/* * Copyright 2014, 2015 Red Hat. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef VIRGL_WINSYS_H #define VIRGL_WINSYS_H #include "pipe/p_defines.h" #include "virgl_hw.h" struct pipe_box; struct pipe_fence_handle; struct winsys_handle; struct virgl_hw_res; #define VIRGL_MAX_CMDBUF_DWORDS (16*1024) struct virgl_drm_caps { union virgl_caps caps; }; struct virgl_cmd_buf { unsigned cdw; uint32_t *buf; }; struct virgl_winsys { unsigned pci_id; void (*destroy)(struct virgl_winsys *vws); int (*transfer_put)(struct virgl_winsys *vws, struct virgl_hw_res *res, const struct pipe_box *box, uint32_t stride, uint32_t layer_stride, uint32_t buf_offset, uint32_t level); int (*transfer_get)(struct virgl_winsys *vws, struct virgl_hw_res *res, const struct pipe_box *box, uint32_t stride, uint32_t layer_stride, uint32_t buf_offset, uint32_t level); struct virgl_hw_res *(*resource_create)(struct virgl_winsys *vws, enum pipe_texture_target target, uint32_t format, uint32_t bind, uint32_t width, uint32_t height, uint32_t depth, uint32_t array_size, uint32_t last_level, uint32_t nr_samples, uint32_t size); void (*resource_unref)(struct virgl_winsys *vws, struct virgl_hw_res *res); void *(*resource_map)(struct virgl_winsys *vws, struct virgl_hw_res *res); void (*resource_wait)(struct virgl_winsys *vws, struct virgl_hw_res *res); struct virgl_hw_res *(*resource_create_from_handle)(struct virgl_winsys *vws, struct winsys_handle *whandle); boolean (*resource_get_handle)(struct virgl_winsys *vws, struct virgl_hw_res *res, uint32_t stride, struct winsys_handle *whandle); struct virgl_cmd_buf *(*cmd_buf_create)(struct virgl_winsys *ws); void (*cmd_buf_destroy)(struct virgl_cmd_buf *buf); void (*emit_res)(struct virgl_winsys *vws, struct virgl_cmd_buf *buf, struct virgl_hw_res *res, boolean write_buffer); int (*submit_cmd)(struct virgl_winsys *vws, struct virgl_cmd_buf *buf); boolean (*res_is_referenced)(struct virgl_winsys *vws, struct virgl_cmd_buf *buf, struct virgl_hw_res *res); int (*get_caps)(struct virgl_winsys *vws, struct virgl_drm_caps *caps); /* fence */ struct pipe_fence_handle *(*cs_create_fence)(struct virgl_winsys *vws); bool (*fence_wait)(struct virgl_winsys *vws, struct pipe_fence_handle *fence, uint64_t timeout); void (*fence_reference)(struct virgl_winsys *vws, struct pipe_fence_handle **dst, struct pipe_fence_handle *src); /* for sw paths */ void (*flush_frontbuffer)(struct virgl_winsys *vws, struct virgl_hw_res *res, unsigned level, unsigned layer, void *winsys_drawable_handle, struct pipe_box *sub_box); }; /* this defaults all newer caps, * the kernel will overwrite these if newer version is available. */ static inline void virgl_ws_fill_new_caps_defaults(struct virgl_drm_caps *caps) { caps->caps.v2.min_aliased_point_size = 1.f; caps->caps.v2.max_aliased_point_size = 255.f; caps->caps.v2.min_smooth_point_size = 1.f; caps->caps.v2.max_smooth_point_size = 190.f; caps->caps.v2.min_aliased_line_width = 1.f; caps->caps.v2.max_aliased_line_width = 10.f; caps->caps.v2.min_smooth_line_width = 0.f; caps->caps.v2.max_smooth_line_width = 10.f; caps->caps.v2.max_texture_lod_bias = 15.0f; caps->caps.v2.max_geom_output_vertices = 256; caps->caps.v2.max_geom_total_output_components = 1024; caps->caps.v2.max_vertex_outputs = 32; caps->caps.v2.max_vertex_attribs = 16; caps->caps.v2.max_shader_patch_varyings = 0; caps->caps.v2.min_texel_offset = -8; caps->caps.v2.max_texel_offset = 7; caps->caps.v2.min_texture_gather_offset = -8; caps->caps.v2.max_texture_gather_offset = 7; } #endif