_SFLOAT_BLOCK, [PIPE_FORMAT_BPTC_RGB_UFLOAT] = VK_FORMAT_BC6H_UFLOAT_BLOCK, }; bool zink_is_depth_format_supported(struct zink_screen *screen, VkFormat format) { VkFormatProperties props; vkGetPhysicalDeviceFormatProperties(screen->pdev, format, &props); return (props.linearTilingFeatures | props.optimalTilingFeatures) & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT; } VkFormat zink_get_format(struct zink_screen *screen, enum pipe_format format) { VkFormat ret = formats[format]; if (ret == VK_FORMAT_X8_D24_UNORM_PACK32 && !screen->have_X8_D24_UNORM_PACK32) { assert(zink_is_depth_format_supported(screen, VK_FORMAT_D32_SFLOAT)); return VK_FORMAT_D32_SFLOAT; } if (ret == VK_FORMAT_D24_UNORM_S8_UINT && !screen->have_D24_UNORM_S8_UINT) { assert(zink_is_depth_format_supported(screen, VK_FORMAT_D32_SFLOAT_S8_UINT)); return VK_FORMAT_D32_SFLOAT_S8_UINT; } return ret; }