/* * Copyright 2014, 2015 Red Hat. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include #include "util/u_format.h" #include "util/u_memory.h" #include "util/u_math.h" #include "pipe/p_state.h" #include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_parse.h" #include "virgl_context.h" #include "virgl_encode.h" #include "virgl_protocol.h" #include "virgl_resource.h" #include "virgl_screen.h" #define VIRGL_ENCODE_MAX_DWORDS MIN2(VIRGL_MAX_CMDBUF_DWORDS, VIRGL_CMD0_MAX_DWORDS) static int virgl_encoder_write_cmd_dword(struct virgl_context *ctx, uint32_t dword) { int len = (dword >> 16); if ((ctx->cbuf->cdw + len + 1) > VIRGL_MAX_CMDBUF_DWORDS) ctx->base.flush(&ctx->base, NULL, 0); virgl_encoder_write_dword(ctx->cbuf, dword); return 0; } static void virgl_encoder_emit_resource(struct virgl_screen *vs, struct virgl_cmd_buf *buf, struct virgl_resource *res) { struct virgl_winsys *vws = vs->vws; if (res && res->hw_res) vws->emit_res(vws, buf, res->hw_res, TRUE); else { virgl_encoder_write_dword(buf, 0); } } static void virgl_encoder_write_res(struct virgl_context *ctx, struct virgl_resource *res) { struct virgl_screen *vs = virgl_screen(ctx->base.screen); virgl_encoder_emit_resource(vs, ctx->cbuf, res); } int virgl_encode_bind_object(struct virgl_context *ctx, uint32_t handle, uint32_t object) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BIND_OBJECT, object, 1)); virgl_encoder_write_dword(ctx->cbuf, handle); return 0; } int virgl_encode_delete_object(struct virgl_context *ctx, uint32_t handle, uint32_t object) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_DESTROY_OBJECT, object, 1)); virgl_encoder_write_dword(ctx->cbuf, handle); return 0; } int virgl_encode_blend_state(struct virgl_context *ctx, uint32_t handle, const struct pipe_blend_state *blend_state) { uint32_t tmp; int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_BLEND, VIRGL_OBJ_BLEND_SIZE)); virgl_encoder_write_dword(ctx->cbuf, handle); tmp = VIRGL_OBJ_BLEND_S0_INDEPENDENT_BLEND_ENABLE(blend_state->independent_blend_enable) | VIRGL_OBJ_BLEND_S0_LOGICOP_ENABLE(blend_state->logicop_enable) | VIRGL_OBJ_BLEND_S0_DITHER(blend_state->dither) | VIRGL_OBJ_BLEND_S0_ALPHA_TO_COVERAGE(blend_state->alpha_to_coverage) | VIRGL_OBJ_BLEND_S0_ALPHA_TO_ONE(blend_state->alpha_to_one); virgl_encoder_write_dword(ctx->cbuf, tmp); tmp = VIRGL_OBJ_BLEND_S1_LOGICOP_FUNC(blend_state->logicop_func); virgl_encoder_write_dword(ctx->cbuf, tmp); for (i = 0; i < VIRGL_MAX_COLOR_BUFS; i++) { tmp = VIRGL_OBJ_BLEND_S2_RT_BLEND_ENABLE(blend_state->rt[i].blend_enable) | VIRGL_OBJ_BLEND_S2_RT_RGB_FUNC(blend_state->rt[i].rgb_func) | VIRGL_OBJ_BLEND_S2_RT_RGB_SRC_FACTOR(blend_state->rt[i].rgb_src_factor) | VIRGL_OBJ_BLEND_S2_RT_RGB_DST_FACTOR(blend_state->rt[i].rgb_dst_factor)| VIRGL_OBJ_BLEND_S2_RT_ALPHA_FUNC(blend_state->rt[i].alpha_func) | VIRGL_OBJ_BLEND_S2_RT_ALPHA_SRC_FACTOR(blend_state->rt[i].alpha_src_factor) | VIRGL_OBJ_BLEND_S2_RT_ALPHA_DST_FACTOR(blend_state->rt[i].alpha_dst_factor) | VIRGL_OBJ_BLEND_S2_RT_COLORMASK(blend_state->rt[i].colormask); virgl_encoder_write_dword(ctx->cbuf, tmp); } return 0; } int virgl_encode_dsa_state(struct virgl_context *ctx, uint32_t handle, const struct pipe_depth_stencil_alpha_state *dsa_state) { uint32_t tmp; int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_DSA, VIRGL_OBJ_DSA_SIZE)); virgl_encoder_write_dword(ctx->cbuf, handle); tmp = VIRGL_OBJ_DSA_S0_DEPTH_ENABLE(dsa_state->depth.enabled) | VIRGL_OBJ_DSA_S0_DEPTH_WRITEMASK(dsa_state->depth.writemask) | VIRGL_OBJ_DSA_S0_DEPTH_FUNC(dsa_state->depth.func) | VIRGL_OBJ_DSA_S0_ALPHA_ENABLED(dsa_state->alpha.enabled) | VIRGL_OBJ_DSA_S0_ALPHA_FUNC(dsa_state->alpha.func); virgl_encoder_write_dword(ctx->cbuf, tmp); for (i = 0; i < 2; i++) { tmp = VIRGL_OBJ_DSA_S1_STENCIL_ENABLED(dsa_state->stencil[i].enabled) | VIRGL_OBJ_DSA_S1_STENCIL_FUNC(dsa_state->stencil[i].func) | VIRGL_OBJ_DSA_S1_STENCIL_FAIL_OP(dsa_state->stencil[i].fail_op) | VIRGL_OBJ_DSA_S1_STENCIL_ZPASS_OP(dsa_state->stencil[i].zpass_op) | VIRGL_OBJ_DSA_S1_STENCIL_ZFAIL_OP(dsa_state->stencil[i].zfail_op) | VIRGL_OBJ_DSA_S1_STENCIL_VALUEMASK(dsa_state->stencil[i].valuemask) | VIRGL_OBJ_DSA_S1_STENCIL_WRITEMASK(dsa_state->stencil[i].writemask); virgl_encoder_write_dword(ctx->cbuf, tmp); } virgl_encoder_write_dword(ctx->cbuf, fui(dsa_state->alpha.ref_value)); return 0; } int virgl_encode_rasterizer_state(struct virgl_context *ctx, uint32_t handle, const struct pipe_rasterizer_state *state) { uint32_t tmp; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_RASTERIZER, VIRGL_OBJ_RS_SIZE)); virgl_encoder_write_dword(ctx->cbuf, handle); tmp = VIRGL_OBJ_RS_S0_FLATSHADE(state->flatshade) | VIRGL_OBJ_RS_S0_DEPTH_CLIP(state->depth_clip_near) | VIRGL_OBJ_RS_S0_CLIP_HALFZ(state->clip_halfz) | VIRGL_OBJ_RS_S0_RASTERIZER_DISCARD(state->rasterizer_discard) | VIRGL_OBJ_RS_S0_FLATSHADE_FIRST(state->flatshade_first) | VIRGL_OBJ_RS_S0_LIGHT_TWOSIZE(state->light_twoside) | VIRGL_OBJ_RS_S0_SPRITE_COORD_MODE(state->sprite_coord_mode) | VIRGL_OBJ_RS_S0_POINT_QUAD_RASTERIZATION(state->point_quad_rasterization) | VIRGL_OBJ_RS_S0_CULL_FACE(state->cull_face) | VIRGL_OBJ_RS_S0_FILL_FRONT(state->fill_front) | VIRGL_OBJ_RS_S0_FILL_BACK(state->fill_back) | VIRGL_OBJ_RS_S0_SCISSOR(state->scissor) | VIRGL_OBJ_RS_S0_FRONT_CCW(state->front_ccw) | VIRGL_OBJ_RS_S0_CLAMP_VERTEX_COLOR(state->clamp_vertex_color) | VIRGL_OBJ_RS_S0_CLAMP_FRAGMENT_COLOR(state->clamp_fragment_color) | VIRGL_OBJ_RS_S0_OFFSET_LINE(state->offset_line) | VIRGL_OBJ_RS_S0_OFFSET_POINT(state->offset_point) | VIRGL_OBJ_RS_S0_OFFSET_TRI(state->offset_tri) | VIRGL_OBJ_RS_S0_POLY_SMOOTH(state->poly_smooth) | VIRGL_OBJ_RS_S0_POLY_STIPPLE_ENABLE(state->poly_stipple_enable) | VIRGL_OBJ_RS_S0_POINT_SMOOTH(state->point_smooth) | VIRGL_OBJ_RS_S0_POINT_SIZE_PER_VERTEX(state->point_size_per_vertex) | VIRGL_OBJ_RS_S0_MULTISAMPLE(state->multisample) | VIRGL_OBJ_RS_S0_LINE_SMOOTH(state->line_smooth) | VIRGL_OBJ_RS_S0_LINE_STIPPLE_ENABLE(state->line_stipple_enable) | VIRGL_OBJ_RS_S0_LINE_LAST_PIXEL(state->line_last_pixel) | VIRGL_OBJ_RS_S0_HALF_PIXEL_CENTER(state->half_pixel_center) | VIRGL_OBJ_RS_S0_BOTTOM_EDGE_RULE(state->bottom_edge_rule) | VIRGL_OBJ_RS_S0_FORCE_PERSAMPLE_INTERP(state->force_persample_interp); virgl_encoder_write_dword(ctx->cbuf, tmp); /* S0 */ virgl_encoder_write_dword(ctx->cbuf, fui(state->point_size)); /* S1 */ virgl_encoder_write_dword(ctx->cbuf, state->sprite_coord_enable); /* S2 */ tmp = VIRGL_OBJ_RS_S3_LINE_STIPPLE_PATTERN(state->line_stipple_pattern) | VIRGL_OBJ_RS_S3_LINE_STIPPLE_FACTOR(state->line_stipple_factor) | VIRGL_OBJ_RS_S3_CLIP_PLANE_ENABLE(state->clip_plane_enable); virgl_encoder_write_dword(ctx->cbuf, tmp); /* S3 */ virgl_encoder_write_dword(ctx->cbuf, fui(state->line_width)); /* S4 */ virgl_encoder_write_dword(ctx->cbuf, fui(state->offset_units)); /* S5 */ virgl_encoder_write_dword(ctx->cbuf, fui(state->offset_scale)); /* S6 */ virgl_encoder_write_dword(ctx->cbuf, fui(state->offset_clamp)); /* S7 */ return 0; } static void virgl_emit_shader_header(struct virgl_context *ctx, uint32_t handle, uint32_t len, uint32_t type, uint32_t offlen, uint32_t num_tokens) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SHADER, len)); virgl_encoder_write_dword(ctx->cbuf, handle); virgl_encoder_write_dword(ctx->cbuf, type); virgl_encoder_write_dword(ctx->cbuf, offlen); virgl_encoder_write_dword(ctx->cbuf, num_tokens); } static void virgl_emit_shader_streamout(struct virgl_context *ctx, const struct pipe_stream_output_info *so_info) { int num_outputs = 0; int i; uint32_t tmp; if (so_info) num_outputs = so_info->num_outputs; virgl_encoder_write_dword(ctx->cbuf, num_outputs); if (num_outputs) { for (i = 0; i < 4; i++) virgl_encoder_write_dword(ctx->cbuf, so_info->stride[i]); for (i = 0; i < so_info->num_outputs; i++) { tmp = VIRGL_OBJ_SHADER_SO_OUTPUT_REGISTER_INDEX(so_info->output[i].register_index) | VIRGL_OBJ_SHADER_SO_OUTPUT_START_COMPONENT(so_info->output[i].start_component) | VIRGL_OBJ_SHADER_SO_OUTPUT_NUM_COMPONENTS(so_info->output[i].num_components) | VIRGL_OBJ_SHADER_SO_OUTPUT_BUFFER(so_info->output[i].output_buffer) | VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(so_info->output[i].dst_offset); virgl_encoder_write_dword(ctx->cbuf, tmp); virgl_encoder_write_dword(ctx->cbuf, so_info->output[i].stream); } } } int virgl_encode_shader_state(struct virgl_context *ctx, uint32_t handle, uint32_t type, const struct pipe_stream_output_info *so_info, uint32_t cs_req_local_mem, const struct tgsi_token *tokens) { char *str, *sptr; uint32_t shader_len, len; bool bret; int num_tokens = tgsi_num_tokens(tokens); int str_total_size = 65536; int retry_size = 1; uint32_t left_bytes, base_hdr_size, strm_hdr_size, thispass; bool first_pass; str = CALLOC(1, str_total_size); if (!str) return -1; do { int old_size; bret = tgsi_dump_str(tokens, TGSI_DUMP_FLOAT_AS_HEX, str, str_total_size); if (bret == false) { if (virgl_debug & VIRGL_DEBUG_VERBOSE) debug_printf("Failed to translate shader in available space - trying again\n"); old_size = str_total_size; str_total_size = 65536 * ++retry_size; str = REALLOC(str, old_size, str_total_size); if (!str) return -1; } } while (bret == false && retry_size < 10); if (bret == false) return -1; if (virgl_debug & VIRGL_DEBUG_TGSI) debug_printf("TGSI:\n---8<---\n%s\n---8<---\n", str); shader_len = strlen(str) + 1; left_bytes = shader_len; base_hdr_size = 5; strm_hdr_size = so_info->num_outputs ? so_info->num_outputs * 2 + 4 : 0; first_pass = true; sptr = str; while (left_bytes) { uint32_t length, offlen; int hdr_len = base_hdr_size + (first_pass ? strm_hdr_size : 0); if (ctx->cbuf->cdw + hdr_len + 1 >= VIRGL_ENCODE_MAX_DWORDS) ctx->base.flush(&ctx->base, NULL, 0); thispass = (VIRGL_ENCODE_MAX_DWORDS - ctx->cbuf->cdw - hdr_len - 1) * 4; length = MIN2(thispass, left_bytes); len = ((length + 3) / 4) + hdr_len; if (first_pass) offlen = VIRGL_OBJ_SHADER_OFFSET_VAL(shader_len); else offlen = VIRGL_OBJ_SHADER_OFFSET_VAL((uintptr_t)sptr - (uintptr_t)str) | VIRGL_OBJ_SHADER_OFFSET_CONT; virgl_emit_shader_header(ctx, handle, len, type, offlen, num_tokens); if (type == PIPE_SHADER_COMPUTE) virgl_encoder_write_dword(ctx->cbuf, cs_req_local_mem); else virgl_emit_shader_streamout(ctx, first_pass ? so_info : NULL); virgl_encoder_write_block(ctx->cbuf, (uint8_t *)sptr, length); sptr += length; first_pass = false; left_bytes -= length; } FREE(str); return 0; } int virgl_encode_clear(struct virgl_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) { int i; uint64_t qword; STATIC_ASSERT(sizeof(qword) == sizeof(depth)); memcpy(&qword, &depth, sizeof(qword)); virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CLEAR, 0, VIRGL_OBJ_CLEAR_SIZE)); virgl_encoder_write_dword(ctx->cbuf, buffers); for (i = 0; i < 4; i++) virgl_encoder_write_dword(ctx->cbuf, color->ui[i]); virgl_encoder_write_qword(ctx->cbuf, qword); virgl_encoder_write_dword(ctx->cbuf, stencil); return 0; } int virgl_encoder_set_framebuffer_state(struct virgl_context *ctx, const struct pipe_framebuffer_state *state) { struct virgl_surface *zsurf = virgl_surface(state->zsbuf); int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_FRAMEBUFFER_STATE, 0, VIRGL_SET_FRAMEBUFFER_STATE_SIZE(state->nr_cbufs))); virgl_encoder_write_dword(ctx->cbuf, state->nr_cbufs); virgl_encoder_write_dword(ctx->cbuf, zsurf ? zsurf->handle : 0); for (i = 0; i < state->nr_cbufs; i++) { struct virgl_surface *surf = virgl_surface(state->cbufs[i]); virgl_encoder_write_dword(ctx->cbuf, surf ? surf->handle : 0); } struct virgl_screen *rs = virgl_screen(ctx->base.screen); if (rs->caps.caps.v2.capability_bits & VIRGL_CAP_FB_NO_ATTACH) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_FRAMEBUFFER_STATE_NO_ATTACH, 0, VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_SIZE)); virgl_encoder_write_dword(ctx->cbuf, state->width | (state->height << 16)); virgl_encoder_write_dword(ctx->cbuf, state->layers | (state->samples << 16)); } return 0; } int virgl_encoder_set_viewport_states(struct virgl_context *ctx, int start_slot, int num_viewports, const struct pipe_viewport_state *states) { int i,v; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_VIEWPORT_STATE, 0, VIRGL_SET_VIEWPORT_STATE_SIZE(num_viewports))); virgl_encoder_write_dword(ctx->cbuf, start_slot); for (v = 0; v < num_viewports; v++) { for (i = 0; i < 3; i++) virgl_encoder_write_dword(ctx->cbuf, fui(states[v].scale[i])); for (i = 0; i < 3; i++) virgl_encoder_write_dword(ctx->cbuf, fui(states[v].translate[i])); } return 0; } int virgl_encoder_create_vertex_elements(struct virgl_context *ctx, uint32_t handle, unsigned num_elements, const struct pipe_vertex_element *element) { int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_VERTEX_ELEMENTS, VIRGL_OBJ_VERTEX_ELEMENTS_SIZE(num_elements))); virgl_encoder_write_dword(ctx->cbuf, handle); for (i = 0; i < num_elements; i++) { virgl_encoder_write_dword(ctx->cbuf, element[i].src_offset); virgl_encoder_write_dword(ctx->cbuf, element[i].instance_divisor); virgl_encoder_write_dword(ctx->cbuf, element[i].vertex_buffer_index); virgl_encoder_write_dword(ctx->cbuf, element[i].src_format); } return 0; } int virgl_encoder_set_vertex_buffers(struct virgl_context *ctx, unsigned num_buffers, const struct pipe_vertex_buffer *buffers) { int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_VERTEX_BUFFERS, 0, VIRGL_SET_VERTEX_BUFFERS_SIZE(num_buffers))); for (i = 0; i < num_buffers; i++) { struct virgl_resource *res = virgl_resource(buffers[i].buffer.resource); virgl_encoder_write_dword(ctx->cbuf, buffers[i].stride); virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset); virgl_encoder_write_res(ctx, res); } return 0; } int virgl_encoder_set_index_buffer(struct virgl_context *ctx, const struct virgl_indexbuf *ib) { int length = VIRGL_SET_INDEX_BUFFER_SIZE(ib); struct virgl_resource *res = NULL; if (ib) res = virgl_resource(ib->buffer); virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_INDEX_BUFFER, 0, length)); virgl_encoder_write_res(ctx, res); if (ib) { virgl_encoder_write_dword(ctx->cbuf, ib->index_size); virgl_encoder_write_dword(ctx->cbuf, ib->offset); } return 0; } int virgl_encoder_draw_vbo(struct virgl_context *ctx, const struct pipe_draw_info *info) { uint32_t length = VIRGL_DRAW_VBO_SIZE; if (info->mode == PIPE_PRIM_PATCHES) length = VIRGL_DRAW_VBO_SIZE_TESS; if (info->indirect) length = VIRGL_DRAW_VBO_SIZE_INDIRECT; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_DRAW_VBO, 0, length)); virgl_encoder_write_dword(ctx->cbuf, info->start); virgl_encoder_write_dword(ctx->cbuf, info->count); virgl_encoder_write_dword(ctx->cbuf, info->mode); virgl_encoder_write_dword(ctx->cbuf, !!info->index_size); virgl_encoder_write_dword(ctx->cbuf, info->instance_count); virgl_encoder_write_dword(ctx->cbuf, info->index_bias); virgl_encoder_write_dword(ctx->cbuf, info->start_instance); virgl_encoder_write_dword(ctx->cbuf, info->primitive_restart); virgl_encoder_write_dword(ctx->cbuf, info->restart_index); virgl_encoder_write_dword(ctx->cbuf, info->min_index); virgl_encoder_write_dword(ctx->cbuf, info->max_index); if (info->count_from_stream_output) virgl_encoder_write_dword(ctx->cbuf, info->count_from_stream_output->buffer_size); else virgl_encoder_write_dword(ctx->cbuf, 0); if (length >= VIRGL_DRAW_VBO_SIZE_TESS) { virgl_encoder_write_dword(ctx->cbuf, info->vertices_per_patch); /* vertices per patch */ virgl_encoder_write_dword(ctx->cbuf, info->drawid); /* drawid */ } if (length == VIRGL_DRAW_VBO_SIZE_INDIRECT) { virgl_encoder_write_res(ctx, virgl_resource(info->indirect->buffer)); virgl_encoder_write_dword(ctx->cbuf, info->indirect->offset); virgl_encoder_write_dword(ctx->cbuf, 0); /* indirect stride */ virgl_encoder_write_dword(ctx->cbuf, 0); /* indirect draw count */ virgl_encoder_write_dword(ctx->cbuf, 0); /* indirect draw count offset */ virgl_encoder_write_dword(ctx->cbuf, 0); /* indirect draw count handle */ } return 0; } int virgl_encoder_create_surface(struct virgl_context *ctx, uint32_t handle, struct virgl_resource *res, const struct pipe_surface *templat) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SURFACE, VIRGL_OBJ_SURFACE_SIZE)); virgl_encoder_write_dword(ctx->cbuf, handle); virgl_encoder_write_res(ctx, res); virgl_encoder_write_dword(ctx->cbuf, templat->format); if (templat->texture->target == PIPE_BUFFER) { virgl_encoder_write_dword(ctx->cbuf, templat->u.buf.first_element); virgl_encoder_write_dword(ctx->cbuf, templat->u.buf.last_element); } else { virgl_encoder_write_dword(ctx->cbuf, templat->u.tex.level); virgl_encoder_write_dword(ctx->cbuf, templat->u.tex.first_layer | (templat->u.tex.last_layer << 16)); } return 0; } int virgl_encoder_create_so_target(struct virgl_context *ctx, uint32_t handle, struct virgl_resource *res, unsigned buffer_offset, unsigned buffer_size) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_STREAMOUT_TARGET, VIRGL_OBJ_STREAMOUT_SIZE)); virgl_encoder_write_dword(ctx->cbuf, handle); virgl_encoder_write_res(ctx, res); virgl_encoder_write_dword(ctx->cbuf, buffer_offset); virgl_encoder_write_dword(ctx->cbuf, buffer_size); return 0; } static void virgl_encoder_transfer3d_common(struct virgl_screen *vs, struct virgl_cmd_buf *buf, struct virgl_transfer *xfer) { struct pipe_transfer *transfer = &xfer->base; struct virgl_resource *res = virgl_resource(transfer->resource); virgl_encoder_emit_resource(vs, buf, res); virgl_encoder_write_dword(buf, transfer->level); virgl_encoder_write_dword(buf, transfer->usage); virgl_encoder_write_dword(buf, 0); virgl_encoder_write_dword(buf, 0); virgl_encoder_write_dword(buf, transfer->box.x); virgl_encoder_write_dword(buf, transfer->box.y); virgl_encoder_write_dword(buf, transfer->box.z); virgl_encoder_write_dword(buf, transfer->box.width); virgl_encoder_write_dword(buf, transfer->box.height); virgl_encoder_write_dword(buf, transfer->box.depth); } int virgl_encoder_inline_write(struct virgl_context *ctx, struct virgl_resource *res, unsigned level, unsigned usage, const struct pipe_box *box, const void *data, unsigned stride, unsigned layer_stride) { uint32_t size = (stride ? stride : box->width) * box->height; uint32_t length, thispass, left_bytes; struct virgl_transfer transfer; struct virgl_screen *vs = virgl_screen(ctx->base.screen); transfer.base.resource = &res->u.b; transfer.base.level = level; transfer.base.usage = usage; transfer.base.box = *box; length = 11 + (size + 3) / 4; if ((ctx->cbuf->cdw + length + 1) > VIRGL_ENCODE_MAX_DWORDS) { if (box->height > 1 || box->depth > 1) { debug_printf("inline transfer failed due to multi dimensions and too large\n"); assert(0); } } left_bytes = size; while (left_bytes) { if (ctx->cbuf->cdw + 12 >= VIRGL_ENCODE_MAX_DWORDS) ctx->base.flush(&ctx->base, NULL, 0); thispass = (VIRGL_ENCODE_MAX_DWORDS - ctx->cbuf->cdw - 12) * 4; length = MIN2(thispass, left_bytes); transfer.base.box.width = length; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_RESOURCE_INLINE_WRITE, 0, ((length + 3) / 4) + 11)); virgl_encoder_transfer3d_common(vs, ctx->cbuf, &transfer); virgl_encoder_write_block(ctx->cbuf, data, length); left_bytes -= length; transfer.base.box.x += length; data += length; } return 0; } int virgl_encoder_flush_frontbuffer(struct virgl_context *ctx, struct virgl_resource *res) { // virgl_encoder_write_dword(ctx->cbuf, VIRGL_CMD0(VIRGL_CCMD_FLUSH_FRONTUBFFER, 0, 1)); // virgl_encoder_write_dword(ctx->cbuf, res_handle); return 0; } int virgl_encode_sampler_state(struct virgl_context *ctx, uint32_t handle, const struct pipe_sampler_state *state) { uint32_t tmp; int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SAMPLER_STATE, VIRGL_OBJ_SAMPLER_STATE_SIZE)); virgl_encoder_write_dword(ctx->cbuf, handle); tmp = VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_S(state->wrap_s) | VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_T(state->wrap_t) | VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_R(state->wrap_r) | VIRGL_OBJ_SAMPLE_STATE_S0_MIN_IMG_FILTER(state->min_img_filter) | VIRGL_OBJ_SAMPLE_STATE_S0_MIN_MIP_FILTER(state->min_mip_filter) | VIRGL_OBJ_SAMPLE_STATE_S0_MAG_IMG_FILTER(state->mag_img_filter) | VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_MODE(state->compare_mode) | VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_FUNC(state->compare_func) | VIRGL_OBJ_SAMPLE_STATE_S0_SEAMLESS_CUBE_MAP(state->seamless_cube_map); virgl_encoder_write_dword(ctx->cbuf, tmp); virgl_encoder_write_dword(ctx->cbuf, fui(state->lod_bias)); virgl_encoder_write_dword(ctx->cbuf, fui(state->min_lod)); virgl_encoder_write_dword(ctx->cbuf, fui(state->max_lod)); for (i = 0; i < 4; i++) virgl_encoder_write_dword(ctx->cbuf, state->border_color.ui[i]); return 0; } int virgl_encode_sampler_view(struct virgl_context *ctx, uint32_t handle, struct virgl_resource *res, const struct pipe_sampler_view *state) { unsigned elem_size = util_format_get_blocksize(state->format); struct virgl_screen *rs = virgl_screen(ctx->base.screen); uint32_t tmp; uint32_t dword_fmt_target = state->format; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SAMPLER_VIEW, VIRGL_OBJ_SAMPLER_VIEW_SIZE)); virgl_encoder_write_dword(ctx->cbuf, handle); virgl_encoder_write_res(ctx, res); if (rs->caps.caps.v2.capability_bits & VIRGL_CAP_TEXTURE_VIEW) dword_fmt_target |= (state->target << 24); virgl_encoder_write_dword(ctx->cbuf, dword_fmt_target); if (res->u.b.target == PIPE_BUFFER) { virgl_encoder_write_dword(ctx->cbuf, state->u.buf.offset / elem_size); virgl_encoder_write_dword(ctx->cbuf, (state->u.buf.offset + state->u.buf.size) / elem_size - 1); } else { virgl_encoder_write_dword(ctx->cbuf, state->u.tex.first_layer | state->u.tex.last_layer << 16); virgl_encoder_write_dword(ctx->cbuf, state->u.tex.first_level | state->u.tex.last_level << 8); } tmp = VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_R(state->swizzle_r) | VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_G(state->swizzle_g) | VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_B(state->swizzle_b) | VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_A(state->swizzle_a); virgl_encoder_write_dword(ctx->cbuf, tmp); return 0; } int virgl_encode_set_sampler_views(struct virgl_context *ctx, uint32_t shader_type, uint32_t start_slot, uint32_t num_views, struct virgl_sampler_view **views) { int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SAMPLER_VIEWS, 0, VIRGL_SET_SAMPLER_VIEWS_SIZE(num_views))); virgl_encoder_write_dword(ctx->cbuf, shader_type); virgl_encoder_write_dword(ctx->cbuf, start_slot); for (i = 0; i < num_views; i++) { uint32_t handle = views[i] ? views[i]->handle : 0; virgl_encoder_write_dword(ctx->cbuf, handle); } return 0; } int virgl_encode_bind_sampler_states(struct virgl_context *ctx, uint32_t shader_type, uint32_t start_slot, uint32_t num_handles, uint32_t *handles) { int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BIND_SAMPLER_STATES, 0, VIRGL_BIND_SAMPLER_STATES(num_handles))); virgl_encoder_write_dword(ctx->cbuf, shader_type); virgl_encoder_write_dword(ctx->cbuf, start_slot); for (i = 0; i < num_handles; i++) virgl_encoder_write_dword(ctx->cbuf, handles[i]); return 0; } int virgl_encoder_write_constant_buffer(struct virgl_context *ctx, uint32_t shader, uint32_t index, uint32_t size, const void *data) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_CONSTANT_BUFFER, 0, size + 2)); virgl_encoder_write_dword(ctx->cbuf, shader); virgl_encoder_write_dword(ctx->cbuf, index); if (data) virgl_encoder_write_block(ctx->cbuf, data, size * 4); return 0; } int virgl_encoder_set_uniform_buffer(struct virgl_context *ctx, uint32_t shader, uint32_t index, uint32_t offset, uint32_t length, struct virgl_resource *res) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_UNIFORM_BUFFER, 0, VIRGL_SET_UNIFORM_BUFFER_SIZE)); virgl_encoder_write_dword(ctx->cbuf, shader); virgl_encoder_write_dword(ctx->cbuf, index); virgl_encoder_write_dword(ctx->cbuf, offset); virgl_encoder_write_dword(ctx->cbuf, length); virgl_encoder_write_res(ctx, res); return 0; } int virgl_encoder_set_stencil_ref(struct virgl_context *ctx, const struct pipe_stencil_ref *ref) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_STENCIL_REF, 0, VIRGL_SET_STENCIL_REF_SIZE)); virgl_encoder_write_dword(ctx->cbuf, VIRGL_STENCIL_REF_VAL(ref->ref_value[0] , (ref->ref_value[1]))); return 0; } int virgl_encoder_set_blend_color(struct virgl_context *ctx, const struct pipe_blend_color *color) { int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_BLEND_COLOR, 0, VIRGL_SET_BLEND_COLOR_SIZE)); for (i = 0; i < 4; i++) virgl_encoder_write_dword(ctx->cbuf, fui(color->color[i])); return 0; } int virgl_encoder_set_scissor_state(struct virgl_context *ctx, unsigned start_slot, int num_scissors, const struct pipe_scissor_state *ss) { int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SCISSOR_STATE, 0, VIRGL_SET_SCISSOR_STATE_SIZE(num_scissors))); virgl_encoder_write_dword(ctx->cbuf, start_slot); for (i = 0; i < num_scissors; i++) { virgl_encoder_write_dword(ctx->cbuf, (ss[i].minx | ss[i].miny << 16)); virgl_encoder_write_dword(ctx->cbuf, (ss[i].maxx | ss[i].maxy << 16)); } return 0; } void virgl_encoder_set_polygon_stipple(struct virgl_context *ctx, const struct pipe_poly_stipple *ps) { int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_POLYGON_STIPPLE, 0, VIRGL_POLYGON_STIPPLE_SIZE)); for (i = 0; i < VIRGL_POLYGON_STIPPLE_SIZE; i++) { virgl_encoder_write_dword(ctx->cbuf, ps->stipple[i]); } } void virgl_encoder_set_sample_mask(struct virgl_context *ctx, unsigned sample_mask) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SAMPLE_MASK, 0, VIRGL_SET_SAMPLE_MASK_SIZE)); virgl_encoder_write_dword(ctx->cbuf, sample_mask); } void virgl_encoder_set_min_samples(struct virgl_context *ctx, unsigned min_samples) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_MIN_SAMPLES, 0, VIRGL_SET_MIN_SAMPLES_SIZE)); virgl_encoder_write_dword(ctx->cbuf, min_samples); } void virgl_encoder_set_clip_state(struct virgl_context *ctx, const struct pipe_clip_state *clip) { int i, j; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_CLIP_STATE, 0, VIRGL_SET_CLIP_STATE_SIZE)); for (i = 0; i < VIRGL_MAX_CLIP_PLANES; i++) { for (j = 0; j < 4; j++) { virgl_encoder_write_dword(ctx->cbuf, fui(clip->ucp[i][j])); } } } int virgl_encode_resource_copy_region(struct virgl_context *ctx, struct virgl_resource *dst_res, unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz, struct virgl_resource *src_res, unsigned src_level, const struct pipe_box *src_box) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_RESOURCE_COPY_REGION, 0, VIRGL_CMD_RESOURCE_COPY_REGION_SIZE)); virgl_encoder_write_res(ctx, dst_res); virgl_encoder_write_dword(ctx->cbuf, dst_level); virgl_encoder_write_dword(ctx->cbuf, dstx); virgl_encoder_write_dword(ctx->cbuf, dsty); virgl_encoder_write_dword(ctx->cbuf, dstz); virgl_encoder_write_res(ctx, src_res); virgl_encoder_write_dword(ctx->cbuf, src_level); virgl_encoder_write_dword(ctx->cbuf, src_box->x); virgl_encoder_write_dword(ctx->cbuf, src_box->y); virgl_encoder_write_dword(ctx->cbuf, src_box->z); virgl_encoder_write_dword(ctx->cbuf, src_box->width); virgl_encoder_write_dword(ctx->cbuf, src_box->height); virgl_encoder_write_dword(ctx->cbuf, src_box->depth); return 0; } int virgl_encode_blit(struct virgl_context *ctx, struct virgl_resource *dst_res, struct virgl_resource *src_res, const struct pipe_blit_info *blit) { uint32_t tmp; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BLIT, 0, VIRGL_CMD_BLIT_SIZE)); tmp = VIRGL_CMD_BLIT_S0_MASK(blit->mask) | VIRGL_CMD_BLIT_S0_FILTER(blit->filter) | VIRGL_CMD_BLIT_S0_SCISSOR_ENABLE(blit->scissor_enable) | VIRGL_CMD_BLIT_S0_RENDER_CONDITION_ENABLE(blit->render_condition_enable) | VIRGL_CMD_BLIT_S0_ALPHA_BLEND(blit->alpha_blend); virgl_encoder_write_dword(ctx->cbuf, tmp); virgl_encoder_write_dword(ctx->cbuf, (blit->scissor.minx | blit->scissor.miny << 16)); virgl_encoder_write_dword(ctx->cbuf, (blit->scissor.maxx | blit->scissor.maxy << 16)); virgl_encoder_write_res(ctx, dst_res); virgl_encoder_write_dword(ctx->cbuf, blit->dst.level); virgl_encoder_write_dword(ctx->cbuf, blit->dst.format); virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.x); virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.y); virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.z); virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.width); virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.height); virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.depth); virgl_encoder_write_res(ctx, src_res); virgl_encoder_write_dword(ctx->cbuf, blit->src.level); virgl_encoder_write_dword(ctx->cbuf, blit->src.format); virgl_encoder_write_dword(ctx->cbuf, blit->src.box.x); virgl_encoder_write_dword(ctx->cbuf, blit->src.box.y); virgl_encoder_write_dword(ctx->cbuf, blit->src.box.z); virgl_encoder_write_dword(ctx->cbuf, blit->src.box.width); virgl_encoder_write_dword(ctx->cbuf, blit->src.box.height); virgl_encoder_write_dword(ctx->cbuf, blit->src.box.depth); return 0; } int virgl_encoder_create_query(struct virgl_context *ctx, uint32_t handle, uint query_type, uint query_index, struct virgl_resource *res, uint32_t offset) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_QUERY, VIRGL_OBJ_QUERY_SIZE)); virgl_encoder_write_dword(ctx->cbuf, handle); virgl_encoder_write_dword(ctx->cbuf, ((query_type & 0xffff) | (query_index << 16))); virgl_encoder_write_dword(ctx->cbuf, offset); virgl_encoder_write_res(ctx, res); return 0; } int virgl_encoder_begin_query(struct virgl_context *ctx, uint32_t handle) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BEGIN_QUERY, 0, 1)); virgl_encoder_write_dword(ctx->cbuf, handle); return 0; } int virgl_encoder_end_query(struct virgl_context *ctx, uint32_t handle) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_END_QUERY, 0, 1)); virgl_encoder_write_dword(ctx->cbuf, handle); return 0; } int virgl_encoder_get_query_result(struct virgl_context *ctx, uint32_t handle, boolean wait) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_GET_QUERY_RESULT, 0, 2)); virgl_encoder_write_dword(ctx->cbuf, handle); virgl_encoder_write_dword(ctx->cbuf, wait ? 1 : 0); return 0; } int virgl_encoder_render_condition(struct virgl_context *ctx, uint32_t handle, boolean condition, enum pipe_render_cond_flag mode) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_RENDER_CONDITION, 0, VIRGL_RENDER_CONDITION_SIZE)); virgl_encoder_write_dword(ctx->cbuf, handle); virgl_encoder_write_dword(ctx->cbuf, condition); virgl_encoder_write_dword(ctx->cbuf, mode); return 0; } int virgl_encoder_set_so_targets(struct virgl_context *ctx, unsigned num_targets, struct pipe_stream_output_target **targets, unsigned append_bitmask) { int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_STREAMOUT_TARGETS, 0, num_targets + 1)); virgl_encoder_write_dword(ctx->cbuf, append_bitmask); for (i = 0; i < num_targets; i++) { struct virgl_so_target *tg = virgl_so_target(targets[i]); virgl_encoder_write_dword(ctx->cbuf, tg ? tg->handle : 0); } return 0; } int virgl_encoder_set_sub_ctx(struct virgl_context *ctx, uint32_t sub_ctx_id) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SUB_CTX, 0, 1)); virgl_encoder_write_dword(ctx->cbuf, sub_ctx_id); return 0; } int virgl_encoder_create_sub_ctx(struct virgl_context *ctx, uint32_t sub_ctx_id) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_SUB_CTX, 0, 1)); virgl_encoder_write_dword(ctx->cbuf, sub_ctx_id); return 0; } int virgl_encoder_destroy_sub_ctx(struct virgl_context *ctx, uint32_t sub_ctx_id) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_DESTROY_SUB_CTX, 0, 1)); virgl_encoder_write_dword(ctx->cbuf, sub_ctx_id); return 0; } int virgl_encode_bind_shader(struct virgl_context *ctx, uint32_t handle, uint32_t type) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BIND_SHADER, 0, 2)); virgl_encoder_write_dword(ctx->cbuf, handle); virgl_encoder_write_dword(ctx->cbuf, type); return 0; } int virgl_encode_set_tess_state(struct virgl_context *ctx, const float outer[4], const float inner[2]) { int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_TESS_STATE, 0, 6)); for (i = 0; i < 4; i++) virgl_encoder_write_dword(ctx->cbuf, fui(outer[i])); for (i = 0; i < 2; i++) virgl_encoder_write_dword(ctx->cbuf, fui(inner[i])); return 0; } int virgl_encode_set_shader_buffers(struct virgl_context *ctx, enum pipe_shader_type shader, unsigned start_slot, unsigned count, const struct pipe_shader_buffer *buffers) { int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SHADER_BUFFERS, 0, VIRGL_SET_SHADER_BUFFER_SIZE(count))); virgl_encoder_write_dword(ctx->cbuf, shader); virgl_encoder_write_dword(ctx->cbuf, start_slot); for (i = 0; i < count; i++) { if (buffers) { struct virgl_resource *res = virgl_resource(buffers[i].buffer); virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset); virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_size); virgl_encoder_write_res(ctx, res); virgl_resource_dirty(res, 0); } else { virgl_encoder_write_dword(ctx->cbuf, 0); virgl_encoder_write_dword(ctx->cbuf, 0); virgl_encoder_write_dword(ctx->cbuf, 0); } } return 0; } int virgl_encode_set_hw_atomic_buffers(struct virgl_context *ctx, unsigned start_slot, unsigned count, const struct pipe_shader_buffer *buffers) { int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_ATOMIC_BUFFERS, 0, VIRGL_SET_ATOMIC_BUFFER_SIZE(count))); virgl_encoder_write_dword(ctx->cbuf, start_slot); for (i = 0; i < count; i++) { if (buffers) { struct virgl_resource *res = virgl_resource(buffers[i].buffer); virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset); virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_size); virgl_encoder_write_res(ctx, res); virgl_resource_dirty(res, 0); } else { virgl_encoder_write_dword(ctx->cbuf, 0); virgl_encoder_write_dword(ctx->cbuf, 0); virgl_encoder_write_dword(ctx->cbuf, 0); } } return 0; } int virgl_encode_set_shader_images(struct virgl_context *ctx, enum pipe_shader_type shader, unsigned start_slot, unsigned count, const struct pipe_image_view *images) { int i; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SHADER_IMAGES, 0, VIRGL_SET_SHADER_IMAGE_SIZE(count))); virgl_encoder_write_dword(ctx->cbuf, shader); virgl_encoder_write_dword(ctx->cbuf, start_slot); for (i = 0; i < count; i++) { if (images) { struct virgl_resource *res = virgl_resource(images[i].resource); virgl_encoder_write_dword(ctx->cbuf, images[i].format); virgl_encoder_write_dword(ctx->cbuf, images[i].access); virgl_encoder_write_dword(ctx->cbuf, images[i].u.buf.offset); virgl_encoder_write_dword(ctx->cbuf, images[i].u.buf.size); virgl_encoder_write_res(ctx, res); virgl_resource_dirty(res, images[i].u.tex.level); } else { virgl_encoder_write_dword(ctx->cbuf, 0); virgl_encoder_write_dword(ctx->cbuf, 0); virgl_encoder_write_dword(ctx->cbuf, 0); virgl_encoder_write_dword(ctx->cbuf, 0); virgl_encoder_write_dword(ctx->cbuf, 0); } } return 0; } int virgl_encode_memory_barrier(struct virgl_context *ctx, unsigned flags) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_MEMORY_BARRIER, 0, 1)); virgl_encoder_write_dword(ctx->cbuf, flags); return 0; } int virgl_encode_launch_grid(struct virgl_context *ctx, const struct pipe_grid_info *grid_info) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_LAUNCH_GRID, 0, VIRGL_LAUNCH_GRID_SIZE)); virgl_encoder_write_dword(ctx->cbuf, grid_info->block[0]); virgl_encoder_write_dword(ctx->cbuf, grid_info->block[1]); virgl_encoder_write_dword(ctx->cbuf, grid_info->block[2]); virgl_encoder_write_dword(ctx->cbuf, grid_info->grid[0]); virgl_encoder_write_dword(ctx->cbuf, grid_info->grid[1]); virgl_encoder_write_dword(ctx->cbuf, grid_info->grid[2]); if (grid_info->indirect) { struct virgl_resource *res = virgl_resource(grid_info->indirect); virgl_encoder_write_res(ctx, res); } else virgl_encoder_write_dword(ctx->cbuf, 0); virgl_encoder_write_dword(ctx->cbuf, grid_info->indirect_offset); return 0; } int virgl_encode_texture_barrier(struct virgl_context *ctx, unsigned flags) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_TEXTURE_BARRIER, 0, 1)); virgl_encoder_write_dword(ctx->cbuf, flags); return 0; } int virgl_encode_host_debug_flagstring(struct virgl_context *ctx, const char *flagstring) { unsigned long slen = strlen(flagstring) + 1; uint32_t sslen; uint32_t string_length; if (!slen) return 0; if (slen > 4 * 0xffff) { debug_printf("VIRGL: host debug flag string too long, will be truncated\n"); slen = 4 * 0xffff; } sslen = (uint32_t )(slen + 3) / 4; string_length = (uint32_t)MIN2(sslen * 4, slen); virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_DEBUG_FLAGS, 0, sslen)); virgl_encoder_write_block(ctx->cbuf, (const uint8_t *)flagstring, string_length); return 0; } int virgl_encode_get_query_result_qbo(struct virgl_context *ctx, uint32_t handle, struct virgl_resource *res, boolean wait, uint32_t result_type, uint32_t offset, uint32_t index) { virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_GET_QUERY_RESULT_QBO, 0, VIRGL_QUERY_RESULT_QBO_SIZE)); virgl_encoder_write_dword(ctx->cbuf, handle); virgl_encoder_write_res(ctx, res); virgl_encoder_write_dword(ctx->cbuf, wait ? 1 : 0); virgl_encoder_write_dword(ctx->cbuf, result_type); virgl_encoder_write_dword(ctx->cbuf, offset); virgl_encoder_write_dword(ctx->cbuf, index); return 0; } void virgl_encode_transfer(struct virgl_screen *vs, struct virgl_cmd_buf *buf, struct virgl_transfer *trans, uint32_t direction) { uint32_t command; command = VIRGL_CMD0(VIRGL_CCMD_TRANSFER3D, 0, VIRGL_TRANSFER3D_SIZE); virgl_encoder_write_dword(buf, command); virgl_encoder_transfer3d_common(vs, buf, trans); virgl_encoder_write_dword(buf, trans->offset); virgl_encoder_write_dword(buf, direction); } void virgl_encode_end_transfers(struct virgl_cmd_buf *buf) { uint32_t command, diff; diff = VIRGL_MAX_TBUF_DWORDS - buf->cdw; if (diff) { command = VIRGL_CMD0(VIRGL_CCMD_END_TRANSFERS, 0, diff - 1); virgl_encoder_write_dword(buf, command); } }