/* * Copyright 2014, 2015 Red Hat. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "util/u_format.h" #include "util/u_inlines.h" #include "util/u_memory.h" #include "virgl_context.h" #include "virgl_resource.h" #include "virgl_screen.h" static void virgl_copy_region_with_blit(struct pipe_context *pipe, struct pipe_resource *dst, unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz, struct pipe_resource *src, unsigned src_level, const struct pipe_box *src_box) { struct pipe_blit_info blit; memset(&blit, 0, sizeof(blit)); blit.src.resource = src; blit.src.format = src->format; blit.src.level = src_level; blit.src.box = *src_box; blit.dst.resource = dst; blit.dst.format = dst->format; blit.dst.level = dst_level; blit.dst.box.x = dstx; blit.dst.box.y = dsty; blit.dst.box.z = dstz; blit.dst.box.width = src_box->width; blit.dst.box.height = src_box->height; blit.dst.box.depth = src_box->depth; blit.mask = util_format_get_mask(src->format) & util_format_get_mask(dst->format); blit.filter = PIPE_TEX_FILTER_NEAREST; if (blit.mask) { pipe->blit(pipe, &blit); } } static unsigned temp_bind(unsigned orig) { unsigned warn = ~(PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_SAMPLER_VIEW); if (orig & warn) fprintf(stderr, "Waring, possibly unhandled bind: %x\n", orig & warn); return orig & (PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET); } static void virgl_init_temp_resource_from_box(struct pipe_resource *res, struct pipe_resource *orig, const struct pipe_box *box, unsigned level, unsigned flags) { memset(res, 0, sizeof(*res)); res->bind = temp_bind(orig->bind); res->format = orig->format; res->width0 = box->width; res->height0 = box->height; res->depth0 = 1; res->array_size = 1; res->usage = PIPE_USAGE_STAGING; res->flags = flags; /* We must set the correct texture target and dimensions for a 3D box. */ if (box->depth > 1 && util_max_layer(orig, level) > 0) res->target = orig->target; else res->target = PIPE_TEXTURE_2D; switch (res->target) { case PIPE_TEXTURE_1D_ARRAY: case PIPE_TEXTURE_2D_ARRAY: case PIPE_TEXTURE_CUBE_ARRAY: res->array_size = box->depth; break; case PIPE_TEXTURE_3D: res->depth0 = box->depth; break; default: break; } } static void *virgl_texture_transfer_map(struct pipe_context *ctx, struct pipe_resource *resource, unsigned level, unsigned usage, const struct pipe_box *box, struct pipe_transfer **transfer) { struct virgl_context *vctx = virgl_context(ctx); struct virgl_screen *vs = virgl_screen(ctx->screen); struct virgl_resource *vtex = virgl_resource(resource); struct virgl_transfer *trans; void *ptr; boolean readback = TRUE; struct virgl_hw_res *hw_res; bool flush; trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource, &vtex->metadata, level, usage, box); flush = virgl_res_needs_flush(vctx, trans); if (flush) ctx->flush(ctx, NULL, 0); if (resource->nr_samples > 1) { struct pipe_resource tmp_resource; virgl_init_temp_resource_from_box(&tmp_resource, resource, box, level, 0); trans->resolve_tmp = (struct virgl_resource *)ctx->screen->resource_create(ctx->screen, &tmp_resource); virgl_copy_region_with_blit(ctx, &trans->resolve_tmp->u.b, 0, 0, 0, 0, resource, level, box); ctx->flush(ctx, NULL, 0); /* we want to do a resolve blit into the temporary */ hw_res = trans->resolve_tmp->hw_res; struct virgl_resource_metadata *data = &trans->resolve_tmp->metadata; trans->base.stride = data->stride[level]; trans->base.layer_stride = data->layer_stride[level]; trans->offset = 0; } else { hw_res = vtex->hw_res; trans->resolve_tmp = NULL; } readback = virgl_res_needs_readback(vctx, vtex, usage, level); if (readback) { vs->vws->transfer_get(vs->vws, hw_res, box, trans->base.stride, trans->l_stride, trans->offset, level); vs->vws->resource_wait(vs->vws, vtex->hw_res); } ptr = vs->vws->resource_map(vs->vws, hw_res); if (!ptr) { virgl_resource_destroy_transfer(&vctx->transfer_pool, trans); return NULL; } *transfer = &trans->base; return ptr + trans->offset; } static void virgl_texture_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *transfer) { struct virgl_context *vctx = virgl_context(ctx); struct virgl_transfer *trans = virgl_transfer(transfer); struct virgl_resource *vtex = virgl_resource(transfer->resource); if (trans->base.usage & PIPE_TRANSFER_WRITE) { if (!(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) { struct virgl_screen *vs = virgl_screen(ctx->screen); vctx->num_transfers++; if (trans->resolve_tmp) { vs->vws->transfer_put(vs->vws, vtex->hw_res, &transfer->box, trans->base.stride, trans->l_stride, trans->offset, transfer->level); } else { virgl_transfer_queue_unmap(&vctx->queue, trans); } } } if (trans->resolve_tmp) { pipe_resource_reference((struct pipe_resource **)&trans->resolve_tmp, NULL); virgl_resource_destroy_transfer(&vctx->transfer_pool, trans); } else if (!(trans->base.usage & PIPE_TRANSFER_WRITE)) virgl_resource_destroy_transfer(&vctx->transfer_pool, trans); } static const struct u_resource_vtbl virgl_texture_vtbl = { virgl_resource_get_handle, /* get_handle */ virgl_resource_destroy, /* resource_destroy */ virgl_texture_transfer_map, /* transfer_map */ NULL, /* transfer_flush_region */ virgl_texture_transfer_unmap, /* transfer_unmap */ }; void virgl_texture_init(struct virgl_resource *res) { res->u.vtbl = &virgl_texture_vtbl; }