/* * Copyright 2014, 2015 Red Hat. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef VIRGL_CONTEXT_H #define VIRGL_CONTEXT_H #include "pipe/p_state.h" #include "pipe/p_context.h" #include "virgl_protocol.h" #include "virgl.h" #include "util/u_slab.h" #include "util/list.h" #include "indices/u_primconvert.h" struct virgl_resource; struct virgl_buffer; struct virgl_sampler_view { struct pipe_sampler_view base; uint32_t handle; }; struct virgl_so_target { struct pipe_stream_output_target base; uint32_t handle; }; struct virgl_textures_info { struct virgl_sampler_view *views[16]; uint32_t enabled_mask; }; struct virgl_context { struct pipe_context base; struct virgl_cmd_buf *cbuf; struct virgl_textures_info samplers[PIPE_SHADER_TYPES]; struct pipe_framebuffer_state framebuffer; struct util_slab_mempool texture_transfer_pool; struct pipe_index_buffer index_buffer; struct u_upload_mgr *uploader; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; unsigned num_vertex_buffers; boolean vertex_array_dirty; struct virgl_so_target so_targets[PIPE_MAX_SO_BUFFERS]; unsigned num_so_targets; struct pipe_resource *ubos[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; int num_transfers; int num_draws; struct list_head to_flush_bufs; struct primconvert_context *primconvert; uint32_t hw_sub_ctx_id; }; struct pipe_context *virgl_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags); void virgl_init_blit_functions(struct virgl_context *vctx); void virgl_init_query_functions(struct virgl_context *vctx); void virgl_init_so_functions(struct virgl_context *vctx); void virgl_transfer_inline_write(struct pipe_context *ctx, struct pipe_resource *res, unsigned level, unsigned usage, const struct pipe_box *box, const void *data, unsigned stride, unsigned layer_stride); struct tgsi_token *virgl_tgsi_transform(const struct tgsi_token *tokens_in); #endif